









Overview:
This Jeskai (U/R/W) deck helmed by Arthur, Marigold Knight focuses on aggressive token generation and combat synergy. The strategy revolves around leveraging Arthur's attack trigger to cheat impactful creatures into play while building a wide board of 1/1 tokens through offspring mechanics and copy effects. Key themes include token multiplication, combat phase manipulation, and value generation through enter-the-battlefield triggers. Arthur serves as both an enabler for creature deployment and a focal point for attack triggers, with backup plans involving equipment synergies and midrange value engines.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-4): Deploy mana rocks (Sol Ring, signets) and value creatures like Spirited Companion or Verge Rangers. Use 1-power token generators like Agate Instigator and Steelburr Champion to build board presence.
- Commander Deployment (Turn 4-5): Cast Arthur with protection from Plumecreed Escort or Timely Ward. Begin attacking with Arthur + 1+ other creatures to trigger his creature cheat ability.
- Combat Engine Activation:
- Use Helm of the Host on Arthur for exponential attack triggers
- Amplify damage with Berserkers' Onslaught and Jazal Goldmane
- Generate infinite combat phases with Combat Celebrant + Helm of the Host
- Value Consolidation: Maintain card advantage through Bident of Thassa, Cloudblazer, and Zinnia, Valley's Voice. Rebuild boards after wipes with Storm of Souls and Sun Titan.
Mulligan Priorities:
- Keep hands with 3 lands including at least two colors
- Prioritize early ramp (signets, Loyal Warhound) or 1-power token generators
- Look for protection pieces (Basilisk Collar, Reality Shift) if keeping Arthur-heavy hands
- Avoid hands without early plays or color-fixing
Key Tips:
- Use Retreat to Coralhelm to untap Arthur after attacking or protect key creatures
- Echoing Assault turns every 1/1 token into a menace threat that copies attacking creatures
- Brash Taunter + Blasphemous Act can serve as emergency board wipe + player damage
- Extravagant Replication on Solemn Simulacrum creates land-ramp engine
Weaknesses:
Critical
- Heavy reliance on combat damage with limited evasion beyond Archetype of Imagination
- No free countermagic to protect key pieces from removal
- Weak to Cursed Totem effects shutting down creature abilities
Moderate
- Token strategies vulnerable to Echoing Truth-effects and Crawlspace
- Limited graveyard recursion outside Sun Titan
- High CMC enchantments (Berserkers' Onslaught) vulnerable to removal
Minor
- Some enters-tapped lands slow early development
- Limited instant-speed interaction for stacked combats
Most Important Cards:
- Helm of the Host (Combat phase/commander duplication engine)
- Combat Celebrant (Infinite combat enabler)
- Berserkers' Onslaught (Damage multiplier)
- Storm of Souls (Board recovery)
- Sun Titan (Recurrence engine)
- Extravagant Replication (Value/copy generator)
- Zinnia, Valley's Voice (Token amplifier)
- Archetype of Imagination (Evasion enabler)
- Blasphemous Act (Board reset)
- Bident of Thassa (Card advantage)
Attribute Ratings:
Speed: 5/10
Can threaten wins through combat around T7-8 with ideal draws, but lacks fast mana for explosive starts.
Resilience: 4/10
Limited protection for key pieces and heavy board commitment makes recovery from wipes challenging.
Consistency: 6/10
Multiple token generators and card draw engines provide redundancy, but lacks high-impact tutors.
Interaction: 5/10
Moderate spot removal suite but lacks stack interaction and struggles against resolved enchantments.
Rating Justification:
The deck demonstrates focused casual capabilities with its combat-oriented gameplan and some synergies, but its reliance on attacking with multiple creatures and vulnerability to disruption limit its speed and resilience. While capable of explosive token-based turns, it typically wins through combat damage around turns 8-10.
Power level: 4.0 - 4.5
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