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COMMANDER(S)
Vito, Thorn of the Dusk Rose
QR Code
B
- Mono Black
Created by  peaceasy
Bracket
4.0 - 4.5
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This mono-black Vampire tribal/life drain deck helmed by Vito, Thorn of the Dusk Rose focuses on incremental life gain triggers that double as opponent life loss through multiple redundancy effects. The strategy leverages Vampire synergies, life-gain payoffs, and big mana black spells to execute a "death by a thousand cuts" approach. Vito serves as both a key amplifier and redundancy piece for the life-drain strategy, with critical support from Sanguine Bond, Defiant Bloodlord, and Wound Reflection. The deck can pivot between early chip damage via Vampires with lifelink and explosive late-game turns using Exsanguinate or Bolas's Citadel.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4): Deploy low-cost Vampires with lifelink (Vampire of the Dire Moon, Gifted Aetherborn) and life-gain payoffs (Marauding Blight-Priest, Zulaport Cutthroat). Use mana accelerants like Crypt Ghast and Nirkana Revenant to prepare for big turns.
  2. Mid-Game Amplification (Turns 5-7): Resolve key multipliers like Sanguine Bond or Wound Reflection. Deploy value engines such as Phyrexian Arena and Well of Lost Dreams. Protect Vito with Swiftfoot Boots once critical mass of triggers is established.
  3. Win Conditions (Turns 7+):
    • Incremental Drain: Use Vampire attacks with lifelink combined with Crossway Troublemakers and Sanctum Seeker for exponential life loss.
    • Big Spells: Cast Exsanguinate for X=10+, Gray Merchant of Asphodel with high devotion, or activate Bolas's Citadel's sacrifice ability.
    • Combo Finish: Wound Reflection doubles all life loss during end steps when paired with any significant damage turn.

Mulligan Priorities:

  • Keep hands with 3 lands, at least 1 early Vampire, and 1 life-gain payoff.
  • Prioritize hands containing Sol Ring, Arcane Signet, or Dark Ritual for acceleration.
  • Look for at least 1 piece of interaction (Go for the Throat, Snuff Out) against faster decks.

Key Tips:

  • Use Veinwitch Coven to recur critical Vampires like Ayara, First of Locthwain or Gray Merchant of Asphodel.
  • K'rrik, Son of Yawgmoth enables explosive turns but requires careful life management.
  • Wound Reflection works exceptionally well with Blood Tribute's kicked effect.
  • Bolas's Citadel should be cast only when life total is sufficiently high (ideally 25+).

Weaknesses:

Critical

  • Heavy reliance on commander/VIP permanents (Vito, Sanguine Bond) with limited protection beyond boots.
  • Minimal board wipe recovery - loses momentum after Toxic Deluge/Damnation effects.

Moderate

  • Struggles against life-gain prevention (Tainted Remedy, Erebos, God of the Dead).
  • Limited answers to enchantments (only Feed the Swarm/Withering Torment).

Minor

  • Vulnerable to artifact hate disrupting mana rocks and Bolas's Citadel.
  • Lower threat density makes it susceptible to targeted removal on key Vampires.

Most Important Cards:

  • Vito, Thorn of the Dusk Rose (Primary damage amplifier)
  • Sanguine Bond (Redundant life-drain effect)
  • Exsanguinate (Scaling finisher)
  • Gray Merchant of Asphodel (Devition-based nuke)
  • Wound Reflection (Endgame multiplier)
  • Bolas's Citadel (Card advantage engine/alternate wincon)
  • Crypt Ghast (Mana acceleration)
  • Phyrexian Arena (Card advantage)
  • Veinwitch Coven (Recursion engine)
  • Nirkana Revenant (Mana doubling)

Attribute Ratings:

Speed: 5/10

  • Can threaten wins via incremental drain starting T5-6 but typically closes games T8-10. Lacks fast infinite combos.

Resilience: 4/10

  • Limited protection for key pieces and slow recovery from wipes. Some recursion exists but isn't comprehensive.

Consistency: 6/10

  • Multiple redundant life-drain effects and solid card draw, but lacks Vampire-specific tutors beyond Cordial Vampire synergies.

Interaction: 5/10

  • Runs efficient spot removal (Snuff Out, Go for the Throat) but lacks counterspells and has minimal stack interaction.

Rating Justification:

This deck operates in the Casual/Focused Casual range, capable of T9-11 wins through persistent life-drain strategies but vulnerable to disruption. While it contains powerful synergies and scaling threats, its reliance on fragile permanents and moderate speed align it with upgraded precons.

Power level: 4.0 - 4.5

DECK LIST
Vito, Thorn of the Dusk Rose
Planeswalker: 1
($8.21)
1
Sorin Markov
3 B B B
Creature: 29
($46.56)
1
Ayara, First of Locthwain
B B B
1
Bloodthirsty Aerialist
1 B B
1
Cordial Vampire
B B
1
Creeping Bloodsucker
1 B
1
Crossway Troublemakers
5 B
1
Crypt Ghast
3 B
1
Dark Confidant
1 B
1
Defiant Bloodlord
5 B B
1
Disciple of Bolas
3 B
1
Dread Presence
3 B
1
Enduring Tenacity
2 B B
1
Gifted Aetherborn
B B
1
Gray Merchant of Asphodel
3 B B
1
K'rrik, Son of Yawgmoth
4 B/P B/P B/P
1
Malakir Bloodwitch
3 B B
1
Marauding Blight-Priest
2 B
1
Markov Baron
2 B
1
Nighthawk Scavenger
1 B B
1
Nirkana Revenant
4 B B
1
Sanctum Seeker
2 B B
1
Sangromancer
2 B B
1
Silversmote Ghoul
2 B
1
Twilight Prophet
2 B B
1
Vampire Cutthroat
B
1
Vampire Nighthawk
1 B B
1
Vampire of the Dire Moon
B
1
Veinwitch Coven
2 B
1
Vraan, Executioner Thane
1 B
1
Zulaport Cutthroat
1 B
Artifact: 12
($22.51)
1
Arcane Signet
2
1
Bolas's Citadel
3 B B B
1
Bontu's Monument
3
1
Charcoal Diamond
2
1
Cosmos Elixir
4
1
Jet Medallion
2
1
Mind Stone
2
1
Prism Ring
1
1
Sol Ring
1
1
Swiftfoot Boots
2
1
Thought Vessel
2
1
Well of Lost Dreams
4
Enchantment: 4
($6.21)
1
Greed
3 B
1
Phyrexian Arena
1 B B
1
Sanguine Bond
3 B B
1
Wound Reflection
5 B
Instant: 9
($11.96)
1
Breathe Your Last
1 B B
1
Consuming Corruption
B B
1
Dark Ritual
B
1
Defile
B
1
Go for the Throat
1 B
1
Infernal Grasp
1 B
1
Snuff Out
3 B
1
Victim of Night
B B
1
Withering Torment
2 B
Sorcery: 8
($11.94)
1
Blood Tithe
3 B
1
Blood Tribute
4 B B
1
Exsanguinate
X B B
1
Feed the Swarm
1 B
1
Night's Whisper
1 B
1
Read the Bones
2 B
1
Sign in Blood
B B
1
Toxic Deluge
2 B
Land: 36
($18.7)
1
Cabal Stronghold
1
Castle Locthwain
33
Swamp
1
War Room

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