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COMMANDER(S)
Ellivere of the Wild Court
QR Code
G W
- Selesnya
Bracket
5.0 - 5.5
Bracket 3
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ANALYSIS

Overview:

This Selesnya (G/W) enchantress/aura deck helmed by Ellivere of the Wild Court focuses on creating a critical mass of modified creatures through Virtuous Role tokens and synergistic auras. The strategy revolves around deploying evasive, enchanted creatures that grow through +1/+1 counters and enchantment synergies, generating card advantage through combat damage triggers. Ellivere serves as both an engine (creating Roles and enabling card draw) and a value multiplier, with backup win conditions in go-wide token strategies (Archon of Sun's Grace, Adeline, Resplendent Cathar) and stax elements (Archon of Emeria, Blind Obedience).

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-3):
    • Ramp with dorks (Avacyn's Pilgrim, Birds of Paradise) and aura-based acceleration (Utopia Sprawl, Wild Growth).
    • Deploy early threats that synergize with enchantments like Setessan Champion or Kutzil, Malamet Exemplar.
    • Protect key pieces with Sterling Grove or Alseid of Life's Bounty.
  1. Midgame Value (Turns 4-6):

    • Cast Ellivere and start generating Virtuous Roles on evasive creatures (Mirri, Weatherlight Duelist, Archon of the Wild Rose).
    • Use enchantment-based removal (Grasp of Fate, Song of the Dryads) to disrupt opponents while triggering constellation effects.
    • Deploy value engines like Smothering Tithe and The Eternal Wanderer.
  2. Endgame Dominance (Turns 7+):

    • Overwhelm with pumped creatures enhanced by Elesh Norn, Grand Cenobite, Akroma's Will, or Strength of the Harvest.
    • Use Winds of Rath as a one-sided board wipe when ahead on enchantments.
    • Tutor for finishers with Chord of Calling or Sterling Grove.

Mulligan Priorities:

  • Keep hands with 2-3 lands including green/white sources.
  • Prioritize early ramp (1-2 mana dorks/auras) and at least one enchantment payoff (Setessan Champion, Calix, Guided by Fate).
  • Look for protection (Heroic Intervention, Selfless Spirit) in metas with heavy interaction.

Key Tips:

  • Use Reconnaissance to safely trigger Ellivere's attack trigger without losing creatures.
  • Sheltered by Ghosts doubles as removal and permanent buff for key attackers.
  • Kodama of the West Tree turns modified creatures into ramp engines.
  • Hall of Heliod's Generosity recovers critical auras/enchantments.

Weaknesses:

Critical

  • Enchantment Wipes: Farewell or Cleansing Nova can erase the deck's entire board presence.
  • Stack Interaction: Limited counterspells make combo finishes vulnerable to disruption.

Moderate

  • Focused Removal: Repeated removal of Ellivere or key engines (Setessan Champion) slows the deck significantly.
  • Artifact/Enchantment Hate: Austere Command or Bane of Progress disrupts multiple synergies.

Minor

  • Graveyard Reliance: Some recursion (Sevinne's Reclamation, Hall of Heliod's Generosity) but not critical to strategy.
  • Mana Constraints: Heavy color requirements for cards like Winds of Rath can cause delays.

Most Important Cards:

  • Ellivere of the Wild Court (Engine: Role generation & card draw)
  • Setessan Champion (Value: Card draw + counters)
  • Sterling Grove (Protection + enchantment tutor)
  • Archon of Sun's Grace (Token generation + lifelink)
  • Elesh Norn, Grand Cenobite (Finisher: Anthem + board control)
  • Akroma's Will (Overrun effect + protection)
  • Smothering Tithe (Mana acceleration)
  • Blind Obedience (Stax + lifegain)
  • Calix, Guided by Fate (Enchantment duplication)
  • Kodama of the West Tree (Ramp + evasion enabler)

Attribute Ratings:

Speed: 5/10

  • Can establish threatening boards by T5-6 but lacks explosive combos. Wins primarily through incremental combat damage.

Resilience: 7/10

  • Multiple protection spells (Heroic Intervention, Clever Concealment) and recursion (Hall of Heliod's Generosity), but vulnerable to mass enchantment removal.

Consistency: 8/10

  • Strong card draw from combat triggers and enchantress effects, supported by tutors (Chord of Calling, Sterling Grove).

Interaction: 6/10

  • Targeted removal (Swords to Plowshares, Beast Within) and stax pieces (Archon of Emeria), but limited stack interaction.

Rating Justification:

This deck demonstrates focused casual power with strong synergy and multiple protection layers, capable of threatening wins via combat around T8-10. While resilient to spot removal, its reliance on board presence and vulnerability to mass enchantment removal keeps it below optimized tiers.

Power level: 5.0 - 5.5

DECK LIST
Ellivere of the Wild Court
Planeswalker: 1
($0.97)
1
The Eternal Wanderer
4 W W
Battle: 1
($1.06)
1
Invasion of Gobakhan // Lightshield Array
1 W
Creature: 34
($84.3)
1
Adeline, Resplendent Cathar
1 W W
1
Alseid of Life's Bounty
W
1
Arbor Elf
G
1
Archon of Emeria
2 W
1
Archon of Sun's Grace
2 W W
1
Archon of the Wild Rose
2 W W
1
Avacyn's Pilgrim
G
1
Aven Interrupter
1 W W
1
Birds of Paradise
G
1
Boromir, Warden of the Tower
2 W
1
Brightglass Gearhulk
G G W W
1
Calix, Guided by Fate
1 G W
1
Champion of Lambholt
1 G G
1
Eidolon of Astral Winds
2 W
1
Elesh Norn, Grand Cenobite
5 W W
1
Elvish Mystic
G
1
Enduring Innocence
1 W W
1
Fyndhorn Elves
G
1
Gilded Goose
G
1
Guardian of Faith
1 W W
1
Kodama of the West Tree
2 G
1
Kutzil, Malamet Exemplar
1 G W
1
Llanowar Elves
1
Loran of the Third Path
2 W
1
Mirri, Weatherlight Duelist
1 G W
1
Sanctum Weaver
1 G
1
Selfless Spirit
1 W
1
Setessan Champion
2 G
1
Skyclave Apparition
1 W W
1
Soulless Jailer
2
1
Thalia, Heretic Cathar
2 W
1
Umbra Mystic
2 W
1
Welcoming Vampire
2 W
1
Witch Enchanter // Witch-Blessed Meadow
3 W
Enchantment: 18
($74.9)
1
Aura of Silence
1 W W
1
Authority of the Consuls
W
1
Blind Obedience
1 W
1
Canopy Cover
1 G
1
Fertile Ground
1 G
1
Grasp of Fate
1 W W
1
Greater Auramancy
1 W
1
Kenrith's Transformation
1 G
1
Reconnaissance
W
1
Rest in Peace
1 W
1
Sheltered by Ghosts
1 W
1
Shield of the Oversoul
2 G/W
1
Smothering Tithe
3 W
1
Song of the Dryads
2 G
1
Sterling Grove
G W
1
Strength of the Harvest // Haven of the Harvest
2 G/W
1
Utopia Sprawl
G
1
Wild Growth
G
Instant: 8
($52.55)
1
Akroma's Will
3 W
1
Beast Within
2 G
1
Chord of Calling
X G G G
1
Clever Concealment
2 W W
1
Heroic Intervention
1 G
1
Parting Gust
W W
1
Swords to Plowshares
W
1
Will of the Mardu
2 W
Sorcery: 4
($9.16)
1
Bala Ged Recovery // Bala Ged Sanctuary
2 G
1
Emeria's Call // Emeria, Shattered Skyclave
4 W W W
1
Sevinne's Reclamation
2 W
1
Winds of Rath
3 W W
Land: 33
($60.12)
1
Branchloft Pathway // Boulderloft Pathway
1
Brushland
1
Command Tower
1
Demolition Field
1
Fabled Passage
1
Flooded Strand
9
Forest
1
Fortified Village
1
Gavony Township
1
Hall of Heliod's Generosity
1
Hushwood Verge
1
Lush Portico
1
Overgrown Farmland
7
Plains
1
Razorverge Thicket
1
Sunpetal Grove
1
Temple Garden
1
War Room
1
Windswept Heath

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