









Overview:
This mono-red deck leverages Neheb, the Eternal as its explosive mana engine, focusing on dealing early combat/incidental damage to opponents to generate massive amounts of red mana in post-combat main phases. The primary strategy involves using this mana to cast game-ending X-spells (Comet Storm, Jaya's Immolating Inferno) or enable infinite combats (Aggravated Assault + Neheb). Secondary win conditions include infinite mana/copy loops (e.g., Reiterate + Seething Song), wheel burn (Molten Psyche), and overwhelming combat with hasty threats. Neheb is the core enabler; removing him significantly hampers the deck's explosiveness, though redundancy exists in cards like Birgi, God of Storytelling and Leyline Tyrant.
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Core Strategy Execution:
- Early Acceleration & Setup (Turns 1-3): Deploy fast mana (Sol Ring, Mana Vault, Grim Monolith, Lotus Petal, Simian Spirit Guide, Mox Diamond), rituals (Rite of Flame, Desperate Ritual), or mana dorks (Runaway Steam-Kin). Cast Neheb ASAP (ideally T3-4). Use early interaction/stax (Blood Moon, Magus of the Moon, Chalice of the Void, Trinisphere) to disrupt opponents.
- Trigger Neheb & Generate Mana (Post-Combat): Attack with Neheb (Afflict 3 helps) and other early creatures (Ragavan, Nimble Pilferer, Fury evoke) to deal life loss. Calculate the massive {R} generated by Neheb's trigger. Protect Neheb with Deflecting Swat, Plaza of Heroes, or haste enablers.
- Win Condition Execution (Turns 4-6):
- X-Spell Overkill: Cast a massive Comet Storm or Jaya's Immolating Inferno, often copied with Fork, Reverberate, Reiterate, or Bonus Round for lethal damage.
- Infinite Combats: Use Neheb mana to activate Aggravated Assault, creating infinite combat phases (Neheb damage fuels the next activation).
- Infinite Mana/Loops: Generate infinite red mana with Reiterate + Seething Song (buyback Reiterate, copy Song, net mana). Use this to fuel X-spells or Staff of Domination lines if included.
- Wheel Burn: Cast Wheel of Fortune, Wheel of Misfortune, or Reforge the Soul, then Molten Psyche for significant damage.
- Combat: Leverage extra combats or large hasty threats like Goldspan Dragon or Leyline Tyrant.
- Recovery/Alternative Lines: Utilize graveyard recursion (Underworld Breach, Past in Flames) to replay key spells. Birgi, God of Storytelling provides card advantage. The One Ring offers protection and draw.
Mulligan Priorities:
- Essential: 2-3 lands (prioritize nonbasics like Ancient Tomb, Gemstone Caverns), 1-2 accelerants (ritual, rock, or dork).
- Strong Keeps: Hands containing Neheb + early damage source (Ragavan, Fury evoke) or a fast mana piece enabling T3 Neheb. Hands with a win condition (X-spell, Aggravated Assault) + protection/copy effect.
- Avoid: Hands lacking red mana sources, acceleration, or a clear path to deploy Neheb/win con by T4-5. Hands overly reliant on high-CMC cards without setup.
Key Tips:
- Maximize Neheb Triggers: Prioritize dealing any life loss pre-combat (e.g., Barbarian Ring, evoking Fury) and during combat. Aggravated Assault is a primary win con because it triggers Neheb repeatedly.
- Protect the Engine: Cast Neheb only when you can protect him (Boots, Deflecting Swat, Plaza of Heroes) or immediately utilize the mana. Pyroblast/Red Elemental Blast protect key spells.
- Leverage Copy Effects: Copying rituals or draw spells (Jeska's Will, Commune with Lava) generates immense value. Copying an opponent's ramp or draw is also potent.
- Manage Resources: Use wheels (Wheel of Fortune, Valakut Awakening) and looting (Thrill of Possibility, Faithless Looting) strategically to refuel. Underworld Breach is a powerful recursion engine.
- Stax Application: Deploy Blood Moon/Magus of the Moon, Trinisphere, or Chalice of the Void proactively to slow opponents before going off. Stranglehold shuts down tutors/extra turns.
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Critical
- Commander Reliance: The strategy heavily depends on Neheb resolving, attacking, and surviving to generate critical mana. Repeated removal cripples the deck.
- Artifact Vulnerability: Reliance on fast mana rocks and key artifacts (Aggravated Assault, Staff of Domination) makes it highly susceptible to mass artifact removal (Vandalblast Overload, Bane of Progress) or targeted hate (Collector Ouphe, Stony Silence).
- Graveyard Hate: Rest in Peace, Leyline of the Void, or Dauthi Voidwalker shut down Underworld Breach, Past in Flames, and other recursion.
Moderate
- Countermagic: While having some protection (REB/Pyroblast, Deflecting Swat), the deck struggles against heavy countermagic or Rule of Law effects that prevent casting multiple spells/rituals in one turn.
- Life Gain: Significant life gain can negate the damage needed to fuel Neheb's mana and delay lethal X-spells.
- Board Wipes: Creature-based damage sources (Neheb himself, Ragavan) are vulnerable to wipes, though the deck has some recovery via recursion/wheels.
Minor
- Hand Disruption: Targeted discard can remove key pieces, but wheels and looting mitigate this.
- Mana Denial: Nonbasic land hate (Blood Moon affects you too) or targeted land destruction can slow the deck, but fast mana provides alternatives.
Most Important Cards:
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Attribute Ratings:
Speed: 8/10
- Capable of explosive T3-4 wins with perfect draws (fast mana -> Neheb -> Aggravated Assault/X-spell + Copy) and consistently threatens T4-6 wins.
Resilience: 5/10
- Has protection (Swat, Blasts), recursion (Breach), and card draw (wheels, Will) but remains highly vulnerable to commander removal, artifact hate, and graveyard exile, hindering recovery.
Consistency: 7/10
- Abundant fast mana, rituals, and wheels provide velocity. Tutors (Gamble, Imperial Recruiter, Moonsilver Key) offer some redundancy for key pieces, but finding specific win conditions can be inconsistent.
Interaction: 6/10
- Runs efficient targeted removal (Chaos Warp, Fury), potent stax pieces (Moon effects, Trinisphere, Chalice), and stack interaction (Blasts, Swat, Tibalt's Trickery). Lacks broad answers outside red's wheelhouse (e.g., enchantment removal).
Rating Justification:
This deck achieves High Power (T3-4) speed potential through explosive mana and potent win conditions but is held back to the Focused Competitive (T5-6) range by significant vulnerabilities to commander removal, artifact hate, and graveyard disruption. Its resilience and meta-dependent stax lower its floor compared to its ceiling.
Power level: 7.0 - 8.0
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