









Overview:
This Bant (WUG) deck helmed by Rigo, Streetwise Mentor focuses on evasive 1-power creatures and token generation to fuel card draw and swarm-based combat victories. The strategy leverages Rigo's attack-triggered draw ability alongside token doublers like Anointed Procession and Adrix and Nev, Twincasters to create overwhelming board states. Secondary win conditions include Psychosis Crawler life drain and Craterhoof Behemoth alpha strikes. Rigo acts as a critical card advantage engine but isn't strictly essential once token production engines are online.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-3): Deploy evasive 1-power creatures (Mist-Cloaked Herald, Slither Blade) and mana rocks (Sol Ring, Decanter of Endless Water). Use Saryth, the Viper's Fang or Tetsuko Umezawa, Fugitive to enable unblockable attacks.
- Midgame Value (Turns 4-6): Cast Rigo and token generators (Adeline, Resplendent Cathar, Rabble Rousing). Activate draw synergies with Teferi's Ageless Insight and Delney, Streetwise Lookout to double triggers. Protect key pieces with Heroic Intervention.
- Win Conditions (Turns 6-8):
- Combat Overkill: Deploy Craterhoof Behemoth, Beastmaster Ascension, or Mirror Entity to swing for lethal.
- Psychosis Drain: Use Words of Wisdom or Teferi's Ageless Insight to draw massively, draining opponents via Psychosis Crawler.
- Token Flood: Activate Dollmaker's Shop's Porcelain Gallery mode for exponential creature scaling.
Mulligan Priorities:
- Keep hands with 2-3 lands and at least one 1-power evasive creature.
- Prioritize early token generators (Adeline, Jolrael, Mwonvuli Recluse) or protection (Saryth).
- Avoid hands without card draw enablers or excessive high-CMC spells.
Key Tips:
- Use Skullclamp on 1-toughness tokens for explosive draws.
- Cyclonic Rift should be saved to clear blockers before a lethal swing.
- Aura Shards can systematically dismantle opponents' artifact/enchantment strategies.
Weaknesses:
Critical
- Board Wipe Vulnerability: Relies heavily on maintaining a wide board; lacks mass recursion.
- Commander Dependency: Repeated Rigo removal halts primary draw engine.
Moderate
- Artifact/Enchantment Hate: Anointed Procession, Aura Shards, and Skullclamp are high-value targets.
- Single-Target Removal: Key value engines (Delney, Adrix and Nev) have no innate protection.
Minor
- Limited Stack Interaction: Only 5 counterspells and minimal instant-speed answers.
- Mana Constraints: Three-color base with limited fixing; relies on slow lands.
Most Important Cards:
- Craterhoof Behemoth (Primary combat finisher)
- Anointed Procession (Token multiplier)
- Delney, Streetwise Lookout (Trigger doubler for 1-power creatures)
- Cyclonic Rift (Board reset/evasion enabler)
- Adrix and Nev, Twincasters (Token doubler)
- Teferi's Ageless Insight (Draw amplifier)
- Psychosis Crawler (Alternate win condition)
- Saryth, the Viper's Fang (Protection/evasion support)
- Skullclamp (Card draw engine)
- Aura Shards (Permanent control)
Attribute Ratings:
Speed: 6/10
- Can threaten wins via Craterhoof or Psychosis Crawler by T8-9, but lacks fast mana for earlier spikes.
Resilience: 5/10
- Moderate protection (Heroic Intervention, Teferi's Protection) but struggles against repeated wipes.
Consistency: 7/10
- Redundant evasive creatures and strong card draw mitigate variance, but limited tutors for key pieces.
Interaction: 5/10
- Selective counterspells and Aura Shards provide targeted answers, but lacks proactive stax or grave hate.
Rating Justification:
This deck operates as a focused casual build with T8-10 win potential through combat or Psychosis Crawler synergy. While it has strong draw engines and token redundancy, its reliance on board presence and moderate interaction keep it below optimized tiers.
Power level: 5.0 - 5.5
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