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COMMANDER(S)
Felothar the Steadfast
QR Code
B G W
- Abzan
Created by  WotC
Bracket
4.0 - 4.5
Bracket 2
Average CMC Average CMC
Info
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ANALYSIS

Overview:

This Abzan (W/B/G) deck revolves around high-toughness creatures with defender, leveraging Felothar the Steadfast to transform them into offensive threats that deal damage via toughness. The strategy combines defensive board control with incremental life-gain synergies and combat-based wins enabled by toughness-to-damage conversion. Felothar serves as the linchpin, enabling defender aggression and providing a sacrifice-based draw engine. The deck includes backup redundancy with Assault Formation and Walking Bulwark, while supporting themes like life-gain payoffs (Wall of Limbs, Jaws of Defeat) and mass creature control (Slaughter the Strong).

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4): Deploy defenders like Wall of Omens, Sylvan Caryatid, and Overgrown Battlement to build board presence and ramp. Use Arboreal Grazer and signets to fix mana.
  2. Commander Enablement (Turns 4-5): Cast Felothar to unlock defender attacks. Prioritize protecting him with Swiftfoot Boots or Shalai, Voice of Plenty.
  3. Value Generation (Mid-Game): Activate Felothar’s sacrifice ability with expendable defenders (e.g., Hornet Nest tokens) for card advantage. Use Seedborn Muse to untap mana-generating defenders like Axebane Guardian and Arbor Adherent.
  4. Win Conditions (Turns 6-8+):
    • Combat Overload: Swing with massive-toughness creatures like Towering Titan (scaling with total toughness) or Indomitable Ancients, amplified by Canopy Gargantuan’s +1/+1 counters.
    • Life Drain: Activate Wall of Limbs’s sacrifice ability or trigger Blight Pile with defender density.
    • Token Swarm: Generate flying tokens via Wingmantle Chaplain and Arasta of the Endless Web, evading ground blockers with Behind the Scenes’ skulk.

Mulligan Priorities:

  • Keep hands with 2-3 lands (including color-fixing), 1-2 early defenders (e.g., Wall of Roots, Jaddi Offshoot), and at least one ramp piece or Felothar-enabler (e.g., Assault Formation).
  • Prioritize hands with protection (Swiftfoot Boots, Shalai) against removal-heavy metas.

Key Tips:

  • Use Slaughter the Strong and Expel the Interlopers asymmetrically to clear opponents’ boards while preserving your high-toughness creatures.
  • Walking Bulwark provides haste and damage conversion for surprise lethal swings.
  • Reunion of the House can recover multiple defenders post-wipe.

Weaknesses:

Critical

  • Commander Dependency: Felothar’s removal cripples the deck’s offensive capabilities, and limited protection (only 2 hexproof sources) exacerbates this.
  • Slow Clock: Wins via combat require multiple turns to assemble lethal, giving opponents time to stabilize or combo off.

Moderate

  • Artifact/Enchantment Reliance: Key pieces like Assault Formation and Staff of Compleation are vulnerable to common removal.
  • Graveyard Vulnerability: Recursion tools (Will of the Abzan, Reunion of the House) are easily disrupted by graveyard hate.

Minor

  • Limited Evasion: Despite Behind the Scenes, flying/reach-heavy decks can block token swarms.
  • Mana Inefficiency: High-CMC finishers (e.g., Zetalpa, Primal Dawn, Canopy Gargantuan) strain the deck’s ramp.

Most Important Cards:

  • Assault Formation (Backup damage conversion)
  • Seedborn Muse (Untap defenders for mana/combat)
  • Axebane Guardian (Mana scaling with defender count)
  • Wingmantle Chaplain (Token generation engine)
  • Slaughter the Strong (Asymmetric board control)
  • Walking Bulwark (Haste enabler)
  • Canopy Gargantuan (Toughness-based scaling)
  • Felothar the Steadfast (Core enabler)
  • Shalai, Voice of Plenty (Protection and buff)
  • Wall of Limbs (Life-drain wincon)

Attribute Ratings:

Speed: 4/10

  • Wins typically materialize around T7-9 through incremental combat pressure or delayed combos like Wall of Limbs sacrifice.

Resilience: 5/10

  • Moderate recursion (Reunion of the House, Will of the Abzan) and protection for Felothar, but folds to repeated removal or early stax.

Consistency: 6/10

  • High defender density ensures baseline functionality, but tutors are sparse, relying on draw engines like Felothar’s sacrifice ability.

Interaction: 5/10

  • Targeted removal (Swords to Plowshares, Anguished Unmaking) and asymmetric wipes are present but lack stack interaction.

Rating Justification:

This deck operates as a mid-power casual build with structured synergies but lacks the speed and redundancy for higher tiers. Its T7-9 win potential and reliance on commander-centric combat align it with the "Casual/Precon" to "Focused Casual" range, adjusted downward due to fragility.

Power level: 4.0 - 4.5

DECK LIST
Felothar the Steadfast
Creature: 40
($28.29)
1
Arasta of the Endless Web
2 G G
1
Arbor Adherent
3 G
1
Arboreal Grazer
G
1
Axebane Guardian
2 G
1
Baldin, Century Herdmaster
4 W W
1
Betor, Ancestor's Voice
2 W B G
1
Blight Pile
1 B
1
Canopy Gargantuan
5 G G
1
Carven Caryatid
1 G G
1
Crashing Drawbridge
2
1
Dragonlord Dromoka
4 G W
1
Faeburrow Elder
1 G W
1
Hornet Nest
2 G
1
Ikra Shidiqi, the Usurper
3 B G
1
Indomitable Ancients
2 W W
1
Indulging Patrician
1 W B
1
Jaddi Offshoot
G
1
Nyx-Fleece Ram
1 W
1
Overgrown Battlement
1 G
1
Protector of the Wastes
4 W W
1
Rampart Architect
3 G
1
Rhox Faithmender
3 W
1
Seedborn Muse
3 G G
1
Shadrix Silverquill
3 W B
1
Shalai, Voice of Plenty
3 W
1
Sidar Kondo of Jamuraa
2 G W
1
Sylvan Caryatid
1 G
1
Towering Titan
4 G G
1
Tree of Redemption
3 G
1
Wakestone Gargoyle
3 W
1
Walking Bulwark
1
1
Wall of Blossoms
1 G
1
Wall of Limbs
2 B
1
Wall of Omens
1 W
1
Wall of Reverence
3 W
1
Wall of Roots
1 G
1
Weathered Sentinels
3
1
Welcoming Vampire
2 W
1
Wingmantle Chaplain
3 W
1
Zetalpa, Primal Dawn
6 W W
Artifact: 7
($4.45)
1
Arcane Signet
2
1
Colfenor's Urn
3
1
Orzhov Signet
2
1
Selesnya Signet
2
1
Sol Ring
1
1
Staff of Compleation
3
1
Swiftfoot Boots
2
Enchantment: 3
($1.28)
1
Assault Formation
1 G
1
Behind the Scenes
2 B
1
Jaws of Defeat
3 B
Instant: 5
($2.8)
1
Anguished Unmaking
1 W B
1
Despark
W B
1
Infernal Grasp
1 B
1
Swords to Plowshares
W
1
Tower Defense
1 G
Sorcery: 6
($6.45)
1
Expel the Interlopers
3 W W
1
Feed the Swarm
1 B
1
Reunion of the House
5 W W
1
Slaughter the Strong
1 W W
1
Tip the Scales
2 B
1
Will of the Abzan
3 B
Land: 38
($5.89)
1
Access Tunnel
1
Bojuka Bog
1
Canopy Vista
1
Command Tower
1
Deceptive Landscape
1
Evolving Wilds
1
Exotic Orchard
7
Forest
1
Fortified Village
1
Isolated Chapel
1
Overgrown Farmland
1
Path of Ancestry
6
Plains
1
Radiant Grove
1
Sandsteppe Citadel
1
Sungrass Prairie
1
Sunpetal Grove
5
Swamp
1
Temple of Malady
1
Temple of Plenty
1
Temple of Silence
1
Twilight Mire
1
Woodland Cemetery

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