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COMMANDER(S)
Jodah, the Unifier
QR Code
B G R U W
- Five-Color
Created by  Pharaoh
Bracket
5.0 - 5.5
Bracket 3
Average CMC Average CMC
Info
Cost Cost
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Salt Score Salt Score
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ANALYSIS

Overview:

This 5-color Jodah, the Unifier deck focuses on legendary tribal synergy, leveraging Jodah's anthem effect and cascade-like ability to cheat out additional legendary permanents. The strategy revolves around explosive board development through legendaries that generate value, mana acceleration, and recursive threats. Jodah serves as both a critical anthem effect (scaling exponentially with legend density) and a value engine, enabling free casts of lower-CMC legends. Key secondary strategies include combat overrun via scaling buffs (Heroes' Podium, Odric), combo potential with Marchesa/Ratadrabik recursion, and stax elements like Toxrill.

Primer:

Core Strategy Execution:

  1. Early Setup (T1-4): Prioritize mana fixing/ramp (Sol Ring, Cultivate, Chromatic Lantern) and low-CMC legends (Skrelv, Fblthp, Llanowar Elves). Use Sisay to tutor key pieces like Jegantha for mana or Ashaya for synergy.
  2. Jodah Deployment (T4-5): Cast Jodah with protection (Greaves, Daze) to trigger cascades. Prioritize legends that enable further cascades (Gluntch, Inga and Esika) or immediate value (Toski, Varragoth).
  3. Board Domination (T5+): Chain legend casts into free permanents via Jodah triggers. Deploy recursive engines (Marchesa + Ratadrabik) and finishers (Toxrill, Heroes' Podium). Use Sisay to assemble Odric keyword soup or fetch combo pieces.
  4. Win Conditions:
    • Combat: Scale with Jodah's anthem + Heroes' Podium. Use Odric to grant universal keywords.
    • Combo: Marchesa + Ratadrabik + sac outlet (Brion) for infinite death/ETB triggers.
    • Control: Toxrill slug tokens + Grazilaxx draw engine.

Mulligan Priorities:

  • 3+ lands with color fixing (Command Tower, Exotic Orchard).
  • Early ramp (Sol Ring, Llanowar Elves) or Sisay.
  • At least 1 low-CMC legend to enable early Jodah cascades.
  • Avoid hands lacking colored sources or reliant solely on high-CMC bombs.

Key Tips:

  • Sequence legends by CMC to maximize Jodah triggers (cast high-CMC first to cascade into lower).
  • Use Ashaya to turn creatures into Forests for Nykthos-like synergies with mana dorks.
  • Protect Jodah with Greaves/Stasis Coffin – losing him resets your cascade value engine.
  • Leverage Widespread Thieving's Hideaway to cheat high-impact legends like Toxrill.

Weaknesses:

Critical

  • Extreme vulnerability to commander removal – Jodah's 5 CMC and lack of inherent protection make recasting costly.
  • Overreliance on board presence makes it fold to wraths (Blasphemous Act backfires here).

Moderate

  • Graveyard hate (Rest in Peace) disrupts Marchesa/Ratadrabik recursion lines.
  • Anti-tutor effects (Aven Mindcensor) hinder Sisay/Varragoth.

Minor

  • Stax pieces like Torpor Orb negate ETB value from Fblthp/Gluntch.
  • Slow mana base with 11+ tapped lands risks falling behind early.

Most Important Cards:

  • Sisay, Weatherlight Captain (Tutor engine for legend toolbox)
  • Heroes' Podium (Scaling anthem + card selection)
  • Jegantha, the Wellspring (Critical 5-color mana fixer)
  • Ashaya, Soul of the Wild (Mana acceleration synergy)
  • Toxrill, the Corrosive (Board control & win condition)
  • Marchesa, the Black Rose (Recursion combo enabler)
  • Ratadrabik of Urborg (Infinite combo piece with Marchesa)
  • Kodama's Reach (Mana fixing/ramp)
  • Assassin's Trophy (Primary interaction)
  • Blasphemous Act (Emergency reset button)

Attribute Ratings:

Speed: 6/10
Can deploy threats as early as T4-5 with optimal ramp, but lacks fast combos or turbo mana. Wins typically occur T7-9 through combat or incremental value.

Resilience: 5/10
Moderate recursion (Marchesa/Ratadrabik) and protection (Greaves/Counterspell), but overreliance on Jodah and vulnerable board states.

Consistency: 7/10
Strong mana fixing, Sisay tutoring, and Jodah's cascade provide reliable access to key pieces despite high variance in legend quality.

Interaction: 5/10
Limited removal suite (Assassin's Trophy, Deadly Rollick) and few counterspells, but strategic use of goad (Red Death) and Toxrill for control.

Rating Justification:

This deck demonstrates focused casual power with strong synergy and tutoring, capable of T7-9 wins through combat or value engines. However, its reliance on vulnerable board states and moderate interaction keeps it below optimized tiers.

Power level: 5.0 - 5.5

DECK LIST
Jodah, the Unifier
Creature: 34
($66.58)
1
Ashaya, Soul of the Wild
3 G G
1
Barktooth Warbeard
4 B R R
1
Brion Stoutarm
2 R W
1
Captain Lannery Storm
2 R
1
Charix, the Raging Isle
2 U U
1
Deadpool, Trading Card
2 B R
1
Fblthp, the Lost
1 U
1
Gluntch, the Bestower
1 G W
1
Goreclaw, Terror of Qal Sisma
3 G
1
Grazilaxx, Illithid Scholar
1 U U
1
Ian Malcolm, Chaotician
1 U R
1
Immard, the Stormcleaver
1 U R W
1
Inga and Esika
2 G U
1
Jegantha, the Wellspring
4 R/G
1
Kardur, Doomscourge
2 B R
1
Kellan, the Kid
G W U
1
Keranos, God of Storms
3 U R
1
Llanowar Elves
G
1
Loot, the Key to Everything
G U R
1
Lotus Cobra
1 G
1
Marchesa, the Black Rose
1 U B R
1
Marvin, Murderous Mimic
2
1
Odric, Lunarch Marshal
3 W
1
Ornithopter of Paradise
2
1
Ratadrabik of Urborg
2 W B
1
Red Death, Shipwrecker
U R
1
Sab-Sunen, Luxa Embodied
3 G U
1
Sisay, Weatherlight Captain
2 W
1
Skrelv, Defector Mite
W
1
Thassa, God of the Sea
2 U
1
Toski, Bearer of Secrets
3 G
1
Toxrill, the Corrosive
5 B B
1
Varragoth, Bloodsky Sire
2 B
1
Yisan, the Wanderer Bard
2 G
Artifact: 10
($13.14)
1
Arcane Signet
2
1
Chromatic Lantern
3
1
Commander's Sphere
3
1
Fellwar Stone
2
1
Glittering Stockpile
2 R
1
Herd Heirloom
1 G
1
Heroes' Podium
5
1
Lightning Greaves
2
1
Sol Ring
1
1
The Stasis Coffin
3
Enchantment: 3
($4.62)
1
Annie Joins Up
1 R G W
1
Monologue Tax
2 W
1
Widespread Thieving
2 R
Instant: 7
($20.27)
1
Assassin's Trophy
B G
1
Counterspell
U U
1
Daze
1 U
1
Deadly Rollick
3 B
1
Force of Despair
1 B B
1
Growth Spiral
G U
1
Run Away Together
1 U
Sorcery: 6
($7.34)
1
Blasphemous Act
8 R
1
Cultivate
2 G
1
Farseek
1 G
1
Kodama's Reach
2 G
1
Night's Whisper
1 B
1
Vandalblast
R
Land: 39
($39.09)
1
Blossoming Sands
1
Captivating Cave
1
Cinder Glade
1
City of Brass
1
Command Tower
1
Darkwater Catacombs
1
Deserted Beach
1
Exotic Orchard
4
Forest
1
Hidden Grotto
2
Island
1
Jungle Hollow
1
Jungle Shrine
2
Mountain
1
Mystic Monastery
1
Nomad Outpost
1
Path of Ancestry
2
Plains
1
Rockfall Vale
1
Stomping Ground
3
Swamp
1
Swiftwater Cliffs
1
Temple Garden
1
Temple of Epiphany
1
Terramorphic Expanse
1
The World Tree
1
Thornwood Falls
1
Thriving Bluff
1
Thriving Heath
1
Thriving Isle
1
Thriving Moor

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