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COMMANDER(S)
Oloro, Ageless Ascetic
QR Code
B U W
- Esper
Created by  3m6ooxws
Bracket
4.0 - 4.5
Bracket 4
Average CMC Average CMC
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ANALYSIS

Overview:

This Oloro, Ageless Ascetic deck is a classic Esper enchantress/pillow fort build focused on incremental life gain, stax effects, and attrition-based control. Oloro provides passive life gain and card advantage, enabling synergies with payoff cards like Aetherflux Reservoir and Luminarch Ascension. The deck aims to stall opponents with tax effects (Ghostly Prison, Propaganda, Sphere of Safety), disrupt key strategies with hate pieces (Rest in Peace, Stony Silence), and eventually win via Reservoir blasts, angel tokens, or life-drain triggers. While Oloro isn’t essential to the core strategy, his passive life gain accelerates the deck’s engine and provides resilience.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4): Deploy mana-fixing lands (Command Tower, Exotic Orchard) and key stax pieces like Authority of the Consuls, Blind Obedience, or Leyline of Anticipation to slow opponents. Use Necropotence or Phyrexian Arena for early card advantage.
  2. Midgame Lock (Turns 5-7): Establish layered defenses with Sphere of Safety, No Mercy, and Energy Field. Activate Oloro’s draw ability to dig for win conditions or tutors. Deploy Aetherflux Reservoir or Luminarch Ascension once protected.
  3. Win Conditions (Turns 8+):
    • Aetherflux Reservoir: Leverage Oloro’s life gain and spells like Boon Reflection to reach 50+ life, then eliminate opponents.
    • Luminarch Ascension: Generate 4/4 Angel tokens once the board is secure.
    • Attrition: Drain opponents via Tainted Remedy, Leechridden Swamp, or Oloro’s triggered loss of life.

Mulligan Priorities:

  • Prioritize hands with 3+ lands, at least one early stax piece (e.g., Ghostly Prison, Authority of the Consuls), and a card advantage engine (Necropotence, Phyrexian Arena).
  • Avoid hands lacking early interaction or with only high-CMC cards.

Key Tips:

  • Use Hall of Heliod’s Generosity to recur critical enchantments like Rest in Peace or Solitary Confinement.
  • Leyline of Anticipation allows you to deploy threats and answers at instant speed, maximizing flexibility.
  • Enchanted Evening synergizes with Clever Impersonator and Copy Enchantment to clone key permanents.

Weaknesses:

Critical

  • Enchantment Wipes: Merciless Eviction, Cleansing Nova, or Austere Command cripple the deck’s defenses and win conditions.
  • Artifact/Enchantment Hate: Bane of Progress or Farewell bypasses protections like Greater Auramancy.

Moderate

  • Fast Combo Decks: Struggles to interact meaningfully with noncreature combo lines (e.g., Thoracle Consult).
  • Life-Gain Nullification: Erebos, God of the Dead or Tibalt, Rakish Instigator disrupts Oloro’s engine.

Minor

  • Evasive Threats: Flyers or unblockable creatures can bypass pillow fort effects.
  • Mana Base Clunkiness: Several tapped lands (e.g., Temple of Silence, Orzhov Basilica) slow early setup.

Most Important Cards:

  • Aetherflux Reservoir (Primary win condition)
  • Luminarch Ascension (Alternate win condition)
  • Necropotence (Card advantage engine)
  • Sphere of Safety (Pillow fort multiplier)
  • Leyline of Anticipation (Enables reactive play)
  • Rest in Peace (Graveyard hate and synergy with Energy Field)
  • Solitary Confinement (Damage/Interaction immunity)
  • Alhammarret's Archive (Doubles life gain and card draw)
  • Sun Titan (Recurs key permanents)
  • Enchanted Evening (Synergy with clone effects and removal)

Attribute Ratings:

Speed: 4/10

  • Wins typically occur around turns 10-12 via Reservoir or gradual attrition. No fast mana or efficient combos accelerate the clock.

Resilience: 6/10

  • Recursion (Hall of Heliod’s Generosity, Sun Titan) and protection (Greater Auramancy, Solitary Confinement) mitigate disruption, but overrelies on enchantments.

Consistency: 6/10

  • Moderate card draw and limited tutors (Beseech the Queen, Muddle the Mixture) provide reliable access to key pieces, but no high-density search effects.

Interaction: 5/10

  • Targeted removal (Swords to Plowshares, Vindicate) and counterspells (Dovin’s Veto, Disallow) are present but lack breadth against noncreature strategies.

Rating Justification:

This deck operates as a tuned casual build with a clear stax/enchantress plan, but its slow win conditions and vulnerability to mass removal place it in the upper precon tier. Its resilience and synergy elevate it slightly above base precon power.

Power level: 4.0 - 4.5

DECK LIST
Oloro, Ageless Ascetic
Planeswalker: 1
($0.7)
1
Narset, Parter of Veils
1 U U
Creature: 3
($2.99)
1
Clever Impersonator
2 U U
1
Notion Thief
2 U B
1
Sun Titan
4 W W
Artifact: 6
($55.49)
1
Aetherflux Reservoir
4
1
Alhammarret's Archive
5
1
Bolas's Citadel
3 B B B
1
Mana Web
3
1
Marina Vendrell's Grimoire
5 U
1
Well of Lost Dreams
4
Enchantment: 38
($140.63)
1
Authority of the Consuls
W
1
Banishing Light
2 W
1
Blind Obedience
1 W
1
Boon Reflection
4 W
1
Collective Restraint
3 U
1
Copy Enchantment
2 U
1
Darksteel Mutation
1 W
1
Detention Sphere
1 W U
1
Enchanted Evening
3 W/U W/U
1
Energy Field
1 U
1
Ghostly Prison
2 W
1
Grasp of Fate
1 W W
1
Greater Auramancy
1 W
1
Greed
3 B
1
Karmic Justice
2 W
1
Leyline of Anticipation
2 U U
1
Leyline of the Void
2 B B
1
Luminarch Ascension
1 W
1
Necropotence
B B B
1
Nevermore
1 W W
1
No Mercy
2 B B
1
Oblivion Ring
2 W
1
Overburden
1 U
1
Painful Quandary
3 B B
1
Pendrell Mists
3 U
1
Phyrexian Arena
1 B B
1
Propaganda
2 U
1
Rest in Peace
1 W
1
Runed Halo
W W
1
Solemnity
2 W
1
Solitary Confinement
2 W
1
Sphere of Safety
4 W
1
Spreading Plague
4 B
1
Stony Silence
1 W
1
Tainted Aether
2 B B
1
Tainted Remedy
2 B
1
Teferi's Care
2 W
1
Web of Inertia
2 U
Instant: 10
($14.15)
1
Arcane Denial
1 U
1
Counterspell
U U
1
Disallow
1 U U
1
Dovin's Veto
W U
1
Flare of Fortitude
2 W W
1
Lim-Dûl's Vault
U B
1
Mortify
1 W B
1
Muddle the Mixture
U U
1
Negate
1 U
1
Swords to Plowshares
W
Sorcery: 3
($3.45)
1
Beseech the Queen
2/B 2/B 2/B
1
Open the Vaults
4 W W
1
Vindicate
1 W B
Land: 38
($56.02)
1
Azorius Chancery
1
Bojuka Bog
1
Brightclimb Pathway // Grimclimb Pathway
1
Caves of Koilos
1
Celestial Colonnade
1
City of Brass
1
Coastal Tower
1
Command Tower
1
Creeping Tar Pit
1
Deserted Beach
1
Dimir Aqueduct
1
Exotic Orchard
1
Fetid Heath
1
Forbidden Orchard
1
Glacial Fortress
1
Hall of Heliod's Generosity
1
Island
1
Isolated Chapel
1
Kor Haven
1
Leechridden Swamp
1
Maze of Ith
1
Mystic Gate
1
Orzhov Basilica
1
Plains
1
Prairie Stream
1
Reflecting Pool
1
Reliquary Tower
1
Salt Marsh
1
Scoured Barrens
1
Shambling Vent
1
Sunken Hollow
1
Swamp
1
Temple of Enlightenment
1
Temple of Silence
1
Temple of the False God
1
Thriving Isle
1
Tolaria West
1
Underground River

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