









Overview:
This Temur Dragon tribal deck revolves around Ureni of the Unwritten as a value engine to cheat out high-impact Dragons from the top eight cards of the library. The strategy focuses on ramping into Ureni quickly, leveraging cost reducers like Dragonlord's Servant and Dragonspeaker Shaman, then overwhelming opponents with flying threats. Key synergies include token duplication via Miirym, Sentinel Wyrm, power doubling with Thrakkus the Butcher, and card advantage engines like Temur Ascendancy. While combat damage is the primary win condition, the deck has explosive potential with Dracogenesis and Sarkhan, Dragonsoul’s ultimate.
Primer:
Core Strategy Execution:
- Early Ramp (Turns 1-4): Prioritize land-fetching spells (Cultivate, Farseek, Kodama's Reach) and cost reducers (Nogi, Draco-Zealot, Sarkhan, Soul Aflame) to accelerate into Ureni.
- Commander Deployment (Turns 5-6): Cast Ureni to start cheating out Dragons like Atarka, World Render or Dragonlord Atarka. Use Hellkite Courser to bypass commander tax temporarily.
- Board Dominance (Turns 6+): Flood the board with Dragons, leveraging token generators (Lathliss, Dragon Queen, Nesting Dragon) and copy effects (Miirym, Sentinel Wyrm). Activate power multipliers (Thrakkus the Butcher, Temur Ascendancy) for lethal combat steps.
- Alternate Lines: Use Sarkhan, Dragonsoul’s ultimate or Selvala's Stampede to cheat out multiple Dragons. Dracogenesis enables free casting of Dragons if stabilized.
Mulligan Priorities:
- Keep hands with 3+ lands and at least one ramp spell or cost reducer.
- Prioritize Sol Ring, Dragon's Hoard, or early Dragons like Rapacious Dragon.
- Avoid hands with only high-CMC Dragons and no ramp.
Key Tips:
- Use Dragon Tempest to give haste and ping opponents on Dragon entry.
- Reflections of Littjara on Dragon spells doubles ETB triggers (e.g., Keiga, the Tide Star).
- Protect Ureni with Swiftfoot Boots or Lightning Greaves if available.
Weaknesses:
Critical
- Commander Dependency: Ureni’s 6 CMC and lack of innate protection make the deck vulnerable to repeated removal.
- Board Wipes: Blasphemous Act and Storm's Wrath are the only sweepers; opponents’ wipes can reset progress.
Moderate
- Artifact/Enchantment Reliance: Dragon's Hoard, Temur Ascendancy, and cost reducers are key but fragile.
- Graveyard Hate: Disrupts recursion from Haven of the Spirit Dragon and Eternal Witness-like effects.
Minor
- Limited Interaction: Few instant-speed answers to noncreature threats (e.g., Beast Within is the only universal removal).
- Slow Mana Base: Many tapped lands (e.g., Frontier Bivouac, Path of Ancestry) delay tempo.
Most Important Cards:
- Miirym, Sentinel Wyrm (Token duplication engine)
- Thrakkus the Butcher (Combat damage multiplier)
- Temur Ascendancy (Haste + card draw)
- Dracogenesis (Free Dragon casting)
- Sarkhan, Dragonsoul (Game-ending ultimate)
- Dragon Tempest (Haste and direct damage)
- Hellkite Courser (Commander recursion)
- Lathliss, Dragon Queen (Token generation)
- Dragon's Hoard (Mana fixing + card draw)
- Blasphemous Act (Board wipe)
Attribute Ratings:
Speed: 5/10
- Can deploy threats by turn 5-6 but lacks fast combos. Wins via combat typically take 8+ turns.
Resilience: 4/10
- Limited protection for Ureni and key pieces; recovery from wipes is slow.
Consistency: 6/10
- Strong ramp package and cost reducers, but few tutors for critical Dragons.
Interaction: 3/10
- Minimal stack interaction; relies on reactive removal like Reality Shift.
Rating Justification:
This deck’s moderate speed (T8-10 combat wins) and reliance on commander-centric value place it in the Optimized Casual tier. While it can generate overwhelming boards, its fragility to disruption and lack of fast combos cap its power.
Power level: 5.0 - 5.5
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