









Overview:
This Xyris, the Writhing Storm deck focuses on a wheel/token strategy, generating value through forced card draw to create Snake tokens while leveraging various token payoffs and combat damage triggers. The deck combines group draw effects with token enhancement and combat tricks to create overwhelming board states.
Primer:
The ideal opening hand should contain 2-3 lands (with access to green), ramp pieces like Sol Ring or Arcane Signet, and either card draw enablers or token payoffs. Early game priority is establishing ramp and protecting Xyris once cast. Key early plays include Lotus Cobra, Paradise Druid, and mana producers to ensure a turn 4-5 Xyris with protection.
Mid-game focuses on setting up draw engines like Howling Mine or The Locust God while maintaining protection for Xyris. The deck transitions to its primary strategy once Xyris is stable, using wheels like Windfall to generate massive token armies. Late game involves either going wide with enhanced tokens through Akroma's Memorial or Warstorm Surge, or creating infinite/pseudo-infinite combinations with Kiki-Jiki, Mirror Breaker and various token doublers.
Weaknesses:
The deck is heavily reliant on Xyris staying on the battlefield, making it vulnerable to repeated removal. Board wipes can be particularly devastating as the deck's token strategy requires setup time to rebuild. The deck also struggles against pillow fort strategies that prevent combat damage, as many of its key triggers rely on combat connectivity.
Most Important Cards:
- The Locust God
- Warstorm Surge
- Akroma's Memorial
- Windfall
- Impact Tremors
- Cryptolith Rite
- Beast Whisperer
- Panharmonicon
- Brudiclad, Telchor Engineer
- Ashnod's Altar
Attribute Ratings:
- Speed: 6/10
- Resilience: 5/10
- Consistency: 7/10
- Interaction: 6/10
Rating Justification:
This deck operates at a focused power level, typically establishing its engine by turns 6-7 and threatening wins shortly after. While it contains powerful pieces and synergies, it lacks the fast mana and consistent protection needed for higher power levels. The interaction suite is modest but effective, and the deck can recover from disruption, though not quickly enough for high-powered tables.
Final power level rating: 6.0 - 6.5
The deck sits firmly in the focused/optimized category, as it has a clear strategy and multiple paths to victory, but requires setup time and is vulnerable to disruption. It's stronger than typical casual decks (5.0) due to its synergies and win potential, but lacks the speed and protection of truly competitive builds (7.0+).
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