









Overview:
A zombie tribal deck focused on creating and buffing zombie tokens while leveraging card draw and discard synergies. The deck aims to generate value through zombie-based card advantage and token creation while maintaining board presence through recursive threats.
Primer:
The deck operates on multiple synergistic axes, with Temmet, Naktamun's Will serving as a card advantage engine that buffs zombies whenever cards are drawn. The primary gameplan involves creating zombie tokens through various means (like God-Eternal Oketra, Grave Titan, and amass effects) while using discard outlets to fuel recursive threats and generate additional value.
The deck's strength lies in its ability to maintain pressure through persistent threats while grinding out advantage through card draw and zombie synergies. Key interactions include using Hashaton, Scarab's Fist to convert discarded creatures into zombie tokens, The Scarab God for recursive threats, and various lords to pump the zombie army. The deck can pivot between aggressive token strategies and more controlling gameplay depending on the board state.
Weaknesses:
- Vulnerable to graveyard hate, which disrupts many of its recursive elements
- Reliant on creatures staying on the board, making it susceptible to board wipes
- Mana curve is relatively high, making it slower to establish its gameplan
- Limited instant-speed interaction outside of a few removal spells
Most Important Cards:
- The Scarab God
- God-Eternal Oketra
- Grave Titan
- Hashaton, Scarab's Fist
- Cryptbreaker
- Cemetery Reaper
- Archfiend of Ifnir
- Liliana, Death's Majesty
- Maskwood Nexus
- Lord of the Accursed
Attribute Ratings:
- Speed: 5/10
- Resilience: 7/10
- Consistency: 6/10
- Interaction: 5/10
Rating Justification:
This deck falls into the 5.5-6.0 range on the power scale. While it has strong value engines and recursive elements, its relatively high mana curve and reliance on creature-based strategies place it firmly in the focused casual category. It can establish strong board positions by turns 7-8 but lacks the explosive potential or early interaction of higher-powered decks. The deck's strength comes from its ability to grind out long games rather than executing quick wins.
Final power level rating: 5.5 - 6.0
The deck includes sufficient interaction and value engines to elevate it above purely casual builds, but its speed and reliance on fair creature strategies prevent it from competing with more optimized decks. The inclusion of strong recursive elements and token generation provides resilience, but the deck's overall gameplan remains fair and interactive rather than explosive or combo-oriented.
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