









Overview:
This Abzan (W/B/G) deck leverages Merry and Pippin as partner commanders to execute a synergistic Food token strategy. The deck focuses on generating massive amounts of Food, Clue, and Treasure tokens via cards like Academy Manufactor, Doubling Season, and Peregrin Took, then converting them into value, combat threats, or drain effects. Pippin’s ability to sacrifice Foods for a +3/+3 and haste buff enables explosive combat turns, while secondary win conditions include aristocrats-style life drain (Zulaport Cutthroat, Agent of the Iron Throne) and token overrun effects (Beastmaster Ascension, Finale of Glory). The commanders act as key enablers but are not strictly essential, as the deck can pivot to hidden commanders like Chatterfang, Squirrel General or Ygra, Eater of All.
Primer:
Core Strategy Execution:
- Token Generation (Turns 1-4): Prioritize ramping with Sol Ring, Cultivate, and dorks like Birds of Paradise. Deploy key token generators: Gilded Goose, Prosperous Innkeeper, Experimental Confectioner, and Samwise Gamgee. Activate The Shire or Tireless Provisioner for incremental token production.
- Amplify Tokens (Turns 3-5): Resolve Academy Manufactor to convert Foods into triple tokens. Drop Doubling Season, Elspeth, Storm Slayer, or Chatterfang, Squirrel General to exponentially increase token output. Use Inspiring Statuary to cast high-cost spells using Food/Clue/Treasure artifacts.
- Convert Tokens to Wins (Turns 5-8):
- Combat: Activate Pippin’s ability (sacrifice 4 Foods) for a surprise alpha strike. Pair with Beastmaster Ascension or Finale of Glory for lethal.
- Drain: Sacrifice tokens to Ashnod's Altar or Skullclamp, triggering Zulaport Cutthroat, Mirkwood Bats, and Agent of the Iron Throne.
- Recursion Loops: Use Luminous Broodmoth + sacrifice outlets to recur creatures like Experimental Confectioner for infinite Rat/Food triggers.
Mulligan Priorities:
- Keep hands with 2-3 lands (including color-fixing like Sandsteppe Citadel).
- Prioritize early token generators (Gilded Goose, Samwise Gamgee) or ramp (Sol Ring, Cultivate).
- Mulligan away hands lacking token production or ramp.
Key Tips:
- Use Teferi's Protection to protect against board wipes during critical turns.
- Skullclamp turns 1/1 tokens into card draw. Prioritize equipping to Squirrels or Rats.
- Beledros Witherbloom’s land untap ability enables explosive plays with Smothering Tithe or Inspiring Statuary.
Weaknesses:
Critical
- Board wipes (e.g., Blasphemous Act, Farewell) cripple the token-dependent strategy. Limited recovery outside Luminous Broodmoth.
- Cursed Totem/Torpor Orb shut down key abilities (Merry’s token generation, Pippin’s activation, Gilded Goose).
Moderate
- Graveyard hate disrupts Feasting Troll King recursion and Revive the Shire.
- Enchantment/artifact removal targets critical engines like Doubling Season, Smothering Tithe, or Academy Manufactor.
Minor
- Fliers can chump-block ground tokens, but Elspeth, Storm Slayer and Broodmoth provide evasion.
- Fast combo decks may outpace this deck’s setup time.
Most Important Cards:
- Academy Manufactor (Triples token output)
- Doubling Season (Doubles tokens and counters)
- Chatterfang, Squirrel General (Token multiplier and sacrifice outlet)
- Ashnod's Altar (Mana generation and sacrifice synergy)
- Zulaport Cutthroat (Primary life-drain engine)
- Pippin, Warden of Isengard (Combat finisher enabler)
- Teferi's Protection (Board wipe protection)
- Smothering Tithe (Treasure generation for ramp)
- Agent of the Iron Throne (Commander-centric drain)
- Mirkwood Bats (Token ETB/LTB damage)
Attribute Ratings:
Speed: 6/10
- Can threaten wins via combat or drain by turns 6-8, but lacks fast mana for earlier explosive starts.
Resilience: 5/10
- Limited protection beyond Teferi's Protection and recursion. Token strategies fold to repeated wipes.
Consistency: 7/10
- High redundancy in token generators and synergistic payoffs, but key pieces like Doubling Season are irreplaceable.
Interaction: 5/10
- Spot removal (Swords to Plowshares, Assassin's Trophy) is efficient but lacks counterspells or stack interaction.
Rating Justification:
This deck operates as a focused midrange token/aristocrats build with strong synergy and multiple win paths. Its speed aligns with T7-8 wins, but reliance on board presence and vulnerability to wipes caps its resilience. It fits between Optimized Casual and Focused tiers.
Power level: 5.5 - 6.0

Merry, Warden of Isengard & Pippin, Warden of Isengard
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