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COMMANDER(S)
The First Sliver
QR Code
B G R U W
- Five-Color
Created by  MoeJoe38
Bracket
6.5 - 7.0
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This 5-color Sliver deck led by The First Sliver employs a swarm strategy, leveraging cascade triggers to flood the board with synergistic Slivers. The commander supercharges the deck's velocity by granting cascade to all Sliver spells, creating chain reactions of value. Backup commanders like Sliver Legion and Sliver Gravemother provide alternative win angles through exponential buffs and graveyard recursion. The deck primarily wins via overwhelming combat damage amplified by Sliver lord effects, with poison (Virulent Sliver) and Mana Echoes/Sliver Queen token generation as secondary threats. While commander-centric, the deck can function without The First Sliver due to inherent Sliver synergies.

Primer:

Core Strategy Execution:

  1. Early Setup (T1-3): Deploy mana fixers (Chromatic Lantern, Gemhide Sliver), tribal accelerants (Herald's Horn, Manaweft Sliver), and key protection (Crystalline Sliver).
  2. Cascade Engine (T4+): Cast The First Sliver to begin cascading into free Slivers. Prioritize Slivers that enhance survivability (Crypt Sliver, Diffusion Sliver) or card advantage (Synapse Sliver).
  3. Board Domination: Deploy critical mass of Slivers with evasion (Galerider Sliver, Shifting Sliver), combat boosts (Sliver Legion, Bonescythe Sliver), and protection (Hibernation Sliver).
  4. Win Conditions:
    • Overrun opponents with pumped Slivers enhanced by Sliver Legion or Kindred Dominance
    • Poison kills via Virulent Sliver swarm
    • Sliver Queen + Mana Echoes token/mana explosion
    • Sliver Gravemother encore recursion

Mulligan Priorities:

  • Keep hands with 3+ lands including color fixing (triomes, Command Tower)
  • Prioritize early Sliver mana (Gemhide Sliver, Manaweft Sliver) or accelerants (Arcane Signet, Nature's Lore)
  • Ensure at least one protection piece (Crystalline Sliver, Heroic Intervention)

Key Tips:

  • Sequence Slivers strategically: Play evasion (flying) before lords, protection before threats
  • Use Hibernation Sliver to bounce key Slivers in response to removal
  • Mana Echoes generates explosive mana with token-producing Slivers (Brood Sliver, Sliver Queen)
  • Sliver Gravemother's encore works with all Slivers in graveyard - mill/discard effects become assets

Weaknesses:

Critical

  • Board wipes cripple the deck's momentum (only Heroic Intervention as mass protection)
  • Cursed Totem/Linvala shuts down mana Slivers and activated abilities
  • Graveyard exile nullifies Sliver Gravemother recursion

Moderate

  • Propaganda/Ghostly Prison taxes combat-focused strategy
  • Blood Moon disrupts 5-color mana base despite some basics
  • Torpor Orb blanks ETB effects (Lavabelly Sliver, Harmonic Sliver)

Minor

  • Spot removal less effective due to Sliver redundancy
  • Can outpace single-target interaction through cascade value

Most Important Cards:

  • The First Sliver (Cascade engine)
  • Sliver Legion (Exponential combat buff)
  • Crystalline Sliver (Universal shroud protection)
  • Mana Echoes (Mana/token explosion enabler)
  • Sliver Gravemother (Graveyard recursion wincon)
  • Gemhide Sliver (Mana fixing)
  • Kindred Dominance (One-sided board wipe)
  • Herald's Horn (Tribal acceleration)
  • Virulent Sliver (Alternate poison wincon)
  • Harmonic Sliver (Answer to artifacts/enchantments)

Attribute Ratings:

Speed: 7/10
Capable of explosive starts with T4-T6 lethal boards via cascade chains, though lacks deterministic combos.

Resilience: 5/10
Moderate protection (shroud, regeneration) but collapses to resolved wraths. Graveyard dependency adds vulnerability.

Consistency: 8/10
Cascade mechanic and 35+ Slivers ensure constant value flow. Excellent mana fixing enables 5-color reliability.

Interaction: 6/10
Contains targeted removal (Harmonic Sliver, Swords to Plowshares), counters via Diffusion Sliver, but light on stack interaction.

Rating Justification:

The deck's cascade engine and Sliver synergy enable T5-T7 wins through combat dominance, placing it in Focused tiers. While fast and consistent, its vulnerability to common board wipes and lack of compact combos prevent higher optimization.

Power level: 6.5 - 7.0

DECK LIST
The First Sliver
Creature: 42
($193.17)
1
Blur Sliver
2 R
1
Bonescythe Sliver
3 W
1
Brood Sliver
4 G
1
Cloudshredder Sliver
R W
1
Crypt Sliver
1 B
1
Crystalline Sliver
W U
1
Diffusion Sliver
1 U
1
Essence Sliver
3 W
1
Galerider Sliver
U
1
Gemhide Sliver
1 G
1
Harmonic Sliver
1 G W
1
Hatchery Sliver
1 G
1
Heart Sliver
1 R
1
Hibernation Sliver
U B
1
Horned Sliver
2 G
1
Lavabelly Sliver
1 R W
1
Lazotep Sliver
3 B
1
Manaweft Sliver
1 G
1
Morophon, the Boundless
7
1
Muscle Sliver
1 G
1
Necrotic Sliver
1 W B
1
Predatory Sliver
1 G
1
Pulmonic Sliver
3 W W
1
Quick Sliver
1 G
1
Root Sliver
3 G
1
Sentinel Sliver
1 W
1
Shifting Sliver
3 U
1
Sinew Sliver
1 W
1
Sliver Gravemother
W U B R G
1
Sliver Hivelord
W U B R G
1
Sliver Legion
W U B R G
1
Sliver Queen
W U B R G
1
Spiteful Sliver
2 R
1
Striking Sliver
R
1
Synapse Sliver
4 U
1
Syphon Sliver
2 B
1
Taunting Sliver
3 U
1
Two-Headed Sliver
1 R
1
Venom Sliver
1 G
1
Virulent Sliver
G
1
Ward Sliver
4 W
1
Winged Sliver
1 U
Artifact: 8
($17.39)
1
Arcane Signet
2
1
Chromatic Lantern
3
1
Expedition Map
1
1
Fellwar Stone
2
1
Herald's Horn
3
1
Patchwork Banner
3
1
Pillar of Origins
2
1
Vanquisher's Banner
5
Enchantment: 2
($40.99)
1
Leyline of the Guildpact
G/W G/U B/G R/G
1
Mana Echoes
2 R R
Instant: 3
($12.95)
1
For the Ancestors
2 G
1
Heroic Intervention
1 G
1
Swords to Plowshares
W
Sorcery: 5
($28.83)
1
Farseek
1 G
1
Kindred Dominance
5 B B
1
Nature's Lore
1 G
1
Raise the Palisade
4 U
1
Three Visits
1 G
Land: 39
($530.47)
1
Arid Mesa
1
Blood Crypt
1
Bloodstained Mire
1
Boseiju, Who Endures
1
Breeding Pool
1
Cavern of Souls
1
City of Brass
1
Command Tower
1
Exotic Orchard
1
Flooded Strand
1
Godless Shrine
1
Hallowed Fountain
1
Indatha Triome
1
Jetmir's Garden
1
Ketria Triome
1
Mana Confluence
1
Marsh Flats
1
Misty Rainforest
1
Overgrown Tomb
1
Polluted Delta
1
Reflecting Pool
1
Rejuvenating Springs
1
Sacred Foundry
1
Scalding Tarn
1
Secluded Courtyard
1
Sliver Hive
1
Spara's Headquarters
1
Spire Garden
1
Steam Vents
1
Stomping Ground
1
Temple Garden
1
Training Center
1
Unclaimed Territory
1
Undergrowth Stadium
1
Vault of Champions
1
Verdant Catacombs
1
Watery Grave
1
Windswept Heath
1
Wooded Foothills

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