









Overview:
This Temur deck helmed by Flubs, the Fool employs a high-velocity storm/lands hybrid strategy, leveraging both spell chains and landfall synergies. The commander enables explosive turns by providing extra land drops and converting spellcasting/land drops into card velocity. Primary win conditions include storm-based kills with Aetherflux Reservoir/Grapeshot, Thassa's Oracle + self-mill via Brain Freeze, and value engines like The Lost and the Damned. Flubs acts as both engine and enabler - its discard clause synergizes with exile-casting effects like Eruth, Tormented Prophet and Underworld Breach, while the land acceleration fuels Scute Swarm and Valakut Exploration.
Primer:
Core Strategy Execution:
- Early Setup (T1-3): Deploy mana accelerants (Mox Amber, Lotus Petal, Birds of Paradise) and land enablers (Exploration, Azusa, Lost but Seeking). Use Sensei's Divining Top/Abundance to filter draws.
- Engine Activation (T3-5): Cast Flubs with protection (Swiftfoot Boots implied), then chain land drops and low-cost spells to empty hand. Transition to exiling cards via Eruth, Tormented Prophet or Wild Wasteland to bypass discard penalties.
- Storm Turns: Use Underworld Breach + Lotus Petal/Mox Amber for recursive spellcasting. Song of Creation enables massive draw chains. Mystic Sanctuary recasts key instants/sorceries.
- Win Conditions:
- Storm: Grapeshot/Chatterstorm + Aetherflux Reservoir
- Oracle: Brain Freeze self-mill into Thassa's Oracle
- Value: Scute Swarm/The Lost and the Damned token swarm
Mulligan Priorities:
- Keep hands with 2+ mana sources including at least one green
- Prioritize early ramp (Exploration, 0-1 CMC artifacts)
- Look for engine starters: Eruth, Tormented Prophet, Song of Creation, or Underworld Breach
- Avoid hands without land acceleration or card velocity
Key Tips:
- Use Library of Leng to mitigate discard effects by stacking your library
- Oboro, Palace in the Clouds enables infinite landfall with Underworld Breach + Lotus Petal
- Gustha's Scepter hides key combo pieces from forced discards
- Ensnaring Bridge protects against combat while you empty your hand
Weaknesses:
Critical
- Dies to graveyard hate (Rest in Peace shuts off Breach/recursion)
- Foldsto Rule of Law effects (Archon of Emeria stops storm turns)
- Relies heavily on 3-4 key non-creature permanents (Breach, Song, Aetherflux)
Moderate
- Vulnerable to artifact removal targeting mana rocks/reservoir
- Limited stack interaction for protecting combos
- Commander-dependent for optimal velocity
Minor
- Can fizzle with poor storm sequencing
- Weak to Drannith Magistrate blocking exile-casting
Most Important Cards:
- Underworld Breach (Recursion engine for combo turns)
- Aetherflux Reservoir (Primary storm payoff)
- Thassa's Oracle (Alternative win condition)
- Eruth, Tormented Prophet (Exile-casting enabler)
- Song of Creation (Card velocity multiplier)
- Brain Freeze (Self-mill combo piece)
- Mox Amber (Critical early mana)
- Sensei's Divining Top (Consistency engine)
- Mystic Sanctuary (Recur key spells)
- Lotus Petal (Mana recursion with Breach)
Attribute Ratings:
Speed: 8/10
Capable of T4-5 wins through ideal Breach/Mox Amber sequences, though requires precise setup.
Resilience: 5/10
Some recursion via Breach/Sanctuary but folds to targeted hate. Limited protection spells.
Consistency: 7/10
Strong filtering/tutors (Top, Abundance, Mystic Sanctuary) but storm pieces need assembly.
Interaction: 3/10
Minimal removal beyond Snap/Noxious Revival. Relies on racing rather than disrupting.
Rating Justification:
This deck achieves cEDH-adjacent speed with its Breach/storm potential but lacks the interaction density and compact wincons of true Tier 1 builds. Its T4-5 goldfish potential aligns with High Power (8.0), but vulnerability to common hate pieces and commander dependency lower its effective range.
Power level: 7.5 - 8.0
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