









Overview:
A focused mill strategy leveraging Phenax, God of Deception's ability to turn creature toughness into mill potential, supported by additional mill effects and defensive elements to control the board while depleting opponents' libraries.
Primer:
The deck operates primarily through a combination of incremental and burst mill strategies. The commander, Phenax, God of Deception, turns every creature into a mill engine, with particular emphasis on high-toughness creatures. The deck includes multiple layers of mill effects: passive mill through enchantments like Sphinx's Tutelage and Court of Cunning, creature-based mill with cards like Bruvac the Grandiloquent doubling mill effects, and burst mill through spells like Traumatize and Maddening Cacophony.
The deck's gameplan typically involves establishing defensive positions with cards like Propaganda and Crawlspace while setting up mill engines. Card advantage engines like Rhystic Study and Mystic Remora help maintain resources. The deck can pivot between gradual attrition and explosive mill turns, especially when combining untap effects like Dramatic Reversal with Phenax's ability or when deploying cards like Fleet Swallower.
Weaknesses:
- Vulnerable to graveyard strategies that benefit from being milled
- Heavily reliant on creatures staying on the board to maximize Phenax's ability
- Limited answers to resolved threats outside of counterspells
- Can struggle against multiple opponents simultaneously due to needing to mill multiple libraries
Most Important Cards:
- Bruvac the Grandiloquent
- Court of Cunning
- Consuming Aberration
- Dramatic Reversal
- Rhystic Study
- Sol Ring
- Ruin Crab
- Propaganda
- Mindcrank
- Fraying Sanity
Attribute Ratings:
- Speed: 5/10
- Resilience: 6/10
- Consistency: 7/10
- Interaction: 7/10
Rating Justification:
This deck operates at a focused casual to optimized casual level. While it has strong synergies and a clear gameplan, it typically needs several turns to establish its mill engines and doesn't consistently threaten wins before turn 8-9. The interaction suite is solid with numerous counterspells and defensive pieces, but the strategy is inherently slower against multiple opponents. The deck sits above precon level due to its coherent strategy and optimization but below highly competitive decks due to its speed and vulnerability to disruption.
Final power level rating: 5.5 - 6.0
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