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COMMANDER(S)
Phenax, God of Deception
QR Code
B U
- Dimir
Created by  Glanbalf
Bracket
5.5 - 6.0
Bracket 3
Average CMC Average CMC
Info
Cost Cost
Info
Salt Score Salt Score
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ANALYSIS

Overview:

A focused mill strategy leveraging Phenax, God of Deception's ability to turn creature toughness into mill potential, supported by additional mill effects and defensive elements to control the board while depleting opponents' libraries.

Primer:

The deck operates primarily through a combination of incremental and burst mill strategies. The commander, Phenax, God of Deception, turns every creature into a mill engine, with particular emphasis on high-toughness creatures. The deck includes multiple layers of mill effects: passive mill through enchantments like Sphinx's Tutelage and Court of Cunning, creature-based mill with cards like Bruvac the Grandiloquent doubling mill effects, and burst mill through spells like Traumatize and Maddening Cacophony.

The deck's gameplan typically involves establishing defensive positions with cards like Propaganda and Crawlspace while setting up mill engines. Card advantage engines like Rhystic Study and Mystic Remora help maintain resources. The deck can pivot between gradual attrition and explosive mill turns, especially when combining untap effects like Dramatic Reversal with Phenax's ability or when deploying cards like Fleet Swallower.

Weaknesses:

  • Vulnerable to graveyard strategies that benefit from being milled
  • Heavily reliant on creatures staying on the board to maximize Phenax's ability
  • Limited answers to resolved threats outside of counterspells
  • Can struggle against multiple opponents simultaneously due to needing to mill multiple libraries

Most Important Cards:

  1. Bruvac the Grandiloquent
  2. Court of Cunning
  3. Consuming Aberration
  4. Dramatic Reversal
  5. Rhystic Study
  6. Sol Ring
  7. Ruin Crab
  8. Propaganda
  9. Mindcrank
  10. Fraying Sanity

Attribute Ratings:

  • Speed: 5/10
  • Resilience: 6/10
  • Consistency: 7/10
  • Interaction: 7/10

Rating Justification:

This deck operates at a focused casual to optimized casual level. While it has strong synergies and a clear gameplan, it typically needs several turns to establish its mill engines and doesn't consistently threaten wins before turn 8-9. The interaction suite is solid with numerous counterspells and defensive pieces, but the strategy is inherently slower against multiple opponents. The deck sits above precon level due to its coherent strategy and optimization but below highly competitive decks due to its speed and vulnerability to disruption.

Final power level rating: 5.5 - 6.0

DECK LIST
Phenax, God of Deception
Planeswalker: 1
($5.39)
1
Jace, the Perfected Mind
2 U U/P
Creature: 19
($74.96)
1
Baleful Strix
U B
1
Bruvac the Grandiloquent
2 U
1
Consuming Aberration
3 U B
1
Duskmantle Guildmage
U B
1
Fleet Swallower
5 U U
1
Hedron Crab
U
1
Imperious Mindbreaker
1 U U
1
Jace's Phantasm
U
1
Mirko Vosk, Mind Drinker
3 U B
1
Necron Deathmark
3 B B
1
Notion Thief
2 U B
1
Riddlekeeper
2 U
1
Ruin Crab
U
1
Talion, the Kindly Lord
2 U B
1
Terisian Mindbreaker
7
1
Thief of Sanity
1 U B
1
Thieves' Guild Enforcer
B
1
Wight of Precinct Six
1 B
1
Zellix, Sanity Flayer
2 U
Artifact: 9
($23.53)
1
Arcane Signet
2
1
Crawlspace
3
1
Machine God's Effigy
4
1
Midnight Clock
2 U
1
Mindcrank
2
1
Realmbreaker, the Invasion Tree
3
1
Sol Ring
1
1
Talisman of Dominance
2
1
Thought Vessel
2
Enchantment: 12
($86.63)
1
Court of Cunning
1 U U
1
Fraying Sanity
2 U
1
Freed from the Real
2 U
1
Intruder Alarm
2 U
1
Memory Erosion
1 U U
1
Mystic Remora
U
1
Pemmin's Aura
1 U U
1
Propaganda
2 U
1
Psychic Corrosion
2 U
1
Rhystic Study
2 U
1
Sphinx's Tutelage
2 U
1
Teferi's Tutelage
2 U
Instant: 13
($13.5)
1
Access Denied
3 U U
1
Countermand
2 U U
1
Didn't Say Please
1 U U
1
Dramatic Reversal
1 U
1
Drown in Dreams
X 2 U
1
Grisly Spectacle
2 B B
1
Induce Paranoia
2 U U
1
Narset's Reversal
U U
1
Overwhelming Intellect
4 U U
1
Psychic Strike
1 U B
1
Spell Swindle
3 U U
1
Thought Collapse
1 U U
1
Visions of Beyond
U
Sorcery: 10
($21.52)
1
Breach the Multiverse
5 B B
1
Cut Your Losses
4 U U
1
Enter the God-Eternals
2 U U B
1
Extract from Darkness
3 U B
1
Fractured Sanity
U U U
1
Maddening Cacophony
1 U
1
Mind Grind
X U B
1
Pilfered Plans
1 U B
1
Rise of the Dark Realms
7 B B
1
Traumatize
3 U U
Land: 35
($63.12)
1
Choked Estuary
1
Clearwater Pathway // Murkwater Pathway
1
Command Tower
1
Darkslick Shores
1
Darkwater Catacombs
1
Drowned Catacomb
1
Duskmantle, House of Shadow
1
Fabled Passage
1
Field of Ruin
1
Ghost Quarter
10
Island
1
Morphic Pool
1
Nephalia Drownyard
1
Reflecting Pool
1
Shipwreck Marsh
1
Strip Mine
1
Sunken Hollow
6
Swamp
1
Tainted Isle
1
Underground River
1
Watery Grave

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