









Overview:
This Boros (R/W) deck helmed by Risona, Asari Commander focuses on Samurai tribal synergies and Equipment-based combat strategies. The deck emphasizes single-creature attacks with "modified" creatures (equipped, enchanted, or with counters) to trigger numerous attack triggers. Risona serves as a resilient threat that gains indestructible counters through combat damage, while supporting cards like Goro-Goro, Disciple of Ryusei and Odric, Lunarch Marshal amplify combat pressure. The secondary strategy leverages artifact/enchantment recursion through cards like Brilliant Restoration and Heiko Yamazaki, the General for sustained value.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-3): Deploy mana rocks (Sol Ring, Arcane Signet) and low-cost Samurai like Reinforced Ronin or Eiganjo Exemplar. Use Equipment like Eater of Virtue or Hero's Blade to enable modification triggers.
- Mid-Game Pressure (Turns 4-6): Cast Risona and equip her with key tools like Sword of Vengeance or Lizard Blades. Activate solo-attack synergies with Tempered in Solitude and Peerless Samurai to generate card advantage and cost reduction.
- Win Conditions (Turns 6-8):
- Combat Overload: Use Odric, Lunarch Marshal to share keywords from modified creatures or create Dragon tokens with Goro-Goro, Disciple of Ryusei.
- Recursive Value: Recur key Equipment/enchantments with Brilliant Restoration or Norika Yamazaki, the Poet to out-resource opponents.
- Sunforger Toolbox: Fetch game-changing instants like Generous Gift or Lightning Bolt with Sunforger to disrupt opponents mid-combat.
Mulligan Priorities:
- Keep hands with 2-3 lands, preferably including a red or white source.
- Prioritize early Samurai (e.g., Akki Ronin, Selfless Samurai) and Equipment (Eater of Virtue, Bronze Cudgels).
- Look for value engines like Sram, Senior Edificer or Tempered in Solitude.
- Avoid hands lacking early plays or with only high-cost spells.
Key Tips:
- Leverage Indestructible Counters: Use Risona’s ability to survive board wipes, then rebuild with recursion like Invoke Justice.
- Optimize Sunforger: Keep mana open to fetch removal (Path to Exile, Destroy Evil) or protection (Kindled Fury) during combat.
- Synergize Modifications: Stack Equipment on low-cost Samurai like Upriser Renegade to maximize their damage multipliers.
- Timely Recursion: Use Heiko Yamazaki, the General and Norika Yamazaki, the Poet to recur key artifacts/enchantments from the graveyard after board wipes.
Weaknesses:
Critical
- Minimal card draw engines beyond combat triggers, leading to frequent top-decking.
- Heavy reliance on Risona for indestructible counters; repeated removal can stall the deck.
- No graveyard hate beyond Tormod's Crypt, making it vulnerable to recursion strategies.
Moderate
- Slow mana base with multiple tapped lands (Boros Garrison, Wind-Scarred Crag).
- Weak to mass artifact/enchantment removal (Farewell, Vandalblast), which cripples modification synergies.
- Limited stack interaction; relies on reactive spells fetched via Sunforger.
Minor
- Token strategies can outpace single-creature combat focus.
- Struggles against flyers without Mothrider Patrol or Befriending the Moths.
Most Important Cards:
- Sunforger (Instant-speed toolbox and combat trick enabler)
- Goro-Goro, Disciple of Ryusei (Dragon token generator and haste enabler)
- Odric, Lunarch Marshal (Keyword spreader for combat dominance)
- Brilliant Restoration (Mass recursion for artifacts/enchantments)
- Eater of Virtue (Persistent keyword buffs and Equipment synergy)
- Invoke Justice (Recursion and +1/+1 counter distribution)
- Tempered in Solitude (Card advantage engine for solo attacks)
- Imperial Oath (Token generation and scry for consistency)
- Selfless Samurai (Lifelink enabler and indestructible grant)
- Peerless Samurai (Cost reduction for follow-up plays)
Attribute Ratings:
Speed: 5/10
- Can establish moderate board presence by turn 5-6 but lacks explosive combos or fast mana for earlier wins.
Resilience: 4/10
- Recursion options exist but depend on key pieces staying in play; vulnerable to repeated removal.
Consistency: 5/10
- Limited tutors and draw engines make the strategy reliant on top-decks despite some Saga/recursion value.
Interaction: 6/10
- Efficient targeted removal (Swords to Plowshares, Chaos Warp) and Sunforger flexibility, but lacks counterspells.
Rating Justification:
This deck operates as a mid-powered casual build with clear combat-focused goals but lacks the speed and resilience of optimized lists. Its T7-8 win potential and vulnerability to common disruption place it slightly above precon level, relying on incremental value rather than overwhelming synergy.
Power level: 4.5 - 5.0
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