Duplicate Bookmark
COMMANDER(S)
Riku of Many Paths
QR Code
G R U
- Temur
Created by  Camman035
Bracket
6.0 - 6.5
Bracket 3
Average CMC Average CMC
Info
Cost Cost
Info
Salt Score Salt Score
Info
Calculating...
ANALYSIS

Overview:

This Temur (RUG) deck helmed by Riku of Many Paths focuses on modal spell synergy and spellslinger token generation. The commander amplifies value from multi-choice spells by providing card advantage, token creation, and personal buffs. The deck combines instant/sorcery synergies with creature tokens (Birds, Elementals, Goblins) powered by Shared Animosity, Balmor, Battlemage Captain, and Craterhoof Behemoth. Secondary win conditions include spell-copy engines like Thousand-Year Storm and Arcane Bombardment, with backup combos involving infinite spell recursion via Mizzix's Mastery and Wilderness Reclamation mana.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4):
    • Ramp with Sol Ring, Farseek, and mana dorks like Goblin Anarchomancer.
    • Deploy token generators (Young Pyromancer, Third Path Iconoclast) or cost reducers (Goblin Electromancer, Baral, Chief of Compliance).
    • Cast modal spells (e.g., Izzet Charm, Temur Charm) to trigger Riku’s card exile, +1/+1 counters, or Bird tokens.
  1. Midgame Value (Turns 5-7):

    • Exploit modal flexibility with high-impact charms (Cryptic Command, Fiery Confluence) to control the board while building token armies.
    • Activate engines like Archmage Emeritus and Storm-Kiln Artist for card draw and Treasure generation.
    • Cast Wilderness Reclamation or Seedborn Muse to enable instant-speed spellcasting.
  2. Win Conditions (Turns 7-10+):

    • Combat Overkill: Buff tokens with Craterhoof Behemoth, Shared Animosity, or Return of the Wildspeaker.
    • Spellstorm: Chain copied spells via Thousand-Year Storm or Arcane Bombardment for massive damage (Guttersnipe, Ovika, Enigma Goliath).
    • Recursion Loops: Overload Mizzix's Mastery to replay key spells from the graveyard repeatedly.

Mulligan Priorities:

  • Keep hands with 2-3 lands (including color-fixing).
  • Prioritize early ramp (Arcane Signet, Three Visits) or a 1-2 CMC enabler (Young Pyromancer, Harmonic Prodigy).
  • Ensure at least one modal spell (e.g., Prismari Command) to activate Riku.

Key Tips:

  • Use Riku’s exile ability to chain spells from exile (e.g., Drown in Dreams with rebound via Ojer Pakpatiq).
  • Roaming Throne naming "Wizard" doubles triggers from Archmage Emeritus, Murmuring Mystic, and Riku.
  • Three Steps Ahead can clone Storm-Kiln Artist for exponential Treasure generation.

Weaknesses:

Critical

  • Heavy reliance on Riku for value; frequent removal can stall the deck.
  • Minimal protection for key engines (only Simic Charm and Heroic Intervention-like effects missing).

Moderate

  • Token armies vulnerable to board wipes (only Cyclonic Rift as a reset button).
  • Graveyard dependency for Mizzix's Mastery/Drown in Dreams disrupted by common hate.

Minor

  • Limited stack interaction beyond counterspells (Archmage's Charm, Artistic Refusal).
  • High mana curves (e.g., Craterhoof Behemoth, Titania's Command) risk clunkiness.

Most Important Cards:

  • Riku of Many Paths (Value engine and token generator)
  • Thousand-Year Storm (Spell-copying win condition)
  • Craterhoof Behemoth (Combat finisher)
  • Wilderness Reclamation (Mana doubling for instant-speed plays)
  • Mizzix's Mastery (Graveyard recursion engine)
  • Archmage Emeritus (Card draw backbone)
  • Cyclonic Rift (Board reset/panic button)
  • Shared Animosity (Token buff synergy)
  • Storm-Kiln Artist (Mana acceleration)
  • Roaming Throne (Trigger doubler for Wizards)

Attribute Ratings:

Speed: 6/10

  • Can threaten wins via token swarms or spell chains by turns 7-9, but lacks fast mana for earlier explosive plays.

Resilience: 5/10

  • Moderate recursion (Planewide Celebration, Mizzix's Mastery) but key pieces are fragile to removal.

Consistency: 7/10

  • Strong card draw and modal spell flexibility, but limited tutors for combo finishers.

Interaction: 6/10

  • Versatile modal removal/counters but lacks density to handle multiple threats simultaneously.

Rating Justification:

This deck operates as a focused spellslinger build with multiple synergistic paths to victory, typically threatening wins around turns 7-9. While it has strong value engines and redundancy in token generation, its reliance on the commander and vulnerability to disruption caps its resilience.

Power level: 6.0 - 6.5

DECK LIST
Riku of Many Paths
Creature: 18
($64.16)
1
Archmage Emeritus
2 U U
1
Balmor, Battlemage Captain
U R
1
Baral, Chief of Compliance
1 U
1
Craterhoof Behemoth
5 G G G
1
Goblin Anarchomancer
R G
1
Goblin Electromancer
U R
1
Guttersnipe
2 R
1
Harmonic Prodigy
1 R
1
Murmuring Mystic
3 U
1
Ojer Pakpatiq, Deepest Epoch // Temple of Cyclical Time
2 U U
1
Ovika, Enigma Goliath
5 U R
1
Roaming Throne
4
1
Seedborn Muse
3 G G
1
Storm-Kiln Artist
3 R
1
Talrand, Sky Summoner
2 U U
1
Third Path Iconoclast
U R
1
Veyran, Voice of Duality
1 U R
1
Young Pyromancer
1 R
Artifact: 3
($2.1)
1
Arcane Signet
2
1
Fellwar Stone
2
1
Sol Ring
1
Enchantment: 5
($3.94)
1
Arcane Bombardment
4 R R
1
Shared Animosity
2 R
1
Shark Typhoon
5 U
1
Thousand-Year Storm
4 U R
1
Wilderness Reclamation
3 G
Instant: 26
($66.35)
1
Abrade
1 R
1
Archdruid's Charm
G G G
1
Archmage's Charm
U U U
1
Artistic Refusal
4 U U
1
Atarka's Command
R G
1
Confounding Riddle
2 U
1
Cryptic Command
1 U U U
1
Cyclonic Rift
1 U
1
Drown in Dreams
X 2 U
1
Flame of Anor
1 U R
1
Great Train Heist
R
1
Gruul Charm
R G
1
Inscription of Abundance
1 G
1
Izzet Charm
U R
1
Mystic Confluence
3 U U
1
Prismari Command
1 U R
1
Quandrix Command
1 G U
1
Return of the Wildspeaker
4 G
1
Return to Nature
1 G
1
Reverse the Polarity
1 U U
1
See Double
2 U U
1
Simic Charm
G U
1
Smuggler's Surprise
G
1
Sublime Epiphany
4 U U
1
Temur Charm
G U R
1
Three Steps Ahead
U
Sorcery: 11
($34.72)
1
Cultivate
2 G
1
Farseek
1 G
1
Fiery Confluence
2 R R
1
Hull Breach
R G
1
Jeska's Will
2 R
1
Kodama's Reach
2 G
1
Mizzix's Mastery
3 R
1
Nature's Lore
1 G
1
Planewide Celebration
5 G G
1
Three Visits
1 G
1
Titania's Command
4 G G
Land: 36
($107.35)
1
Breeding Pool
1
Cascade Bluffs
1
Command Tower
1
Fire-Lit Thicket
1
Flooded Grove
6
Forest
1
Frontier Bivouac
1
Hinterland Harbor
7
Island
1
Ketria Triome
7
Mountain
1
Rejuvenating Springs
1
Reliquary Tower
1
Rootbound Crag
1
Spire Garden
1
Steam Vents
1
Stomping Ground
1
Sulfur Falls
1
Training Center

Enhance Your Gameplay

With premium accessories trusted by MTG players

DragonShield Sleeves
Dragon Shield Sleeves

Premium protection with industry-leading durability and shuffle feel

Use code deckcheck5 for 5% off
Shop Dragon Shield
Ultimate Guard Deck Box
Ultimate Guard Deck Boxes

Protect your deck with rugged storage solutions

Premium Playmat
TCG Playmats

Elevate your gameplay with premium playmats

Support DeckCheck by using our affiliate links - we earn a small commission at no extra cost to you.