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COMMANDER(S)
Urabrask // The Great Work
QR Code
R
- Mono Red
Created by  bear...
Bracket
5.0 - 5.5
Bracket 3
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ANALYSIS

Overview:

This mono-red spellslinger deck helmed by Urabrask // The Great Work focuses on casting instants/sorceries to ping opponents via damage-trigger creatures like Guttersnipe and Electrostatic Field, amplified by modifiers like Fiery Emancipation. The commander accelerates the strategy by generating mana for spell chains and flipping into a Saga that enables graveyard recursion. Win conditions include storming off with Grapeshot, scaling triggers from Aria of Flame, and overwhelming damage via Manaform Hellkite or Caldera Pyremaw.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4): Deploy damage engines (Kessig Flamebreather, Firebrand Archer), cost reducers (Helm of Awakening), and mana accelerators (Storm-Kiln Artist, Runaway Steam-Kin). Cast Urabrask to fuel spell chains.
  2. Mid-Game Value (Turns 4-7): Resolve damage amplifiers (Torbran, Thane of Red Fell, Pyromancer's Swath) and generate tokens with Young Pyromancer/Manaform Hellkite. Use Finale of Promise or Invoke Calamity to recur key spells.
  3. Win Turns (Turns 6-9):
    • Storm: Chain spells with Urabrask’s mana refund to fuel Grapeshot or Aria of Flame.
    • Overwhelm: Deploy Fiery Emancipation to triple damage from triggers like Guttersnipe or Electrostatic Field.
    • Combat: Swing with Caldera Pyremaw (scaling with +1/+1 counters) or Manaform Hellkite tokens.

Mulligan Priorities:

  • Keep hands with 2-3 lands and at least one damage engine (e.g., Electrostatic Field) or mana accelerator (Storm-Kiln Artist).
  • Prioritize early interaction (Lightning Bolt, Unholy Heat) against key threats.
  • Avoid hands without red mana sources or reliant solely on high-CMC cards.

Key Tips:

  • Use Urabrask’s transform ability post-spell chain to refuel with The Great Work’s Treasure generation and graveyard recursion.
  • Burning Wish can fetch silver bullets like Jeska's Will (if available in sideboard).
  • Leyline Tyrant preserves unused red mana for explosive future turns.

Weaknesses:

Critical

  • Enchantment Removal: Loses explosiveness if Fiery Emancipation, Aria of Flame, or Pyromancer's Swath are destroyed.
  • Graveyard Hate: Silent Gravestone and similar effects disrupt Finale of Promise/Invoke Calamity recursion.

Moderate

  • Board Wipes: Blasphemous Act is the only wipe, and creature-based engines (Guttersnipe) are vulnerable.
  • Anti-Storm Effects: Rule of Law or Eidolon of Rhetoric cripple spell-chaining.

Minor

  • Life Gain: Struggles against decks that offset incremental burn damage.
  • Artifact Reliance: Helm of Awakening and Storm-Kiln Artist are key for mana but lack protection.

Most Important Cards:

  • Fiery Emancipation (Triples damage output for all sources)
  • Storm-Kiln Artist (Mana generation via Treasure tokens)
  • Finale of Promise (Recur high-impact spells from graveyard)
  • Torbran, Thane of Red Fell (+2 damage to all red sources)
  • Aria of Flame (Scaling damage engine)
  • Grapeshot (Storm finisher)
  • Manaform Hellkite (Creates evasive threats while casting spells)
  • Pyromancer's Swath (Damage amplifier with card disadvantage)
  • Invoke Calamity (Free spell recursion)
  • Runaway Steam-Kin (Mana acceleration for red spells)

Attribute Ratings:

Speed: 6/10

  • Can threaten wins via storm or amplified triggers by turns 7-9, but lacks fast mana for earlier explosive turns.

Resilience: 4/10

  • Minimal protection for key pieces; relies on redundancy of damage engines over individual card durability.

Consistency: 6/10

  • Moderate card draw (Valakut Exploration, Light Up the Stage) and a few tutors (Gamble), but no infinite combos to streamline wins.

Interaction: 5/10

  • Efficient spot removal (Lightning Bolt, Unholy Heat) and a board wipe, but limited stack interaction or artifact/enchantment answers.

Rating Justification:

This deck has the tools to threaten T7-9 wins through synergistic burn and storm lines but falters against focused disruption due to fragile engines. Its speed aligns with Focused Casual tiers, while resilience limitations cap its ceiling.

Power level: 5.0 - 5.5

DECK LIST
Urabrask // The Great Work
Battle: 2
($0.4)
1
Invasion of Kaldheim // Pyre of the World Tree
3 R
1
Invasion of Regatha // Disciples of the Inferno
2 R
Creature: 20
($15.2)
1
Ashling, Flame Dancer
2 R R
1
Caldera Pyremaw
3 R R
1
Coruscation Mage
1 R
1
Defiler of Instinct
2 R R
1
Electrostatic Field
1 R
1
Firebrand Archer
1 R
1
Guttersnipe
2 R
1
Kessig Flamebreather
1 R
1
Leyline Tyrant
2 R R
1
Manaform Hellkite
2 R R
1
Neheb, the Eternal
3 R R
1
Pinnacle Monk // Mystic Peak
3 R R
1
Runaway Steam-Kin
1 R
1
Sawblade Scamp
R
1
Smoldering Egg // Ashmouth Dragon
1 R
1
Soul of New Phyrexia
6
1
Storm-Kiln Artist
3 R
1
Torbran, Thane of Red Fell
1 R R R
1
Urabrask, Heretic Praetor
3 R R
1
Young Pyromancer
1 R
Artifact: 6
($3.76)
1
Arcane Signet
2
1
Hazoret's Monument
3
1
Helm of Awakening
2
1
Runechanter's Pike
2
1
Silent Gravestone
1
1
Sol Ring
1
Enchantment: 10
($12.96)
1
Aria of Flame
2 R
1
Burning Vengeance
2 R
1
Electropotence
2 R
1
Enchanter's Bane
1 R
1
Fiery Emancipation
3 R R R
1
Imminent Doom
2 R
1
Impact Tremors
1 R
1
Pyromancer's Swath
2 R
1
Stolen Strategy
4 R
1
Valakut Exploration
2 R
Instant: 10
($1.7)
1
Demand Answers
1 R
1
Invoke Calamity
1 R R R R
1
Lightning Bolt
R
1
Play with Fire
R
1
Searing Blaze
R R
1
Shock
R
1
Staggershock
2 R
1
Stoke the Flames
2 R R
1
Temur Battle Rage
1 R
1
Unholy Heat
R
Sorcery: 14
($11.96)
1
Blasphemous Act
8 R
1
Browbeat
2 R
1
Burning Wish
1 R
1
Chain Reaction
2 R R
1
Finale of Promise
X R R
1
Flame Rift
1 R
1
Gamble
R
1
Grapeshot
1 R
1
Into the Fire
2 R
1
Lava Spike
R
1
Light Up the Stage
2 R
1
Reckless Handling
1 R
1
Stone Rain
2 R
1
Witch's Mark
1 R
Land: 37
($1.96)
1
Forgotten Cave
35
Mountain
1
Myriad Landscape

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