









Overview:
This mono-white deck revolves around Light-Paws, Emperor's Voice, leveraging a Voltron strategy that stacks protective and power-boosting Auras to create an evasive, nearly indestructible threat. Light-Paws acts as the linchpin, tutoring Auras on cast to rapidly escalate its power and resilience. Secondary themes include enchantress-style card draw, stax elements (Archon of Emeria, Linvala, Keeper of Silence), and recursion tools like Replenish to recover from board wipes. The deck aims to win via commander damage, supported by a backup plan of incremental value from enchantments and disruptive permanents.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-3): Cast Light-Paws as early as Turn 2 using mana rocks (Sol Ring, Arcane Signet) or cost reducers (Pearl Medallion, Starnheim Courser). Deploy low-cost Auras like Hyena Umbra or Benevolent Blessing to trigger Light-Paws’ tutor ability.
- Aura Stacking (Turns 3-5): Chain Auras to fetch key upgrades:
- Protection: Shield of Duty and Reason (vs. blue/green), Spectra Ward (full protection)
- Evasion: Unquestioned Authority (creature protection + draw), Feather of Flight (flying)
- Power: All That Glitters, Ethereal Armor (scaling with enchantments)
- Mid-Game Dominance (Turns 5-7): Protect Light-Paws with recursion (Gift of Immortality, Hall of Heliod’s Generosity) and defensive spells (Teferi’s Protection, Flawless Maneuver). Use tutors (Enlightened Tutor, Heliod’s Pilgrim) to find critical Auras or answers.
- Win Conditions:
- Voltron: Swing with a 21+ power Light-Paws, often unblockable and indestructible.
- Stax Lock: Archon of Emeria + Linvala, Keeper of Silence to stifle opponents.
- Pariah Combo: Redirect damage to Phyrexian Vindicator via Pariah for a soft lock.
Mulligan Priorities:
- Ensure 2-3 lands (prioritize Ancient Den/Darksteel Citadel for artifact synergy).
- Include at least one 1-2 mana Aura (e.g., Hyena Umbra) to trigger Light-Paws immediately.
- Seek early protection (Mother of Runes, Giver of Runes) or recursion (Hall of Heliod’s Generosity).
- Avoid hands without a Turn 2 Light-Paws or Aura enablers.
Key Tips:
- Sequencing: Cast Auras in ascending mana value order to maximize Light-Paws’ tutoring (e.g., cast a 1-mana Aura first to fetch a 2-mana Aura).
- Protection Priority: Prioritize hexproof/indestructible (Timely Ward, Flickerform) before stacking power boosts.
- Recovery Lines: Use Retether or Replenish post-wipe to rebuild instantly. Smothering Tithe fuels these high-cost plays.
Weaknesses:
Critical
- Commander Dependency: Light-Paws is irreplaceable; repeated removal or tax effects cripple the deck.
- Enchantment Wipes: Farewell, Cleansing Nova bypass indestructible and exile recursion tools.
Moderate
- Artifact/Enchantment Hate: Bane of Progress or Austere Command disrupts key pieces like Smothering Tithe and Auras.
- Flying/Evasion: Opponents with flying blockers can stall Light-Paws if evasion Auras aren’t drawn.
Minor
- Graveyard Reliance: Rest in Peace nullifies Replenish/Retether, but the deck can pivot to hand-cast Auras.
- Mana Constraints: Limited ramp beyond Smothering Tithe; high-cost spells like Mantle of the Ancients can stall.
Most Important Cards:
- Light-Paws, Emperor’s Voice (Core engine for Aura tutoring)
- All That Glitters (Primary power boost)
- Replenish (Mass Aura recursion)
- Teferi’s Protection (Board wipe evasion)
- Enlightened Tutor (Tutor for key Auras/answers)
- Smothering Tithe (Mana acceleration)
- Grand Abolisher (Protects combo turns)
- Kor Spiritdancer (Card draw engine)
- Spectra Ward (Full protection for Light-Paws)
- Gift of Immortality (Recurring protection)
Attribute Ratings:
Speed: 6/10
Can threaten lethal commander damage by Turn 5-6 with ideal Aura chains but requires setup time for protection layers.
Resilience: 5/10
Multiple protection spells and recursion tools, but over-reliance on Light-Paws makes it vulnerable to targeted removal.
Consistency: 8/10
Extensive tutoring (9+ tutors), enchantress draw, and Light-Paws’ innate Aura fetching ensure key pieces are accessible.
Interaction: 5/10
Spot removal (Swords to Plowshares, Grasp of Fate) and stax pieces exist but lack stack interaction beyond Rebuff the Wicked.
Rating Justification:
This deck exhibits focused speed (T6-7 wins) and high consistency through tutors, but its resilience is hampered by commander dependency and susceptibility to enchantment wipes. It aligns with the "Focused" tier (6.0) but lacks the explosive combos or redundancy of higher tiers.
Power level: 6.0 - 6.5
Enhance Your Gameplay
With premium accessories trusted by MTG players

Premium protection with industry-leading durability and shuffle feel