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COMMANDER(S)
Akroma, Vision of Ixidor & Falthis, Shadowcat Familiar
QR Code
B W
- Orzhov
Created by  lovebug22
Bracket
4.0 - 4.5
Bracket 1
Average CMC Average CMC
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ANALYSIS

Overview:

This Orzhov deck helmed by Akroma, Vision of Ixidor and Falthis, Shadowcat Familiar focuses on keyword synergy and angel tribal themes. The strategy revolves around deploying creatures with multiple evergreen keywords (flying, vigilance, deathtouch, etc.) to maximize Akroma's combat-phase buffs, while Falthis grants the commander pair menace/deathtouch. The deck aims to win through incremental combat advantages amplified by angel tribal support like Lyra Dawnbringer and Avacyn, Angel of Hope, with some midrange recursion through Liesa, Forgotten Archangel. Akroma serves as the linchpin for board-wide buffs but requires significant setup to enable meaningful damage output.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4): Deploy keyworded creatures like Healer's Hawk (flying/lifelink), Typhoid Rats (deathtouch), and Swooping Lookout (flying/vigilance). Use mana rocks (Sol Ring, Arcane Signet) and utility lands to accelerate.
  2. Commander Deployment (Turns 4-6): Cast Akroma with protection from Swiftfoot Boots or Take Up the Shield. Use Falthis' menace/deathtouch to make Akroma a formidable blocker/attacker.
  3. Board Amplification (Turns 5-8): Resolve key angels like Lyra Dawnbringer and Avacyn, Angel of Hope for tribal synergy. Use Odric, Lunarch Marshal to spread keywords and Citadel Siege for incremental counters.
  4. Combat Dominance: Leverage Akroma's keyword-triggered buffs with evasive creatures. Use equipment like Sword of Vengeance and auras like Gift of Orzhova to enhance threat quality.

Mulligan Priorities:

  • Keep hands with 2-3 lands including at least one black source
  • Prioritize early creatures with keywords (especially flying/deathtouch)
  • Look for at least one piece of ramp (Sol Ring/Arcane Signet/Mind Stone)
  • Avoid hands without early plays or excessive high-cost angels

Key Tips:

  • Use Deep-Cavern Bat early to disrupt opponents' hands while enabling flying triggers
  • Drana and Linvala doubles as both a hate piece and keyword source
  • Sacrifice creatures to Colonel Autumn before they're removed to trigger exploit bonuses
  • Preserve protection spells (Divine Resilience, Reprieve) for key threats like Akroma/Avacyn

Weaknesses:

Critical

  • Extreme vulnerability to board wipes with limited recovery tools beyond Liesa, Forgotten Archangel
  • Commander-dependent strategy collapses if Akroma is repeatedly removed (only 3 protection spells)

Moderate

  • Inconsistent card draw beyond Phyrexian Arena and conditional attackers
  • Weak early board presence against aggressive strategies
  • Multiple taplands (5) and slow mana rocks (Orzhov Locket) hinder tempo

Minor

  • Limited stack interaction (only 3 counterspells/removal instants)
  • No infinite combos or non-combat win conditions

Most Important Cards:

  • Akroma, Vision of Ixidor (Core buff engine)
  • Avacyn, Angel of Hope (Indestructible enabler)
  • Lyra Dawnbringer (Angel tribal lord)
  • Odric, Lunarch Marshal (Keyword spreader)
  • Liesa, Forgotten Archangel (Recursion engine)
  • Swiftfoot Boots (Commander protection)
  • Vindicate (Premium removal)
  • Citadel Siege (Incremental value)
  • Drana and Linvala (Hate piece + ability thief)
  • Take Up the Shield (Protection + lifelink)

Attribute Ratings:

Speed: 3/10

  • No fast mana beyond Sol Ring, with most threats costing 4-6 mana. Optimal goldfish win around T8-10.

Resilience: 4/10

  • Some protection spells and recursion, but over-reliant on commanders and vulnerable to mass removal.

Consistency: 5/10

  • Moderate card draw and tribal synergy, but lacks tutors for key pieces beyond Silverquill Command.

Interaction: 5/10

  • Targeted removal suite (Vindicate/Mortify) is decent but lacks board wipes and has minimal stack interaction.

Rating Justification:

This deck operates at upgraded precon levels with a clear combat focus but suffers from slow mana development and over-reliance on fragile commanders. While possessing some high-impact angels and protection tools, its T8-10 win potential and vulnerability to common disruption align it with Casual/Precon tiers.

Power level: 4.0 - 4.5

DECK LIST
Akroma, Vision of Ixidor
Falthis, Shadowcat Familiar
Creature: 36
($44.83)
1
Aerial Responder
1 W W
1
Arvad the Cursed
3 W B
1
Aurelia's Vindicator
2 W W
1
Avacyn, Angel of Hope
5 W W W
1
Bastion Protector
2 W
1
Battlefield Raptor
W
1
Colonel Autumn
1 W B
1
Danitha Capashen, Paragon
2 W
1
Deep-Cavern Bat
1 B
1
Drana and Linvala
1 W W B
1
Enduring Angel // Angelic Enforcer
2 W W W
1
Firemane Commando
3 W
1
Giada, Font of Hope
1 W
1
Glint-Sleeve Siphoner
1 B
1
Guildsworn Prowler
1 B
1
Healer's Hawk
W
1
Junji, the Midnight Sky
3 B B
1
Kitchen Imp
3 B
1
Liesa, Forgotten Archangel
2 W W B
1
Lyra Dawnbringer
3 W W
1
Midnight Assassin
2 B
1
Miner's Guidewing
W
1
Mirri the Cursed
2 B B
1
Odric, Lunarch Marshal
3 W
1
Razorfoot Griffin
3 W
1
Ruin-Lurker Bat
W
1
Scouting Hawk
2 W
1
Segovian Angel
W
1
Serra Angel
3 W W
1
Shrike Force
2 W
1
Swooping Lookout
W
1
Thraben Watcher
2 W W
1
Thunderous Orator
1 W
1
Typhoid Rats
B
1
Vampire Nighthawk
1 B B
1
Victory's Herald
3 W W W
Artifact: 7
($4.0)
1
Arcane Signet
2
1
Decanter of Endless Water
3
1
Mind Stone
2
1
Orzhov Locket
3
1
Sol Ring
1
1
Swiftfoot Boots
2
1
Sword of Vengeance
3
Enchantment: 9
($2.77)
1
Bleeding Effect
2 W B
1
Citadel Siege
2 W W
1
Flaming Fist
2 W
1
Gift of Orzhova
1 W/B W/B
1
Grasp of the Hieromancer
1 W
1
Hyena Umbra
W
1
Phyrexian Arena
1 B B
1
Reprobation
1 W
1
Sentinel's Eyes
W
Instant: 7
($1.7)
1
Alesha's Legacy
1 B
1
Divine Resilience
W
1
Hero's Downfall
1 B B
1
Mana Tithe
W
1
Mortify
1 W B
1
Reprieve
1 W
1
Take Up the Shield
1 W
Sorcery: 3
($0.96)
1
Angelic Purge
2 W
1
Silverquill Command
2 W B
1
Vindicate
1 W B
Land: 36
($2.78)
1
Black Dragon Gate
1
Bojuka Bog
1
Command Tower
1
Neglected Manor
1
Orzhov Guildgate
19
Plains
1
Scoured Barrens
11
Swamp

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