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COMMANDER(S)
Ureni of the Unwritten
QR Code
G R U
- Temur
Created by  Psi-1
Bracket
5.5 - 6.0
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This Temur Dragon tribal deck leverages Ureni of the Unwritten to cheat massive Dragons into play through its attack/ETB triggers, supported by a robust ramp package and synergistic Dragon-enhancing effects. The strategy focuses on explosive mid-game turns where Ureni's ability chains into game-ending threats like Miirym, Sentinel Wyrm and Atarka, World Render, amplified by value engines like Temur Ascendancy and Dragon Tempest. While combat damage is the primary wincon, the deck can generate overwhelming board states through Dragon synergies and extra combat steps from Hellkite Charger/Scourge of the Throne.

Primer:

Core Strategy Execution:

  1. Early Ramp (Turns 1-4): Deploy land-based ramp (Three Visits, Cultivate, Kodama's Reach) and Dragon cost reducers (Dragonlord's Servant, Ruby Medallion). Use Orb cycle (Jade Orb of Dragonkind, etc.) for colored mana and Dragon bonuses.
  2. Commander Deployment (Turns 5-6): Cast Ureni using accumulated ramp. Prioritize protection (Lightning Greaves, Heroic Intervention) to preserve its critical ETB/attack triggers.
  3. Dragon Chain (Turns 6+): Use Ureni's ability to cheat high-impact Dragons like Miirym, Sentinel Wyrm (doubling Dragon ETBs) or Scourge of the Throne (extra combats). Follow with payoff cards like Dragon Tempest (direct damage) and Lathliss, Dragon Queen (token generation).
  4. Win Consolidation: Overwhelm with combat damage enhanced by Atarka, World Render (double strike), Temur Ascendancy (haste+draw), and Garruk's Uprising (trample). Leverage Hellkite Courser for surprise commander recasts.

Mulligan Priorities:

  • Keep hands with 3+ lands including green sources
  • Prioritize early ramp (1-3 CMC) or Dragon reducers
  • Look for at least one protection piece or Dragon payoff
  • Avoid hands with only high-CMC Dragons without ramp

Key Tips:

  • Sequence Orb of Dragonkind activations before casting Dragons for hexproof/haste
  • Use Savage Ventmaw mana with Hellkite Charger for multiple combats
  • Miirym, Sentinel Wyrm copies trigger all "Dragon enters" effects twice
  • Smuggler's Surprise can cheat Dragons from hand post-Ureni trigger
  • Haven of the Spirit Dragon retrieves key Dragons from grave

Weaknesses:

Critical

  • Board wipes cripple the strategy (only 2 protections: Heroic Intervention, Smuggler's Surprise partial)
  • Cursed Totem/Linvala nullifies mana from Savage Ventmaw, Nogi, Draco-Zealot

Moderate

  • Countermagic targeting Ureni (only Spectral Denial/Dispelling Exhale for protection)
  • Blood Moon effects disrupt color-intensive mana base
  • The Immortal Sun shuts off all Dragon synergies

Minor

  • Single-target removal on key non-Dragon pieces (Temur Ascendancy, Rhythm of the Wild)
  • Flyer-heavy decks can stall ground-based ramp creatures

Most Important Cards:

  • Miirym, Sentinel Wyrm (Force multiplier for all Dragon plays)
  • Ureni of the Unwritten (Engine for free Dragons)
  • Temur Ascendancy (Haste enabler + card advantage)
  • Hellkite Charger (Combat phase duplication)
  • Dragon Tempest (Damage amplifier + haste)
  • Atarka, World Render (Combat damage doubler)
  • Savage Ventmaw (Mana for combat loops)
  • Scourge of the Throne (Extra combat generator)
  • Cavern of Souls (Ensures Dragon casts resolve)
  • Smuggler's Surprise (Protection + cheat mechanism)

Attribute Ratings:

Speed: 6/10

  • Can deploy game-ending boards by turns 6-8 through Ureni triggers, but lacks early combo potential.

Resilience: 5/10

  • Limited protection for key pieces beyond 2-3 cards, though Dragon redundancy provides some recovery.

Consistency: 7/10

  • Strong ramp package and Dragon density ensures Ureni activations frequently hit targets, though tutor density is low.

Interaction: 4/10

  • Minimal stack interaction (3 counterspells), relies on combat tricks and Beast Within-style removal.

Rating Justification:

The deck demonstrates focused Dragon synergy with explosive mid-game potential but lacks the interaction density and fast mana of higher tiers. Its T6-8 win capability through combat and value engines aligns with Optimized Casual, while vulnerability to board wipes prevents higher resilience scores.

Power level: 5.5 - 6.0

DECK LIST
Ureni of the Unwritten
Creature: 29
($54.74)
1
Atarka, World Render
5 R G
1
Atsushi, the Blazing Sky
2 R R
1
Balefire Dragon
5 R R
1
Bloomvine Regent // Claim Territory
3 G G
1
Broodcaller Scourge
5 G G
1
Deceptive Frostkite
U U
1
Dragonlord Atarka
5 R G
1
Dragonlord's Servant
1 R
1
Drakuseth, Maw of Flames
4 R R R
1
Ganax, Astral Hunter
4 R
1
Hammerhead Tyrant
4 U U
1
Harbinger of the Hunt
3 R G
1
Hellkite Charger
4 R R
1
Hellkite Courser
4 R R
1
Karakyk Guardian
3 G U R
1
Keiga, the Tide Star
5 U
1
Lathliss, Dragon Queen
4 R R
1
Leyline Tyrant
2 R R
1
Miirym, Sentinel Wyrm
3 G U R
1
Nesting Dragon
3 R R
1
Nogi, Draco-Zealot
1 R R
1
Parapet Thrasher
2 R R
1
Sarkhan, Soul Aflame
1 U R
1
Savage Ventmaw
4 R G
1
Scourge of the Throne
4 R R
1
Steel Hellkite
6
1
Temur Battlecrier
G U R
1
Thundermane Dragon
3 R
1
Ureni, the Song Unending
5 G U R
Artifact: 11
($38.37)
1
Arcane Signet
2
1
Carnelian Orb of Dragonkind
2 R
1
Dragon's Hoard
3
1
Fellwar Stone
2
1
Jade Orb of Dragonkind
2 G
1
Lapis Orb of Dragonkind
2 U
1
Lightning Greaves
2
1
Ruby Medallion
2
1
Sol Ring
1
1
Sword of Feast and Famine
3
1
Talisman of Creativity
2
Enchantment: 8
($17.89)
1
Dragon Tempest
1 R
1
Elemental Bond
2 G
1
Encroaching Dragonstorm
3 G
1
Frontier Siege
3 G
1
Frostcliff Siege
1 U R
1
Garruk's Uprising
2 G
1
Rhythm of the Wild
1 R G
1
Temur Ascendancy
G U R
Instant: 7
($16.33)
1
Beast Within
2 G
1
Dispelling Exhale
1 U
1
Heroic Intervention
1 G
1
Rapid Hybridization
U
1
Reality Shift
1 U
1
Smuggler's Surprise
G
1
Spectral Denial
X U
Sorcery: 7
($12.74)
1
Blasphemous Act
8 R
1
Cultivate
2 G
1
Farseek
1 G
1
Kodama's Reach
2 G
1
Rampant Growth
1 G
1
Selvala's Stampede
4 G G
1
Three Visits
1 G
Land: 37
($775.1)
1
Boseiju, Who Endures
1
Cavern of Souls
1
Cinder Glade
1
Command Tower
1
Fiery Islet
1
Flooded Grove
5
Forest
1
Frontier Bivouac
1
Haven of the Spirit Dragon
1
Hinterland Harbor
2
Island
1
Karplusan Forest
1
Maelstrom of the Spirit Dragon
1
Mistrise Village
1
Mosswort Bridge
6
Mountain
1
Rockfall Vale
1
Rootbound Crag
1
Shinka, the Bloodsoaked Keep
1
Shivan Reef
1
Stormcarved Coast
1
Sulfur Falls
1
Taiga
1
Tropical Island
1
Volcanic Island
1
Waterlogged Grove
1
Yavimaya Coast

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