









Overview:
This Magda, Brazen Outlaw deck combines aggressive Dwarf tribal synergies with artifact stax and combo elements. The strategy revolves around deploying low-cost Dwarves to generate Treasure tokens via Magda's triggered ability, then leveraging those Treasures to cheat out game-ending artifacts/Dragons or lock opponents out with stax pieces. Magda serves as the critical engine, enabling explosive artifact tutoring (e.g., fetching Portal to Phyrexia or Staff of Domination as early as turn 2-3) while also providing a combat backup plan with Dragons. The deck employs powerful artifact synergies like Krark-Clan Ironworks and Clock of Omens for infinite mana/untap loops, supported by high-impact stax (Trinisphere, Blood Moon) to disrupt opponents.
Primer:
Core Strategy Execution:
- Explosive Start (Turns 1-2): Deploy 0-1 CMC mana rocks (Mox Diamond, Chrome Mox, Sol Ring) and Dwarves like Universal Automaton to generate early Treasures. Use Mishra's Workshop or Ancient Tomb to power out stax pieces (Thorn of Amethyst, Sphere of Resistance) or key artifacts.
- Treasure Engine Setup (Turns 2-4): Activate Magda's tap triggers via Vehicles (Smuggler's Copter, Mobile Garrison) or combat. Tutor critical artifacts: Clock of Omens enables infinite Treasures with Magda, the Hoardmaster + 3 Dwarves, while Krark-Clan Ironworks converts artifacts into mana for combos.
- Win/Lock (Turns 3-5):
- Combo: Infinite mana via Krark-Clan Ironworks + Mycosynth Gardens (copying Ironworks) + any artifact. Use Staff of Compleation to draw into Walking Ballista (if not already tutored).
- Stax Lock: Deploy Trinisphere + God-Pharaoh's Statue to cripple opponents' mana, then finish with Portal to Phyrexia recursion.
- Combat: Cheat out Dragons like Ancient Copper Dragon via Magda's ability for lethal swings.
Mulligan Priorities:
- Keep hands with 1-2 lands, at least one Dwarf, and fast mana (Mox Diamond, Sol Ring).
- Prioritize Magda, Brazen Outlaw + Vehicle (Smuggler's Copter) or stax piece (Blood Moon) in opening hand.
- Avoid hands without early Treasure generation or artifact synergy.
Key Tips:
- Use The Mycosynth Gardens to copy Mishra's Workshop for explosive artifact turns or Krark-Clan Ironworks for combo redundancy.
- Goblin Engineer can entomb Portal to Phyrexia or Staff of Domination for immediate Magda tutoring.
- Roaming Throne (naming Dwarf) doubles Magda's Treasure triggers and stax effects from Magus of the Moon.
Weaknesses:
Critical
- Commander Reliance: Magda removal cripples Treasure generation and tutoring. Lacks reliable backup card advantage if she's taxed out.
- Artifact Hate: Stony Silence or Collector Ouphe shuts down 80% of the deck's synergies.
- Graveyard Reliance: Grafdigger's Cage blocks Goblin Engineer recursion and Magda's cheat-into-play ability.
Moderate
- Board Wipes: Lacks mass recursion; Blasphemous Act resets Dwarf/Vehicle engines.
- Mana Denial: Strip Mine targeting Mishra's Workshop or Ancient Tomb slows the deck significantly.
Minor
- Limited Stack Interaction: Relies on Pyroblast/Red Elemental Blast for blue spells but struggles against nonblue combos.
- Life Loss: Ancient Tomb, The One Ring, and Mana Vault self-damage add up in long games.
Most Important Cards:
- Magda, Brazen Outlaw (Treasure engine & tutor)
- Mishra's Workshop (T1-T2 stax/combo enabler)
- Krark-Clan Ironworks (Infinite mana/combo cornerstone)
- Clock of Omens (Untap engine for infinite Treasures/combos)
- Trinisphere (Early game lockdown)
- Portal to Phyrexia (Recurring board control & wincon)
- The One Ring (Card advantage & protection)
- Goblin Engineer (Artifact recursion & setup)
- Blood Moon (Meta-warping stax)
- Roaming Throne (Doubles Dwarf/artifact triggers)
Attribute Ratings:
Speed: 8/10
- Capable of T2-T3 wins with ideal starts (e.g., T1 Workshop → T2 Magda + 2 Dwarves → T3 5 Treasures → Portal to Phyrexia). Average goldfish win: T4-5.
Resilience: 5/10
- Vulnerable to commander removal and artifact hate, but redundancy in stax pieces and Deflecting Swat provides some protection.
Consistency: 7/10
- 12 tutors (including Magda herself) and strong card draw (The One Ring, Smuggler's Copter) ensure key pieces are found quickly.
Interaction: 6/10
- Heavy on permanent-based disruption (stax) but limited instant-speed answers. Abrade and Pyrokinesis handle key threats.
Rating Justification:
This deck operates at cEDH-adjacent speed with T2-T3 win potential through artifact combos and stax locks, but its reliance on Magda and vulnerability to common hate cards (artifact removal, graveyard hate) prevent it from consistently competing at top tiers. The balance between explosive starts and stax resilience places it in high-power casual with cEDH fringe viability.
Power level: 7.5 - 8.0
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