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COMMANDER(S)
Tergrid, God of Fright // Tergrid's Lantern
QR Code
B
- Mono Black
Created by  Aulucard
Bracket
7.5 - 8.0
Bracket 4
Average CMC Average CMC
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ANALYSIS

Overview:

This Tergrid, God of Fright deck is a high-powered stax/control build focused on forcing opponents to discard and sacrifice permanents, then stealing those resources via Tergrid’s ability. The deck leverages fast mana, asymmetrical discard/sacrifice engines (e.g., Necrogen Mists, Grave Pact), and punishing combos to lock opponents out while generating overwhelming value. Tergrid is the linchpin, converting forced sacrifices/discards into a stolen board presence. Alternative win conditions include Torment of Hailfire, Tinybones, Trinket Thief’s life-loss ability, and Phyrexian Altar/Nether Traitor loops for infinite mana.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-3): Deploy fast mana (Mana Vault, Dark Ritual, Cabal Ritual) to accelerate Tergrid or stax pieces. Prioritize Waste Not, Necropotence, or Contamination to establish asymmetry.
  2. Disruption Phase (Turns 3-5): Cast Tergrid and activate her lantern ability or deploy sacrifice engines (Braids, Arisen Nightmare, Smokestack). Use targeted discard (Thoughtseize, Opposition Agent) to disrupt opponents.
  3. Lock/Combo Phase (Turns 4-7):
    • Stax Lock: Pair Contamination with token generators (Ophiomancer) or Grave Pact with forced sacrifices.
    • Infinite Mana: Nether Traitor + Phyrexian Altar + a free sacrifice outlet (e.g., Braids) creates infinite B mana. Use this to fuel Torment of Hailfire or Tergrid’s Lantern.
    • Steal Win: Reanimate opponents’ key creatures via Reanimate or Tergrid triggers.

Mulligan Priorities:

  • Keep hands with Tergrid + 2-3 mana sources (including fast mana).
  • Prioritize early stax/discard enablers (Necrogen Mists, Smallpox).
  • Avoid hands lacking black mana or with only high-CMC cards.

Key Tips:

  • Use Imp's Mischief to protect Tergrid from removal or redirect key spells.
  • Volrath's Stronghold and Animate Dead ensure Tergrid recursion.
  • Bolas's Citadel + Necropotence enables explosive plays by bypassing mana costs.

Weaknesses:

Critical

  • Commander-dependent: Repeated removal on Tergrid cripples the deck’s value engine.
  • Vulnerable to graveyard hate (Rest in Peace, Leyline of the Void), shutting off recursion and Tergrid’s ability.

Moderate

  • Struggles against decks with innate card advantage (e.g., blue-based draw engines).
  • Rule of Law effects nullify the deck’s ability to chain spells.

Minor

  • Limited answers to enchantments/artifacts (only Feed the Swarm, Demolition Field).

Most Important Cards:

  • Tergrid, God of Fright (Core engine)
  • Phyrexian Altar (Combo enabler, mana acceleration)
  • Contamination (Asymmetrical lock piece)
  • Necropotence (Card advantage engine)
  • Torment of Hailfire (Primary win condition)
  • Demonic Tutor (Tutoring)
  • Smallpox (Early disruption + Tergrid trigger)
  • Grave Pact (Forced sacrifice synergy)
  • Nether Traitor (Combo piece, recursion)
  • Waste Not (Value engine for discard)

Attribute Ratings:

Speed: 8/10

  • Capable of T3-T4 locks (e.g., T1 Ritual into T2 Contamination) or T5-T6 combo kills with tutors.

Resilience: 6/10

  • Recursion (Volrath's Stronghold, Animate Dead) and protection (Lightning Greaves) mitigate removal, but over-reliance on Tergrid and graveyard creates fragility.

Consistency: 7/10

  • 10+ tutors (e.g., Beseech the Mirror, Vampiric Tutor) and strong draw (Necropotence, Geth's Grimoire) ensure key pieces are accessible.

Interaction: 7/10

  • Heavy on forced sacrifices and discard but lacks instant-speed interaction beyond Deadly Rollick and Imp's Mischief.

Rating Justification:

This deck operates at cEDH-adjacent speeds with explosive starts and potent stax locks but lacks the redundancy and protection of top-tier lists. Its T3-T4 win/lock potential aligns with High Power (8.0), but vulnerability to common meta answers and commander dependence pull it toward the upper end of Focused Competitive.

Power level: 7.5 - 8.0

DECK LIST
Tergrid, God of Fright // Tergrid's Lantern
Planeswalker: 1
($8.32)
1
Liliana of the Veil
1 B B
Creature: 14
($153.72)
1
Braids, Arisen Nightmare
1 B B
1
Crypt Ghast
3 B
1
Dauthi Voidwalker
B B
1
Demon's Disciple
2 B
1
Mindslicer
2 B B
1
Nether Traitor
B B
1
Ophiomancer
2 B
1
Opposition Agent
2 B
1
Phyrexian Obliterator
B B B B
1
Plaguecrafter
2 B
1
Rankle, Master of Pranks
2 B B
1
Sheoldred // The True Scriptures
3 B B
1
Sheoldred, the Apocalypse
2 B B
1
Tinybones, Trinket Thief
1 B
Artifact: 14
($195.15)
1
Arcane Signet
2
1
Bolas's Citadel
3 B B B
1
Chrome Mox
0
1
Expedition Map
1
1
Geth's Grimoire
4
1
Grim Monolith
2
1
Jet Medallion
2
1
Lightning Greaves
2
1
Lotus Petal
0
1
Mana Vault
1
1
Mind Stone
2
1
Phyrexian Altar
3
1
Smokestack
4
1
Sol Ring
1
Enchantment: 8
($48.37)
1
Animate Dead
1 B
1
Bottomless Pit
1 B B
1
Contamination
2 B
1
Grave Pact
1 B B B
1
Necrogen Mists
2 B
1
Necropotence
B B B
1
Phyrexian Arena
1 B B
1
Waste Not
1 B
Instant: 11
($80.48)
1
Cabal Ritual
1 B
1
Culling the Weak
B
1
Dark Ritual
B
1
Deadly Rollick
3 B
1
Imp's Mischief
1 B
1
Liliana's Triumph
1 B
1
Rain of Filth
B
1
Sheoldred's Edict
1 B
1
Soul Shatter
2 B
1
Vampiric Tutor
B
1
Vona's Hunger
2 B
Sorcery: 16
($226.27)
1
Beseech the Mirror
1 B B B
1
Bubbling Muck
B
1
Damnation
2 B B
1
Dark Deal
2 B
1
Death Cloud
X B B B
1
Demonic Tutor
1 B
1
Feed the Swarm
1 B
1
Fraying Omnipotence
3 B B
1
Imperial Seal
B
1
Innocent Blood
B
1
Pox
B B B
1
Reanimate
B
1
Smallpox
B B
1
Thoughtseize
B
1
Torment of Hailfire
X B B
1
Toxic Deluge
2 B
Land: 35
($304.59)
1
Ancient Tomb
1
Blast Zone
1
Bloodstained Mire
1
Bojuka Bog
1
Cabal Coffers
1
Castle Locthwain
1
Command Beacon
1
Demolition Field
1
Deserted Temple
1
Marsh Flats
1
Nykthos, Shrine to Nyx
1
Phyrexian Tower
1
Polluted Delta
1
Prismatic Vista
1
Strip Mine
13
Swamp
1
Takenuma, Abandoned Mire
1
Thespian's Stage
1
Urborg, Tomb of Yawgmoth
1
Verdant Catacombs
1
Vesuva
1
Volrath's Stronghold
1
War Room

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