









Overview:
This Rakdos Demon tribal deck leverages Rakdos, the Showstopper's asymmetric board wipe to clear opponents' boards while maintaining a resilient army of high-power Demons. The strategy focuses on attrition through forced sacrifices (Archfiend of Depravity, Mogis, God of Slaughter), reanimation loops (Living Death, Whip of Erebos), and overwhelming late-game threats like Razaketh, the Foulblooded and Rise of the Dark Realms. Rakdos serves as both a board control tool and tribal synergy piece, with critical support from cost reducers (Rakdos, Lord of Riots, Urza's Incubator) and haste enablers (Mass Hysteria, Fervor).
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-4): Deploy mana rocks (Sol Ring, Thran Dynamo), cost reducers (Urza's Incubator), and haste enablers. Use targeted removal (Dreadbore, Chaos Warp) to disrupt early threats.
- Midgame Control (Turns 5-7): Cast Rakdos to clear non-Demon creatures, then drop high-impact Demons like Sheoldred, Whispering One or Rakdos, Lord of Riots. Leverage Phyrexian Arena and Harvester of Souls for card advantage.
- Late-Game Domination: Reanimate key Demons with Animate Dead/Whip of Erebos or mass recursion via Living Death. Close with:
- Demon swarm enhanced by Warstorm Surge
- Exsanguinate for lethal life drain
- Master of Cruelties + unblockable effects (Shizo, Death's Storehouse)
Mulligan Priorities:
- Keep hands with 3+ lands and at least 1 ramp artifact
- Prioritize Urza's Incubator, Rakdos, Lord of Riots, or early interaction
- Avoid hands with only high-CMC Demons and no acceleration
Key Tips:
- Time Rakdos casts post-wraths (Damnation, Blasphemous Act) for maximum value
- Use Cryptic Gateway to cheat in Demons using smaller tokens/utility creatures
- Protect key engines like Rakdos, Lord of Riots with Whispersilk Cloak
Weaknesses:
Critical
- Severe vulnerability to graveyard hate (Rest in Peace, Leyline of the Void) cripples reanimation lines
- Struggles against fast combo decks due to slow setup (avg. CMC ~4.5)
- Over-reliance on Rakdos triggers (50% chance per non-Demon) for board control
Moderate
- Limited stack interaction (only 4 instant-speed answers)
- High mana costs make recovery from wraths difficult
- Rule of Law effects nullify Demon-spam strategy
Minor
- Weak to flyers despite Demon tribal (limited reach/trample enablers)
- Blood Moon disrupts color-fixing in 5-color meta
Most Important Cards:
- Rakdos, Lord of Riots (Cost reduction engine)
- Urza's Incubator (Tribal cost reduction)
- Living Death (Mass reanimation reset)
- Whip of Erebos (Recursion + lifelink)
- Damnation (Symmetric board wipe)
- Razaketh, the Foulblooded (Tutor-on-a-stick)
- Exsanguinate (Primary non-combat finisher)
- Phyrexian Arena (Card advantage engine)
- Sheoldred, Whispering One (Recurring value)
- Sol Ring (Critical early ramp)
Attribute Ratings:
Speed: 5/10
- Threatens wins via Demon swarm/Exsanguinate around T8-10; slow setup but explosive late-game
Resilience: 6/10
- Multiple reanimation effects and recursive threats, but over-reliant on graveyard
Consistency: 7/10
- Strong card advantage engines and 5 tutors, though high variance in Rakdos triggers
Interaction: 5/10
- 10 targeted removal spells but minimal stack interaction and no counterspells
Rating Justification:
This deck operates as a focused midrange strategy with strong late-game potential but lacks the speed and protection to compete with high-power combos. Its T8-10 win benchmark and reliance on combat/attrition align with Optimized Casual tiers, though graveyard dependency holds it back from higher consistency.
Power level: 5.0 - 6.0
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