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COMMANDER(S)
Omo, Queen of Vesuva
Lands Counters Control QR Code
G U
- Simic
Created by  WotC
Bracket
5.0 - 5.5
Bracket 2
Average CMC Average CMC
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ANALYSIS

Overview:

This Omo, Queen of Vesuva deck focuses on land-type synergies and creature type flexibility, leveraging Omo's everything counters to enable land-based combos and tribal synergies. The strategy revolves around ramping into powerful land synergies (Urza's lands, Locus network, Deserts) and leveraging Omo's counters to enable land animation, tribal buffs, and mana acceleration. Key win conditions include Marit Lage (via Dark Depths + Thespian's Stage), landfall token armies (Scute Swarm, Avenger of Zendikar), and massive mana sinks like Apex Devastator. Omo acts as a critical enabler for land-type synergies but isn't strictly essential for all combos.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4): Prioritize land tutors (Expedition Map, Sylvan Scrying) to assemble Urza's Tron lands, Locus network (Cloudpost, Glimmerpost), or Desert synergies. Deploy mana fixers like Dryad of the Ilysian Grove or Chromatic Lantern.
  2. Midgame Value (Turns 5-7): Activate land-based engines:
    • Generate Marit Lage via Dark Depths + Thespian's Stage.
    • Exploit Locus mana with Mana Reflection/Magus of the Candelabra for X-spells like Hydroid Krasis.
    • Flood the board with tokens via Scute Swarm/Rampaging Baloths + land drops.
  3. Late-Game Closers: Deploy Apex Devastator for cascading value, Terastodon for disruption, or Hydra Broodmaster for overwhelming tokens. Use March from Velis Vel to animate lands as hasty threats.

Mulligan Priorities:

  • Keep hands with land tutors, ramp (Growth Spiral, Elvish Rejuvenator), or early fixing (Arcane Signet).
  • Prioritize color fixing in UG if lacking dual lands.
  • Avoid hands without early land drops or synergy enablers.

Key Tips:

  • Use Yavimaya, Cradle of Growth + Urborg, Tomb of Yawgmoth effects (implicit via Omo's counters) to enable swampwalk/forestwalk evasion.
  • Desert Warfare triggers when sacrificing Deserts (e.g., Volatile Fault) to recur them and create Sand Warriors.
  • Nissa, Steward of Elements can cheat high-CMC creatures/lands from the top of your library.

Weaknesses:

Critical

  • Land destruction (Strip Mine, Wave of Vitriol) cripples mana engines and combos.
  • Blood Moon/Magus of the Moon nullifies land-type synergies and mana fixing.
  • Graveyard hate disrupts Ramunap Excavator/Uro, Titan of Nature's Wrath recursion.

Moderate

  • Board wipes reset token armies and animated lands.
  • Counter-heavy decks can disrupt key combo pieces (Dark Depths, Apex Devastator).

Minor

  • Slow start due to tapped lands (e.g., Simic Guildgate, Temple of Mystery).
  • Limited instant-speed interaction for stacked combos.

Most Important Cards:

  • Dark Depths (Marit Lage combo)
  • Dryad of the Ilysian Grove (Land type fixing, extra land drops)
  • Thespian's Stage (Marit Lage enabler, land copying)
  • Cloudpost (Locus mana scaling)
  • Tatyova, Benthic Druid (Card draw engine)
  • Scute Swarm (Token snowball)
  • Mana Reflection (Mana multiplier)
  • Apex Devastator (Cascade value bomb)
  • Yavimaya, Cradle of Growth (Land type universalization)
  • Hour of Promise (Land tutor + zombie generation)

Attribute Ratings:

Speed: 6/10

  • Capable of T3 Marit Lage with perfect draws (Stage + Depths) Most Most Most wins occur T7-9 via landfall tokens or big X-spells.

Resilience: 5/10

  • Limited protection for key permanents; relies on counterspells (Arcane Denial) and recursion (Ramunap Excavator).

Consistency: 6/10

  • Multiple land tutors and card draw engines, but combo pieces lack redundancy.

Interaction: 4/10

  • Spot removal (Beast Within, Curse of the Swine) and counterspells exist but are sparse.

Rating Justification:

The deck’s T7-9 win potential via Marit Lage, landfall tokens, or cascading value aligns with optimized casual tiers, but its vulnerability to land hate and inconsistent combo execution caps its ceiling. High synergy but moderate speed/resilience places it between Focused Casual and Optimized.

Power level: 5.0 - 5.5

DECK LIST
Omo, Queen of Vesuva
Planeswalker: 2
($0.52)
1
Nissa, Steward of Elements
X G U
1
Vivien Reid
3 G G
Creature: 24
($19.9)
1
Acidic Slime
3 G G
1
Apex Devastator
8 G G
1
Avenger of Zendikar
5 G G
1
Dryad of the Ilysian Grove
2 G
1
Elvish Rejuvenator
2 G
1
Floriferous Vinewall
1 G
1
Fog Bank
1 U
1
Hydra Broodmaster
4 G G
1
Hydroid Krasis
X G U
1
Jyoti, Moag Ancient
2 G U
1
Magus of the Candelabra
G
1
Poison Dart Frog
1 G
1
Rampaging Baloths
4 G G
1
Rampant Frogantua
2 G
1
Ramunap Excavator
2 G
1
Sage of the Maze
2 G
1
Satyr Wayfinder
1 G
1
Scute Swarm
2 G
1
Skullwinder
2 G
1
Tatyova, Benthic Druid
3 G U
1
Terastodon
6 G G
1
Ulvenwald Hydra
4 G G
1
Uro, Titan of Nature's Wrath
1 G U
1
Wonderscape Sage
1 U
Artifact: 7
($4.62)
1
Arcane Signet
2
1
Chromatic Lantern
3
1
Expedition Map
1
1
Mirage Mirror
3
1
Oblivion Stone
3
1
Seer's Sundial
4
1
Sol Ring
1
Enchantment: 4
($3.61)
1
Copy Land
2 U
1
Desert Warfare
3 G
1
Mana Reflection
4 G G
1
Propaganda
2 U
Instant: 8
($4.59)
1
Arcane Denial
1 U
1
Beast Within
2 G
1
Drown in Dreams
X 2 U
1
Eureka Moment
2 G U
1
Evacuation
3 U U
1
Growth Spiral
G U
1
Pongify
U
1
Summary Dismissal
2 U U
Sorcery: 10
($1.4)
1
Aggressive Biomancy
X X G U
1
Curse of the Swine
X U U
1
Finale of Revelation
X U U
1
Harmonize
2 G G
1
Hour of Promise
4 G
1
March from Velis Vel
2 U
1
Replication Technique
4 U
1
Sylvan Scrying
1 G
1
Treasure Cruise
7 U
1
Urban Evolution
3 G U
Land: 44
($37.66)
1
Basilisk Gate
1
Blast Zone
1
Cloudpost
1
Command Tower
1
Dark Depths
1
Desert of the Indomitable
1
Desert of the Mindful
1
Dreamroot Cascade
1
Flooded Grove
4
Forest
1
Glimmerpost
1
Hashep Oasis
1
Hidden Cataract
1
Hidden Nursery
1
Horizon of Progress
3
Island
1
Lair of the Hydra
1
Lazotep Quarry
1
Lumbering Falls
1
Lush Oasis
1
Overflowing Basin
1
Planar Nexus
1
Quandrix Campus
1
Simic Growth Chamber
1
Simic Guildgate
1
Sunken Palace
1
Talon Gates of Madara
1
Temple of Mystery
1
Thespian's Stage
1
Thornwood Falls
1
Trenchpost
1
Urza's Mine
1
Urza's Power Plant
1
Urza's Tower
1
Vesuva
1
Vineglimmer Snarl
1
Volatile Fault
1
Yavimaya Coast
1
Yavimaya, Cradle of Growth

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