









Overview:
This Mardu (R/W/B) deck helmed by Olivia, Opulent Outlaw focuses on aggressive Treasure generation through outlaw tribal synergies, leveraging combat damage from Assassins, Mercenaries, Pirates, Rogues, and Warlocks. The deck aims to flood the board with evasive creatures, generate explosive Treasure payouts via cards like Xorn and Grim Hireling, and win through combat overruns, aristocrat-style pings (Mirkwood Bats, Zulaport Cutthroat), or the alt-win condition Revel in Riches. Olivia acts as both an enabler (Treasure generation) and a finisher (mass +1/+1 counters via Treasure sacrifice), supported by value engines like Prosper, Tome-Bound and Mari, the Killing Quill.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-4): Deploy evasive outlaws (e.g., Changeling Outcast, Nighthawk Scavenger) and Treasure generators (Ragavan, Nimble Pilferer, Professional Face-Breaker). Prioritize ramping with Sol Ring, Talismans, and Discreet Retreat.
- Midgame Value (Turns 4-6): Activate Olivia’s pump ability using accumulated Treasures. Deploy key synergy pieces like Xorn (doubling Treasures) and Academy Manufactor (converting Treasures into Clues/Food). Use Skullclamp on expendable tokens for card draw.
- Win Conditions (Turns 5-8+):
- Combat: Swing with pumped outlaws (via Olivia’s counters or Dead Before Sunrise), leveraging evasion and extra combats from Port Razer.
- Treasure Payoffs: Drain opponents with Mirkwood Bats/Zulaport Cutthroat or win via Revel in Riches.
- Theft: Steal threats temporarily with Seize the Spotlight or permanently via Kellogg, Dangerous Mind.
Mulligan Priorities:
- Keep hands with 2-3 lands (including color-fixing), 1-2 early outlaws, and at least one Treasure generator (e.g., Grim Hireling, Ragavan).
- Prioritize synergy enablers like At Knifepoint (first strike + Mercenary tokens) or Vihaan, Goldwaker (Treasure animation).
- Avoid hands lacking early plays or color sources for Olivia’s triple-pip cost.
Key Tips:
- Use Mari, the Killing Quill to turn opponent creature deaths into card draw and Treasures.
- Deadly Dispute/Smile at Death sacrifice Treasure tokens for card advantage while triggering Mirkwood Bats.
- Rain of Riches cascade triggers work with Treasures for mana, enabling explosive turns.
- Protect critical engines with Boros Charm (indestructible) and Rogue’s Passage (unblockable Olivia).
Weaknesses:
Critical
- Artifact/Token Hate: Collector Ouphe or Vandalblast cripples Treasure generation and cascading synergies.
- Board Wipes: Lacks mass recursion; rebuilds depend on slow engines like Smile at Death.
- Anti-Combat Tech: Propaganda/Ghostly Prison stalls the primary damage-to-Treasure engine.
Moderate
- Graveyard Disruption: Exiling effects hurt recursion tools like Back in Town and Charred Graverobber.
- Stax Pieces: Rule of Law limits Treasure generation from multiple spells, and Torpor Orb blanks key ETBs.
Minor
- Life Loss: Self-damage from Talismans, Black Market Connections, and Mirkwood Bats adds up.
- Mana Constraints: Olivia’s triple-color cost and tapped lands (e.g., Nomad Outpost) can slow early plays.
Most Important Cards:
- Xorn (Doubles Treasure output, enabling explosive turns)
- Revel in Riches (Alt-win condition with Treasure synergy)
- Mirkwood Bats (Primary drain engine for token generation)
- Olivia, Opulent Outlaw (Commander: Treasure generation and team pump)
- Academy Manufactor (Triples token value with Clues/Food/Treasure)
- Grim Hireling (Key Treasure generator and removal)
- Prosper, Tome-Bound (Exile synergy, Treasure generation)
- Skullclamp (Draw engine for 1-toughness outlaws)
- Black Market Connections (Flexible value: Treasures, draw, bodies)
- Port Razer (Enables multiple combats for Treasure triggers)
Attribute Ratings:
Speed: 5/10
Threatens incremental damage and Treasure stockpiling by T4-5, with alt-win potential by T6-8. Lacks fast combos but pressures early.
Resilience: 4/10
Limited protection for key pieces; recovery from board wipes relies on slow recursion (e.g., Back in Town).
Consistency: 6/10
Redundant Treasure generators and card draw (Idol of Oblivion, Morbid Opportunist) provide steady value, but tutors are sparse.
Interaction: 5/10
Spot removal (Swords to Plowshares, Mortify) and theft effects, but minimal counterspells or stack interaction.
Rating Justification:
This deck operates as a focused midrange strategy with multiple synergistic angles (Treasure, aristocrats, combat) but lacks the speed or redundancy of higher-tier lists. Its T6-8 win potential and vulnerability to common disruption align with optimized casual play, while its resilience issues cap its ceiling.
Power level: 5.0 - 5.5
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