









Overview:
This Mardu (R/W/B) Human tribal deck helmed by Caesar, Legion's Emperor focuses on aggressive token generation, sacrifice synergies, and combat-trigger value. The primary strategy involves attacking with Humans to trigger Caesar's sacrifice-fueled abilities, creating explosive token armies via cards like Trynn, Champion of Freedom and Hanweir Garrison, while draining opponents through Impact Tremors, Zulaport Cutthroat, and Bastion of Remembrance. Caesar acts as both a value engine and finisher, enabling token generation, card draw, and direct damage while synergizing with numerous "on attack" triggers. Key hidden commanders include Alesha, Who Smiles at Death for recursion and Isshin, Two Heavens as One to amplify attack triggers.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-3): Deploy key Humans like Mother of Runes, Verge Rangers, or Thalia, Heretic Cathar. Use signets (Boros Signet, Orzhov Signet) for ramp. Establish early protection with Coppercoat Vanguard or Flawless Maneuver.
- Attack Triggers (Turns 4-6): Cast Caesar and attack to sacrifice tokens or low-value Humans. Generate replacement tokens via Outlaws' Merriment, Horn of Gondor, or Increasing Devotion. Activate Skullclamp on sacrificed tokens for card advantage.
- Value Amplification (Mid-Game): Use Isshin, Two Heavens as One to double Caesar's triggers or Morbid Opportunist/Grim Haruspex for draw. Recur key Humans with Alesha, Who Smiles at Death or General's Enforcer.
- Closing the Game: Overwhelm with wide attacks boosted by Adeline, Resplendent Cathar and Odric, Master Tactician. Drain opponents via Bastion of Remembrance/Zulaport Cutthroat or direct damage from Caesar's third ability.
Mulligan Priorities:
- Keep hands with 2-3 lands including at least two colors.
- Prioritize early ramp (signets), 1-2 token generators (Trynn, Champion of Freedom, Impact Tremors), or protection (Coppercoat Vanguard).
- Avoid hands without early plays or color-fixing.
Key Tips:
- Sacrifice tokens first to Caesar unless needing card draw/life loss from Garna, Bloodfist of Keld.
- Use Cover of Darkness naming Humans for evasion.
- Plaguecrafter and Priest of Forgotten Gods trigger death effects while disrupting opponents.
- Preserve Ruinous Ultimatum for critical board states.
Weaknesses:
Critical
- Extreme reliance on attacking creatures; folds to repeated board wipes (only 3 indestructible effects).
- Commander-dependent strategy with limited protection; Caesar's 4 CMC becomes prohibitive after multiple removals.
Moderate
- Limited card draw outside combat/sacrifice triggers; risks running out of gas.
- Slow mana base with 9 taplands and minimal land acceleration beyond signets.
Minor
- Weak to Rest in Peace/Leyline of the Void shutting off recursion.
- Cursed Totem nullifies key activated abilities (Caesar's sac, Mother of Runes, etc.).
Most Important Cards:
- Caesar, Legion's Emperor (Sacrifice engine/token generator)
- Impact Tremors (Primary non-combat damage)
- Bastion of Remembrance (Drain engine)
- Skullclamp (Card draw from tokens)
- Isshin, Two Heavens as One (Trigger doubler)
- Trynn, Champion of Freedom (Token generation)
- Zulaport Cutthroat (Life drain)
- Alesha, Who Smiles at Death (Recursion)
- Outlaws' Merriment (Sustained token generation)
- Flawless Maneuver (Protection/combat trick)
Attribute Ratings:
Speed: 5/10
- Can pressure life totals by T5-7 with ideal draws, but lacks fast mana or T4 combos. Primary win attempts occur T7-9.
Resilience: 4/10
- Limited recursion/protection outside General's Enforcer and sporadic indestructible effects. Struggles to rebuild after wipes.
Consistency: 6/10
- Multiple token generators and Human synergies provide redundancy, but minimal tutors (only Diabolic Tutor) hinder combo assembly.
Interaction: 5/10
- Efficient spot removal (Swords to Plowshares, Dire Tactics) but lacks counterspells and struggles against noncreature threats.
Rating Justification:
This deck operates as a focused casual build with clear synergies but lacks the speed (T7-9 wins) and resilience to handle high-power metas. Its combat-focused strategy and moderate consistency align with upgraded precons, though it surpasses them in synergistic depth.
Power level: 4.0 - 4.5
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