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COMMANDER(S)
Dee Kay, Finder of the Lost
QR Code
B U
- Dimir
Created by  Avenx1
Bracket
3.5 - 4.0
Bracket 2
Average CMC Average CMC
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ANALYSIS

Overview:

This Dimir deck helmed by Dee Kay, Finder of the Lost combines artifact synergy, dice-rolling mechanics, and Attraction management to generate incremental value and chaotic interactions. The primary strategy revolves around opening Attractions (via Dee Kay and numerous enablers) and leveraging dice manipulation tools like Pixie Guide and Xenosquirrels to amplify triggers from cards like Night Shift of the Living Dead and Netherese Puzzle-Ward. Secondary themes include artifact recursion (Tezzeret, Agent of Bolas), flicker synergies (Displacer Kitten, Conjurer's Closet), and life-drain payoffs. Dee Kay acts as an Attraction enabler and value engine but isn’t strictly essential, as the deck includes redundant ways to open Attractions. Wins are achieved through incremental life loss, artifact-powered combat (Myr Battlesphere, Celebr-8000), or Tezzeret ultimates.


Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4):
    • Deploy Attraction enablers (Deadbeat Attendant, Quick Fixer, Step Right Up) and dice manipulators (Pixie Guide, Xenosquirrels).
    • Establish artifact ramp (Sol Ring, Solemn Simulacrum) and value engines like Inspiring Statuary.
    • Use low-CMC interaction (Drown in the Loch, Negate) to protect key pieces.
  1. Midgame Value (Turns 5-7):

    • Activate Attractions regularly to trigger Dee Kay’s life-drain, recursion, and tap/untap effects.
    • Flicker high-impact permanents (Shimmer Dragon, Tezzeret, Agent of Bolas) with Displacer Kitten or Ghostly Flicker.
    • Deploy finishers like Myr Battlesphere or Demonic Junker, amplified by Cranial Plating or Strength-Testing Hammer.
  2. Win Conditions (Turns 8+):

    • Drain opponents via Attraction/dice triggers (e.g., Pactdoll Terror, Haunt the Network).
    • Overwhelm with artifact armies (Rise and Shine, Clown Car).
    • Resolve Tezzeret ultimates for lethal life loss or The Last Ride for commander damage.

Mulligan Priorities:

  • Prioritize hands with Attraction openers (e.g., Deadbeat Attendant, Command Performance), artifact ramp, and at least one dice manipulator.
  • Ensure access to U/B mana sources. Avoid hands with only high-CMC payoffs.

Key Tips:

  • Use Xenosquirrels to rig critical dice rolls (e.g., Six-Sided Die or Dee Kay triggers).
  • Displacer Kitten + noncreature spells (e.g., Negate, Night's Whisper) generates repeated flicker value.
  • Save Force of Despair for opponent’s explosive turns.

Weaknesses:

Critical

  • Extreme reliance on dice RNG for key effects (e.g., Six-Sided Die, Black Hole).
  • Artifact-heavy strategy folds to mass artifact removal (Vandalblast, Farewell).

Moderate

  • Limited board wipe recovery outside Saw in Half and flicker effects.
  • Attraction-dependent payoffs are neutered by Stony Silence or Karn, the Great Creator.

Minor

  • Clunky mana base with multiple tapped lands (e.g., Dimir Aqueduct, Shipwreck Marsh).
  • Weak to flyers without consistent reach/flying blockers.

Most Important Cards:

  • Displacer Kitten (Flicker engine for value/combat tricks)
  • Tezzeret, Agent of Bolas (Artifact tutor, finisher)
  • Pixie Guide (Dice manipulation cornerstone)
  • Inspiring Statuary (Mana cheat for nonartifact spells)
  • Shimmer Dragon (Hexproof card draw engine)
  • Night Shift of the Living Dead (Zombie generation + dice fixing)
  • Step Right Up (Attraction acceleration)
  • Cranial Plating (Combat finisher)
  • Force of Despair (Free board wipe for opponents’ turns)
  • Xenosquirrels (Dice result control)

Attribute Ratings:

Speed: 4/10

  • Wins typically occur around T8-10 via incremental attrition or clunky combos. Fast mana is limited to Sol Ring, and key payoffs are high-CMC.

Resilience: 5/10

  • Moderate recursion (Dee Kay’s 6-roll, Tezzeret, Master of the Bridge) and protection (Shimmer Dragon hexproof), but heavily disrupted by artifact hate.

Consistency: 5/10

  • Dice RNG and Attraction variance reduce reliability, though tutors (Lim-Dûl's Vault, Tezzeret, Agent of Bolas) mitigate this slightly.

Interaction: 6/10

  • Solid countermagic (Counterspell, Daze) and removal (Six-Sided Die, Saw in Half), but lacks answers to resolved enchantments.

Rating Justification:

This deck operates as Structured Jank (rubric 2.5–3.0) with a focus on chaotic synergies, but its artifact/dice infrastructure and interaction suite elevate it to Casual/Precon levels. While capable of T10-12 wins via combat or attrition, its reliance on RNG and vulnerability to common disruption cap its ceiling.

Power level: 3.5 - 4.0

DECK LIST
Dee Kay, Finder of the Lost
Planeswalker: 2
($16.74)
1
Tezzeret, Agent of Bolas
2 U B
1
Tezzeret, Master of the Bridge
4 U B
Creature: 18
($14.74)
1
"Lifetime" Pass Holder
B
1
Celebr-8000
5
1
Deadbeat Attendant
1 B
1
Discourtesy Clerk
3 B
1
Displacer Kitten
3 U
1
Line Cutter
3 B
1
Monitor Monitor
2 U U
1
Myr Battlesphere
7
1
Pactdoll Terror
3 B
1
Pixie Guide
1 U
1
Quick Fixer
2 B
1
Rug of Smothering
3
1
Seasoned Buttoneer
2 U
1
Shimmer Dragon
4 U U
1
Solemn Simulacrum
4
1
Soul Swindler
4 B
1
Vedalken Squirrel-Whacker
3 U
1
Xenosquirrels
1 B
Artifact: 11
($17.31)
1
Blade of Selves
2
1
Clown Car
X
1
Conjurer's Closet
5
1
Cranial Plating
2
1
Demonic Junker
6 B
1
Fraying Line
4
1
Inspiring Statuary
3
1
Sol Ring
1
1
Strength-Testing Hammer
1
1
The Last Ride
B
1
Vexing Puzzlebox
3
Enchantment: 4
($1.27)
1
Exchange of Words
1 U U
1
Motion Sickness
3 U
1
Netherese Puzzle-Ward
3 U
1
Night Shift of the Living Dead
3 B
Instant: 15
($14.62)
1
Blur
2 U
1
Boing!
1 U
1
Contact Other Plane
3 U
1
Counterspell
U U
1
Daze
1 U
1
Displace
2 U
1
Drown in the Loch
U B
1
Essence Flux
U
1
Forbidden Alchemy
2 U
1
Force of Despair
1 B B
1
Ghostly Flicker
2 U
1
Lim-Dûl's Vault
U B
1
Negate
1 U
1
Saw in Half
2 B
1
Six-Sided Die
2 B
Sorcery: 10
($7.65)
1
Attempted Murder
X B B
1
Black Hole
3 B
1
Command Performance
1 U
1
Haunt the Network
3 U B
1
Inevitable Betrayal
1
Modify Memory
4 U
1
Night's Whisper
1 B
1
Rise and Shine
1 U
1
Savor the Moment
1 U U
1
Step Right Up
3 B
Land: 39
($29.82)
1
Command Tower
1
Dimir Aqueduct
1
Dismal Backwater
1
Drowned Catacomb
1
Gloomlake Verge
17
Island
1
Mistvault Bridge
1
Morphic Pool
1
Path of Ancestry
1
Shipwreck Marsh
1
Sunken Hollow
12
Swamp

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