









Overview:
This Esper dungeon/reanimator deck leverages Sefris of the Hidden Ways to merge graveyard recursion with dungeon synergies. The primary strategy involves self-mill, sacrifice outlets, and targeted entomb effects to fuel Sefris' dungeon triggers, enabling repeated reanimation of high-impact creatures like Archon of Cruelty and Elesh Norn, Grand Cenobite. Secondary lines utilize infinite dungeon-completion loops with Reveillark/Karmic Guide and sacrifice outlets to overwhelm opponents. Sefris acts as both engine and recursion tool, with dungeon support from Hama Pashar, Ruin Seeker and Radiant Solar amplifying value.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-3):
- Deploy mana rocks (Mana Crypt, signets) or self-mill tools (Ledger Shredder, Faithful Mending).
- Use Viscera Seer or Ashnod's Altar to enable Sefris triggers.
- Entomb key targets (Archon of Cruelty, Doom Whisperer) via Vile Entomber or Entomb.
Midgame Engine (Turns 4-6):
- Complete dungeons via Sefris triggers to reanimate threats.
- Activate Doom Whisperer for precision milling or Radiant Solar for accelerated dungeon progress.
- Deploy stax pieces (Dauthi Voidwalker, Elesh Norn) to disrupt opponents.
Win Conditions:
- Combat/Value: Recur Archon of Cruelty or Ashen Rider for attrition.
- Infinite Dungeons: Reveillark + Karmic Guide + sac outlet creates infinite death triggers, completing Lost Mine of Phandelver's "Goblin Lair" room repeatedly to drain via Hama Pashar.
- Lock: Elesh Norn, Grand Cenobite + The Meathook Massacre clears boards while pressuring life totals.
Mulligan Priorities:
- Keep hands with 2-3 lands, a mana rock/sac outlet, and at least one enabler (self-mill, entomb, or recursion).
- Prioritize Viscera Seer, Entomb, or Faithful Mending in opening hands.
- Avoid hands lacking early plays or graveyard setup.
Key Tips:
- Use Tortured Existence to cycle creatures for Sefris triggers while retaining key pieces.
- Volrath's Stronghold ensures recurring Reveillark/Karmic Guide loops.
- Phyrexian Tower fuels big reanimation spells while triggering Sefris.
Weaknesses:
Critical
- Crippled by graveyard exile (Rest in Peace, Leyline of the Void).
- Drannith Magistrate/Containment Priest nullifies reanimation lines.
Moderate
- Struggles against fast combo decks pre-T6.
- Rule of Law effects hinder recursive loops.
Minor
- Limited instant-speed interaction for stacked triggers.
- High mana value threats can be stranded without reanimation.
Most Important Cards:
- Sefris of the Hidden Ways (Engine/recursion)
- Archon of Cruelty (Primary wincon)
- Reveillark (Combo piece/recursion)
- Karmic Guide (Combo enabler)
- Ashnod's Altar (Sac outlet/mana generation)
- Entomb (Tutor-to-graveyard)
- Hama Pashar, Ruin Seeker (Dungeon amplifier)
- Doom Whisperer (Precision milling)
- Dauthi Voidwalker (Disruption/recursion)
- The Meathook Massacre (Board control/wincon)
Attribute Ratings:
Speed: 6/10
- Can threaten T5-6 wins via reanimation or T7+ infinite loops, but requires setup turns.
Resilience: 7/10
- Multiple recursion engines (Sefris, Unburial Rites, Volrath's Stronghold) mitigate removal, but folds to graveyard hate.
Consistency: 8/10
- 12+ entomb/reanimation effects and 8+ card selection tools ensure reliable access to key pieces.
Interaction: 6/10
- Targeted removal (Swords to Plowshares, Vindicate) and stax (Dauthi Voidwalker) present, but limited stack interaction.
Rating Justification:
This deck operates at T6-7 win speeds with robust recursion and tutor density, but its reliance on graveyards and incremental dungeon value prevents cEDH-level explosiveness. Resilience to conventional removal is offset by critical vulnerability to graveyard hate.
Power level: 6.5 - 7.0
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