









Overview:
Kotis, Sibsig Champion leads a Sultai graveyard recursion deck focused on self-mill, creature revival, and +1/+1 counter synergy. The strategy revolves around filling the graveyard with creatures, reanimating them through Kotis' ability and supporting cards, and building overwhelming board presence. While lacking infinite combos, it leverages value engines like River Kelpie and Teval, the Balanced Scale to out-resource opponents.
Primer:
Core Strategy:
Deploy early self-mill (Stitcher's Supplier, Hedron Crab) to stock the graveyard with creatures and lands. Use Kotis' recursion ability to rebuild boards after wipes while accumulating +1/+1 counters. Key payoffs like Avenger of Zendikar, Lord of Extinction, and Colossal Grave-Reaver create overwhelming threats, while Living Death and Necromantic Selection serve as reset buttons. Phyrexian Reclamation and Meren of Clan Nel Toth provide redundancy for creature recursion.
Mulligan Priorities:
- 3 lands with at least two colors
- 1+ self-mill engine (Satyr Wayfinder, Grisly Salvage)
- 1 recursion piece (Victimize, Phyrexian Reclamation)
Avoid hands without graveyard enablers or excessive tapped lands.
Key Interactions:
- Essence Anchor + Gravecrawler = recurring zombie tokens
- River Kelpie + Kotis triggers = card draw engine
- Lord of the Forsaken enables casting from graveyard while pressuring life totals
- Crawling Sensation + land recursion = token generation
Critical Sequencing:
T1-3: Mill/dump creatures
T4: Cast Kotis with protection mana open
Midgame: Chain reanimation effects while building Kotis as an evasive threat
Weaknesses:
Critical:
- Graveyard hate (Rest in Peace, Leyline of the Void)
- Exile-based removal for Kotis
Moderate:
- Board wipe recovery speed
- Limited stack interaction
Minor:
- Early game fragility
Most Important Cards:
- Living Death
- Meren of Clan Nel Toth
- Phyrexian Reclamation
- Avenger of Zendikar
- Lord of Extinction
- River Kelpie
- Victimize
- Teval's Judgment
- Essence Anchor
- Colossal Grave-Reaver
Attribute Ratings:
Speed: 5/10
- Earliest potential win T7-8 through combat overkill
- Requires 3-4 turns of setup for meaningful threats
Resilience: 6/10
- Multiple graveyard recursion layers
- Struggles against exile effects but can rebuild
Consistency: 6/10
- 8+ self-mill engines
- Limited tutors but strong card draw
Interaction: 4/10
- 7 targeted removal spells
- No countermagic
Rating Justification:
This deck sits between Optimized Casual (5.0) and Focused (6.0) but lacks the speed and interaction density of true 6.0 decks. While having strong graveyard synergies and multiple win paths, it's vulnerable to common hate cards and doesn't threaten wins before T7 in goldfish scenarios. Comparable to upgraded precons with focused themes but without cEDH-level optimization.
Power level: 4.5 - 5.0
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