









Overview:
This Malcolm/Kediss deck is a synergistic Izzet combo build leveraging Malcolm's Treasure generation and Kediss' damage multiplication. The primary strategy revolves around creating infinite mana through Malcolm + Freed from the Real or Ophidian Eye/Curiosity loops, then converting Treasures into damage via Reckless Fireweaver/Ingenious Artillerist. Secondary win conditions include Glint-Horn Buccaneer discard loops and combat damage amplification through poison (Grafted Exoskeleton) or extra combats (Port Razer). Malcolm serves as the linchpin - his Treasure generation enables both combos and explosive plays, while Kediss amplifies damage triggers across all opponents.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-3): Deploy mana rocks (Sol Ring, Izzet Signet), Pirates like Siren Stormtamer for protection, or Reckless Fireweaver for chip damage. Use cantrips (Preordain, Brainstorm) to find key pieces.
- Treasure Engine Activation (Turns 3-5): Cast Malcolm and protect him with counterspells. Use Pirates/Maskwood Nexus to generate Treasures. Academy Manufactor/Xorn amplify Treasure output.
- Combo Assembly:
- Infinite Mana: Attach Freed from the Real or Curiosity effects to Malcolm. Generate infinite Treasures, then use Fireweaver/Artillerist to burn opponents.
- Glint-Horn Loop: Attack with Glint-Horn Buccaneer, use its discard ability with Curiosity/Tandem Lookout to draw/discard infinitely, dealing lethal damage via its trigger.
- Alternative Lines: Use Underworld Breach to recur key spells, Grafted Exoskeleton on Kediss for poison kills, or Port Razer for combat chain victories.
Mulligan Priorities:
- Keep hands with Malcolm, a protection piece (counterspell/Siren Stormtamer), and at least 2 lands.
- Prioritize hands with early Treasure generators (Professional Face-Breaker, Gemcutter Buccaneer).
- Avoid hands lacking blue mana for counterspells or combo enablers.
Key Tips:
- Use Strionic Resonator to double Malcolm's Treasure triggers or Glint-Horn damage.
- Artificial Evolution/Imagecrafter can turn non-Pirates into Pirates for Malcolm triggers.
- Underworld Breach + Windfall enables massive graveyard recursion.
Weaknesses:
Critical
- Heavily commander-dependent - Malcolm removal cripples the deck's engine.
- Vulnerable to artifact hate (Vandalblast, Collector Ouphe) shutting down Treasure synergies.
- Dies to Cursed Totem/Linvala locking out activated abilities (Malcolm/Fireweaver).
Moderate
- Limited board wipes beyond Blasphemous Act - struggles against wide creature strategies.
- Graveyard reliance (Breach/Glint-Horn) weak to Rest in Peace.
Minor
- Some combo pieces lack redundancy (only 1 copy of Freed from the Real).
- Low creature count makes blocking difficult.
Most Important Cards:
- Malcolm, Keen-Eyed Navigator (Treasure engine/combo piece)
- Freed from the Real (Infinite mana enabler)
- Reckless Fireweaver (Primary combo payoff)
- Underworld Breach (Recursion engine)
- Glint-Horn Buccaneer (Alternative win condition)
- Academy Manufactor (Treasure multiplier)
- Strionic Resonator (Trigger doubler)
- Counterspell/Dispel (Combo protection)
- Maskwood Nexus (Universal Pirate enabler)
- Gamble (Key tutor)
Attribute Ratings:
Speed: 7/10
Capable of T4 wins with perfect hands (Malcolm + Freed + Fireweaver), typically threatens T5-6 victories through multiple combo lines.
Resilience: 5/10
Moderate protection (8 counterspells, Spellskite), but over-reliance on Malcolm makes the deck vulnerable to targeted removal.
Consistency: 7/10
Strong tutoring (Gamble, Imperial Recruiter, transmute) and card selection (Windfall, Preordain) ensure regular access to combo pieces.
Interaction: 6/10
Efficient counterspells and removal (Pongify, Abrade), but light on board wipes and permanent-based interaction.
Rating Justification:
This deck demonstrates cEDH-adjacent speed with T4-6 win potential through compact combos and strong tutoring, but lacks the redundancy, free interaction, and resilience of top-tier lists. Its Malcolm dependency and vulnerability to common hate pieces cap its power below optimized cEDH levels.
Power level: 6.5 - 7.0

Kediss, Emberclaw Familiar & Malcolm, Keen-Eyed Navigator
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