









Overview:
This Grixis deck helmed by Marchesa, the Black Rose focuses on a "Wizard Tribal Ping" strategy. The core plan leverages numerous Wizards (especially token generators like Mysidian Elder and Cornered by Black Mages) that create 0/1 tokens with the ability "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." These triggers are amplified by damage doublers like Kuja, Genome Sorcerer (transformed) and City on Fire, while Harmonic Prodigy doubles the triggers themselves. Marchesa provides resilience by returning key Wizards with +1/+1 counters when they die, enabling persistent value. The deck wins through incremental burn damage supplemented by explosive noncreature spells like Exsanguinate or Mizzix's Mastery.
Marchesa is essential as the recursive engine, enabling repeated ETB triggers and protecting critical pieces like Harmonic Prodigy or token generators. Her dethrone ability synergizes with +1/+1 counters, but the deck isn't overly reliant on her for the core ping strategy. Kess and Nekusar act as potent "hidden commanders," providing card advantage and additional damage triggers respectively.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-4): Deploy mana rocks (Sol Ring, Signets, Talismans) and key value Wizards like Harmonic Prodigy, Sage of Fables, or token generators (Mysidian Elder, Queen Brahne). Use cantrips (Opt, Brainstorm, Faithless Looting) to dig. Protect key pieces with counterspells or recursion spells (Undying Malice, Fake Your Own Death).
- Engine Assembly (Turns 3-6): Cast Marchesa to enable recursion. Prioritize resolving Harmonic Prodigy and damage amplifiers like Fiery Inscription, Kuja, Genome Sorcerer, or Nekusar, the Mindrazer. Generate multiple Wizard tokens to scale the ping damage. Use card draw (Expressive Iteration, Read the Bones, Deadly Dispute) to maintain gas.
- Win Condition Execution (Turns 5-8):
- Incremental Burn: Cast multiple noncreature spells per turn, leveraging Harmonic Prodigy and tokens to deal escalating damage to all opponents. Activate Sage of Fables for card draw.
- Explosive Finishers: Resolve City on Fire to triple all damage, then chain spells. Cast Exsanguinate for large X. Overload Mizzix's Mastery to recast multiple spells from the graveyard. Use Kess, Dissident Mage for additional spell recursion. Triskaidekaphile offers an alternative win if hand size is managed.
- Combat: Use Marchesa's recursion and +1/+1 counters to build a resilient board. Propaganda deters attacks.
Mulligan Priorities:
- Keep hands with 2-3 lands (including color fixing) and at least one early play (mana rock, 1-3 CMC Wizard, or cantrip).
- Prioritize hands containing key engine pieces: Harmonic Prodigy, a token generator, Marchesa, the Black Rose, or a critical mass of cantrips.
- Hands with protection (Counterspell, Arcane Denial, recursion spell) or a payoff (Fiery Inscription, Kuja) are strong.
- Avoid hands lacking early plays, color sources, or a clear path to establishing the engine.
Key Tips:
- Maximize Triggers: Sequence spells to maximize Wizard ETBs and ping triggers. Cast token generators before your main spell phase. Harmonic Prodigy doubles all Wizard triggers (including Sage of Fables draw and Kuja transformation).
- Leverage Recursion: Use Marchesa + Sacrifice Outlets (Deadly Dispute, Village Rites) to repeatedly recur ETB value creatures (token generators, Magus of the Wheel, Storm-Kiln Artist). Undying effects (Undying Malice, Supernatural Stamina) ensure creatures return with counters.
- Protect Critical Mass: Counter board wipes or stax pieces that shut down tokens (Cursed Totem). Use Blasphemous Act or Toxic Deluge judiciously – they reset your tokens but can be leveraged with Marchesa recursion.
- Amplify Damage: Prioritize flipping Kuja, Genome Sorcerer (control 4+ Wizards) to double all Wizard damage. Resolving City on Fire often wins the game on the spot if you can cast multiple spells.
- Manage Resources: Use Kess, Dissident Mage and Mizzix's Mastery for graveyard value. Storm-Kiln Artist provides crucial mana via Treasures for big turns.
Weaknesses:
Critical
- Board Wipes: Mass removal (especially exile-based) cripples the token engine and resets the board. Recovery is slow without Marchesa + sac outlet online. (Severity: Critical)
- Anti-Token/Anti-ETB: Cursed Totem, Torpor Orb, Hushbringer shut down token generation, ping abilities, and critical ETBs. (Severity: Critical)
- Graveyard Hate: Rest in Peace, Leyline of the Void disrupts Marchesa recursion, Kess, Mizzix's Mastery, and flashback. (Severity: Critical)
Moderate
- Fast Aggro: Struggles against decks that deploy overwhelming threats before the ping engine stabilizes. Limited early blockers. (Severity: Moderate)
- Stack Interaction: Heavy countermagic can disrupt key noncreature spells and combo turns. Limited protection for own spells. (Severity: Moderate)
- Artifact/Enchantment Reliance: Key pieces (rocks, Fiery Inscription, City on Fire, Propaganda) are vulnerable to targeted removal. (Severity: Moderate)
Minor
- Life Payment: Several cards (Painlands, Feed the Swarm, Unspeakable Symbol, Read the Bones) cause life loss, making the pilot vulnerable to aggressive strategies. (Severity: Minor)
- Mana Base: Numerous taplands (e.g., Tri-lands, Bouncelands) and lack of fast mana (outside Sol Ring) slow down early development. (Severity: Minor)
Most Important Cards:
- Harmonic Prodigy (Doubles all Wizard triggers - essential damage/scaling)
- Marchesa, the Black Rose (Recursion engine for Wizards, enables value loops)
- Kuja, Genome Sorcerer // Trance Kuja, Fate Defied (Token generator & game-winning damage doubler)
- Fiery Inscription (Consistent, resilient source of damage per spell)
- City on Fire (Triples all damage - primary win condition enabler)
- Sage of Fables (Draw engine & improves token quality)
- Mizzix's Mastery (Explosive graveyard recursion for game-ending turns)
- Nekusar, the Mindrazer (Significant supplemental damage source)
- Storm-Kiln Artist (Mana generation via Treasures for big spell chains)
- Kess, Dissident Mage (Recurring instant/sorcery value from graveyard)
Attribute Ratings:
Speed: 6/10
- Can threaten wins via amplified ping damage or explosive spells (Exsanguinate, Mizzix's Mastery) around turns 7-9, but requires significant setup and lacks fast mana for earlier kills.
Resilience: 5/10
- Marchesa recursion and instant-speed protection offer recovery against spot removal, but the strategy is highly vulnerable to board wipes, graveyard hate, and specific stax pieces with limited answers.
Consistency: 6/10
- Good card draw and cantrips help find pieces, but the strategy relies on specific synergistic creatures and enchantments with limited tutors (only Transpose for tokens), making assembling the full engine inconsistent.
Interaction: 6/10
- Runs efficient targeted removal (Terminate, Infernal Grasp, Reality Shift, Vandalblast) and countermagic (Counterspell, Arcane Denial), plus versatile options (Rakdos Charm, Fiery Confluence), but quantity is moderate and focused primarily on protecting its own game plan.
Rating Justification:
This deck demonstrates a focused strategy with strong synergy and potential for explosive late-game turns through damage amplification and spell recursion, typically threatening wins around turns 7-9. However, its critical vulnerabilities to board wipes, graveyard hate, and stax, combined with a moderate-speed setup reliant on multiple synergistic pieces, prevent it from reaching higher optimization tiers. Its performance aligns with the "Focused Casual" to "Optimized Casual" range.
Power level: 5.0 - 5.5
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