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COMMANDER(S)
Alela, Cunning Conqueror
QR Code
B U
- Dimir
Bracket
6.0 - 6.5
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This Alela, Cunning Conqueror deck operates as a flash-centric control/tempo strategy with Faerie tribal synergies. The deck leverages instant-speed interaction and flash creatures to generate value during opponents' turns, creating Faerie tokens via Alela's trigger while disrupting opponents with counterspells, bounce effects, and goad mechanics. The commander is critical to the strategy, enabling token generation and board control through forced combat. Win conditions include overwhelming with evasive Faeries amplified by tribal buffs (Scion of Oona, Tegwyll, Duke of Splendor), extra turns via Notorious Throng, and late-game locks with Hullbreaker Horror.

Primer:

Core Strategy Execution:

  1. Early Game Setup (Turns 1-3): Deploy mana rocks (Sol Ring, Dimir Signet) and flash enablers like Cunning Nightbonder. Hold up interaction (Force of Will, Mana Drain) to disrupt opponents while generating incidental Faeries from Alela.
  2. Mid-Game Tempo (Turns 4-6): Cast flash threats (Hullbreaker Horror, Ertai Resurrected) on opponents’ turns to maximize Alela’s token production. Use bounce effects (Brazen Borrower, Cyclonic Rift) to reset threats and trigger goad. Deploy value engines like Bitterblossom or Curiosity Crafter.
  3. Late-Game Closure:
    • Combat: Buff Faeries with Scion of Oona or Tegwyll for lethal. Use Notorious Throng after combat damage for an extra turn and exponential tokens.
    • Control Lock: Combine Hullbreaker Horror with instant-speed spells to bounce entire boards repeatedly.
    • Alternate Lines: Reanimate threats with The Scarab God or copy spells with Aboleth Spawn.

Mulligan Priorities:

  • Prioritize hands with 2-3 lands (including UB sources), early interaction (e.g., Spellstutter Sprite + Faeries), and a flash threat or engine (Wavebreak Hippocamp, Slitherwisp).
  • Avoid hands lacking instant-speed plays or color fixing.

Key Tips:

  • Timing Is Everything: Cast your first spell each opponent’s turn to maximize Alela’s token generation. Save counterspells for key threats or to protect your board.
  • Goad Strategically: Use Alela’s goad trigger to force opponents into unfavorable attacks, pairing with Illusionist’s Gambit for combat phase chaos.
  • Leverage Flash Synergies: Slitherwisp and Wavebreak Hippocamp turn your interaction into card advantage. Cloudstone Curio enables recursive bouncing of Faeries for value.

Weaknesses:

Critical

  • Heavy reliance on Alela: Repeated removal cripples token generation and goad pressure.
  • Board wipes (Damnation, Farewell) devastate Faerie tokens and flash creatures.
  • Struggles against fast combo decks due to limited stax and slower clock.

Moderate

  • Anti-token tech (Cursed Totem, Elesh Norn, Grand Cenobite) nullifies Faerie utility.
  • Graveyard hate (Rest in Peace) disrupts The Scarab God and Snapcaster Mage.

Minor

  • Mana base includes tapped lands (e.g., Dimir Aqueduct), occasionally slowing tempo.
  • Limited artifact/enchantment removal outside Force of Vigor (not present) and Ertai Resurrected.

Most Important Cards:

  • Alela, Cunning Conqueror (Token generation and goad engine)
  • Hullbreaker Horror (Game-ending control lock)
  • Notorious Throng (Extra turn + token swarm)
  • Bitterblossom (Consistent token generation)
  • Force of Will (Free interaction for critical threats)
  • Mana Drain (Counterspell + mana acceleration)
  • Cyclonic Rift (Board reset and tempo swing)
  • Slitherwisp (Flash synergy and card advantage)
  • Cloudstone Curio (Recursive bounce value)
  • Scion of Oona (Tribal buff and protection)

Attribute Ratings:

Speed: 5/10

  • Wins typically around T8-10 through incremental Faerie pressure or a late-game Hullbreaker lock. Lacks fast combos but can disrupt faster decks.

Resilience: 6/10

  • Counterspells and bounce protect key pieces, but token-based strategies are inherently vulnerable to wipes. Recursion options (The Scarab God, Havengul Lich) provide limited recovery.

Consistency: 7/10

  • High density of flash spells and card draw (Curiosity Crafter, Mystic Confluence) ensures steady access to tools, though tribal synergy pieces are less redundant.

Interaction: 9/10

  • Exceptional stack interaction (12+ counterspells), bounce, and goad mechanics. Lacks only permanent-based stax to reach cEDH-level disruption.

Rating Justification:

This deck excels at controlling the pace of the game with high-quality interaction and flash synergies but lacks the speed and combo finishers of optimized lists. Its T8-10 win potential and vulnerability to board wipes place it in the Focused tier, slightly below optimized high-power builds.

Power level: 6.0 - 6.5

DECK LIST
Alela, Cunning Conqueror
Creature: 30
($67.49)
1
Aboleth Spawn
2 U
1
Anowon, the Ruin Thief
2 U B
1
Brazen Borrower // Petty Theft
1 U U
1
Cunning Nightbonder
U/B U/B
1
Curiosity Crafter
3 U
1
Enduring Curiosity
2 U U
1
Ertai Resurrected
2 U B
1
Faerie Mastermind
1 U
1
Fear of Impostors
1 U U
1
Geyser Drake
2 U
1
Glen Elendra Pranksters
3 U
1
Havengul Lich
3 U B
1
High Fae Trickster
3 U
1
Hullbreaker Horror
5 U U
1
Malleable Impostor
3 U
1
Oona's Blackguard
1 B
1
Quickling
1 U
1
Scion of Oona
2 U
1
Slitherwisp
U B B
1
Smirking Spelljacker
4 U
1
Snapcaster Mage
1 U
1
Spectral Adversary
1 U
1
Spectral Sailor
U
1
Spellstutter Sprite
1 U
1
Tegwyll, Duke of Splendor
1 U B
1
The Scarab God
3 U B
1
Tishana's Tidebinder
2 U
1
Transcendent Dragon
4 U U
1
Venser, Shaper Savant
2 U U
1
Wavebreak Hippocamp
2 U
Artifact: 10
($31.97)
1
Arcane Signet
2
1
Banner of Kinship
5
1
Cloudstone Curio
3
1
Crystal Shard
3
1
Dimir Signet
2
1
Misleading Signpost
2 U
1
Sapphire Medallion
2
1
Sol Ring
1
1
Talisman of Dominance
2
1
Victory Chimes
3
Enchantment: 1
($13.82)
1
Bitterblossom
1 B
Instant: 20
($170.15)
1
Aetherspouts
3 U U
1
Archmage's Charm
U U U
1
Cryptic Command
1 U U U
1
Cyclonic Rift
1 U
1
Deadly Rollick
3 B
1
Fell the Profane // Fell Mire
2 B B
1
Fierce Guardianship
2 U
1
Force of Will
3 U U
1
Illusionist's Gambit
2 U U
1
Mana Drain
U U
1
Mystic Confluence
3 U U
1
Narset's Reversal
U U
1
Reality Shift
1 U
1
Release to the Wind
2 U
1
Reset
U U
1
Rewind
2 U U
1
Sink into Stupor // Soporific Springs
1 U U
1
Sublime Epiphany
4 U U
1
Transcendent Message
X U U U U
1
Unwind
2 U
Sorcery: 1
($3.06)
1
Notorious Throng
3 U
Land: 37
($345.36)
1
Bojuka Bog
1
Castle Vantress
1
City of Brass
1
Clearwater Pathway // Murkwater Pathway
1
Command Tower
1
Darkwater Catacombs
1
Demolition Field
1
Dimir Aqueduct
1
Drowned Catacomb
1
Fabled Passage
1
Fetid Pools
1
Fountainport
1
Gloomlake Verge
10
Island
1
Morphic Pool
1
Mystic Sanctuary
1
Polluted Delta
1
Reflecting Pool
1
Reliquary Tower
1
River of Tears
1
Shipwreck Marsh
1
Sunken Hollow
3
Swamp
1
Underground River
1
Underground Sea
1
Watery Grave

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