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COMMANDER(S)
Galazeth Prismari
QR Code
R U
- Izzet
Bracket
5.5 - 6.0
Bracket 3
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ANALYSIS

Overview:

This Izzet spellslinger deck helmed by Galazeth Prismari focuses on generating massive artifact token value (Treasures, Clues, and Servos) to fuel explosive instant/sorcery plays. The commander enables artifact tokens to tap for mana, creating a self-sustaining engine for big X-spells like Jaya's Immolating Inferno and Comet Storm, while supporting storm-like turns with Guttersnipe and Third Path Iconoclast. Secondary win conditions include artifact swarm via Rise and Shine and value-driven control elements. Galazeth acts as both an enabler (providing mana flexibility) and a value piece but isn't strictly essential once the artifact engine is online.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4):
    Prioritize artifact token generation (Strike It Rich, Flick a Coin) and card selection (Consider, Opt). Deploy key engines like Storm-Kiln Artist or Third Path Iconoclast to amplify spellcasting. Use Galazeth Prismari to convert artifacts into instant/sorcery mana.
  1. Midgame Value (Turns 4-7):
    Chain cantrips and token generators (Pirate's Pillage, Big Score) to stockpile Treasures/Clues. Deploy payoff engines like Guttersnipe, Archmage Emeritus, or Trail of Evidence. Hold up interaction (Counterspell, Aetherize) to protect your board.

  2. Win Condition Execution (Turns 6-10+):

    • X-Spell Burst: Use accumulated Treasures to cast Jaya's Immolating Inferno, Comet Storm, or Mass Manipulation for lethal.
    • Artifact Overload: Activate Rise and Shine to convert tokens into a massive creature army.
    • Storm Payoffs: Leverage Guttersnipe/Storm-Kiln Artist pings alongside spell chains (e.g., Frantic Search + Galvanic Iteration).

Mulligan Priorities:

  • Keep hands with 2-3 lands (UR sources preferred).
  • Prioritize early token generators (Strike It Rich, Flick a Coin) or card draw (Opt, Consider).
  • Ensure at least one payoff engine (Guttersnipe, Third Path Iconoclast) or X-spell finisher.
  • Avoid hands with only high-CMC spells lacking ramp.

Key Tips:

  • Mana Flexibility: Use Galazeth’s artifact-tapping ability to bypass color restrictions for instants/sorceries.
  • Recursion Loops: Mystic Sanctuary + Dig Through Time/Finale of Promise to recur key spells.
  • Treasure Synergy: Academy Manufactor triples token output from spells like Spell Swindle.
  • Countermagic Timing: Use Rewind/Unwind to counter threats while untapping lands for follow-up plays.

Weaknesses:

Critical

  • Artifact Wipes (Vandalblast, Bane of Progress) annihilate the mana base and token reserves.
  • Commander Reliance: Frequent removal of Galazeth Prismari disrupts mana acceleration for instants/sorceries.

Moderate

  • Graveyard Hate disrupts recursion from Finale of Promise/Mystic Sanctuary.
  • Rule of Law Effects (Deafening Silence) limit spell chains.

Minor

  • Life Total Pressure: Limited lifegain makes aggressive strategies problematic.
  • Non-Interactive Combos: Struggles to stop early game-winning combos without countermagia in hand.

Most Important Cards:

  • Galazeth Prismari (Mana engine enabler)
  • Storm-Kiln Artist (Treasure generation + damage)
  • Academy Manufactor (Token tripler)
  • Guttersnipe (Primary damage engine)
  • Rise and Shine (Artifact swarm finisher)
  • Spell Swindle (Counterspell + Treasure burst)
  • Jaya's Immolating Inferno (Primary X-spell finisher)
  • Third Path Iconoclast (Token army generator)
  • Finale of Promise (Graveyard recursion engine)
  • Mystic Sanctuary (Spell recursion)

Attribute Ratings:

Speed: 6/10

  • Can threaten wins via X-spells or token swarms by turns 8-10, but lacks fast mana for earlier explosive plays.

Resilience: 5/10

  • Moderate protection via counterspells and recursion, but heavily punished by artifact/commander removal.

Consistency: 7/10

  • Strong card draw (15+ sources) and token synergy ensure steady access to key pieces, though lacks high-impact tutors.

Interaction: 7/10

  • Robust countermagic suite (10+ counterspells) and targeted removal, but limited answers to resolved permanents.

Rating Justification:

This deck has focused synergy and strong late-game potential but lacks the speed (T8-10 wins) and redundancy of higher-tier lists. Its reliance on artifact tokens and vulnerability to common disruption anchor it in the optimized casual range.

Power level: 5.5 - 6.0

DECK LIST
Galazeth Prismari
Planeswalker: 1
($0.11)
1
Saheeli, Sublime Artificer
1 U/R U/R
Creature: 6
($5.59)
1
Academy Manufactor
3
1
Archmage Emeritus
2 U U
1
Gale, Waterdeep Prodigy
2 U
1
Guttersnipe
2 R
1
Storm-Kiln Artist
3 R
1
Third Path Iconoclast
U R
Artifact: 1
($0.16)
1
Mind Stone
2
Enchantment: 1
($0.23)
1
Trail of Evidence
2 U
Instant: 31
($13.4)
1
Access Denied
3 U U
1
Aetherize
3 U
1
Big Score
3 R
1
Blue Sun's Zenith
X U U U
1
Bottle-Cap Blast
4 R
1
Comet Storm
X R R
1
Confirm Suspicions
3 U U
1
Consider
U
1
Counterspell
U U
1
Deduce
1 U
1
Depths of Desire
2 U
1
Dig Through Time
6 U U
1
Dramatic Reversal
1 U
1
Flick a Coin
2 R
1
Frantic Search
2 U
1
Galvanic Iteration
U R
1
Hornswoggle
2 U
1
Increasing Vengeance
R R
1
Izzet Charm
U R
1
Magma Opus
6 U R
1
Negate
1 U
1
Opt
U
1
Prismari Command
1 U R
1
Pull from Tomorrow
X U U
1
Refute
1 U U
1
Reinterpret
2 U R
1
Rewind
2 U U
1
Spell Swindle
3 U U
1
Teach by Example
U/R U/R
1
Unexpected Windfall
2 R R
1
Unwind
2 U
Sorcery: 22
($8.14)
1
Blasphemous Act
8 R
1
Brass's Bounty
6 R
1
Chain Reaction
2 R R
1
Curse of the Swine
X U U
1
Elemental Eruption
4 R R
1
Epic Experiment
X U R
1
Finale of Promise
X R R
1
Finale of Revelation
X U U
1
Fireball
X R
1
Hell to Pay
X R
1
Hit the Mother Lode
4 R R R
1
Inspired Tinkering
4 R
1
Jaya's Immolating Inferno
X R R
1
Mass Manipulation
X X U U U U
1
Pirate's Pillage
3 R
1
Pirate's Prize
3 U
1
Rise and Shine
1 U
1
Seize the Spoils
2 R
1
Spiteful Repossession
4 R
1
Strike It Rich
R
1
Thoughtcast
4 U
1
Treasure Cruise
7 U
Land: 35
($6.13)
1
Cascade Bluffs
1
Command Tower
1
Exotic Orchard
1
Frostboil Snarl
13
Island
1
Izzet Boilerworks
13
Mountain
1
Mystic Sanctuary
1
Reliquary Tower
1
Shivan Reef
1
Sulfur Falls
Other: 2
($)
1
Expansion/Explosion
1
James, Wandering Dad

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