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COMMANDER(S)
Tergrid, God of Fright // Tergrid's Lantern
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B
- Mono Black
Created by  l8knight
Bracket
6.0 - 6.5
Bracket 4
Average CMC Average CMC
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ANALYSIS

Overview:

This Tergrid, God of Fright deck is a synergistic discard/sacrifice engine that leverages forced opponent attrition to steal permanents and grind out value. The commander is the linchpin, enabling the theft of opponents' discarded or sacrificed non-token permanents. The deck employs stax elements like Contamination and Oppression to lock opponents out while generating explosive mana via Cabal Coffers/Urborg, Tomb of Yawgmoth and Nykthos, Shrine to Nyx to fuel finishers like Torment of Hailfire or Gray Merchant of Asphodel. Secondary wincons include overwhelming stolen boards and Phyrexian Obliterator combat pressure.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-3): Deploy mana rocks (Sol Ring, Mana Vault), Urborg, Tomb of Yawgmoth, or discard engines like The Raven Man. Cast Tergrid ASAP with protection (Lightning Greaves, Swiftfoot Boots).
  2. Disruption Phase (Turns 3-5): Activate symmetrical discard/sacrifice effects (Rankle, Master of Pranks, Braids, Arisen Nightmare, Liliana of the Veil) to trigger Tergrid. Deploy stax pieces like Contamination or Oppression to restrict opponents.
  3. Midgame Dominance (Turns 5-7): Use Cabal Coffers/Nykthos to fuel Torment of Hailfire, Death Cloud, or Vilis, Broker of Blood. Recur key pieces with Phyrexian Reclamation or Xiahou Dun, the One-Eyed.
  4. Endgame: Close with stolen armies, Gray Merchant life swings, or Mindslicer-induced mass discard into Tergrid reanimation.

Mulligan Priorities:

  • Keep hands with Tergrid enablers (sacrifice/discard outlets) or fast mana.
  • Prioritize Urborg, Tomb of Yawgmoth/Cabal Coffers if paired with a tutor.
  • Avoid hands lacking early interaction or Tergrid protection.

Key Tips:

  • Use Opposition Agent to hijack opponents' fetchlands/tutors.
  • Yawgmoth, Thran Physician enables sacrifice loops while drawing into combo pieces.
  • The One Ring provides critical card draw and temporary immunity.
  • Boseiju, Who Shelters All protects game-ending Torment of Hailfire casts.

Weaknesses:

Critical

  • Commander Dependency: Tergrid removal cripples the deck’s value engine.
  • Graveyard Hate: Rest in Peace/Leyline of the Void nullifies stolen permanents and recursion.
  • Artifact/Enchantment Removal: Contamination/Grave Pact are fragile to Austere Command.

Moderate

  • Low Creature Count: Struggles against go-wide strategies without forced sacrifice triggers.
  • Life Payment Overload: Necropotence, Phyrexian Reclamation, and K'rrik can lead to self-burn.

Minor

  • Slow Start: Clunky hands with high-CMC stax pieces risk being outpaced.
  • Colorless Mana Reliance: Ancient Tomb/Mana Vault self-damage compounds life-loss strategies.

Most Important Cards:

  • Tergrid, God of Fright (Core engine)
  • Contamination (Mana lock)
  • Cabal Coffers/Urborg, Tomb of Yawgmoth (Mana multiplier)
  • Torment of Hailfire (Primary finisher)
  • Opposition Agent (Disruption/tutor hijack)
  • Necropotence (Card advantage)
  • Grave Pact/Dictate of Erebos (Sacrifice enforcement)
  • Demonic Tutor (Consistency)
  • Mindslicer (Mass discard enabler)
  • Phyrexian Obliterator (Combat threat)

Attribute Ratings:

Speed: 6/10

  • Can establish stax locks or cast Torment of Hailfire for X=10+ by T6-7 with ideal mana, but relies on setup turns.

Resilience: 5/10

  • Heavy reliance on Tergrid and key enchantments makes it vulnerable to targeted removal, though recursion (Phyrexian Reclamation, Xiahou Dun) provides some recovery.

Consistency: 7/10

  • Strong tutor density (Demonic Tutor, Beseech the Mirror, Opposition Agent) and redundant sacrifice/discard effects ensure strategy execution.

Interaction: 6/10

  • Robust sacrifice-forcing and discard effects act as pseudo-removal, but lacks instant-speed answers outside Deadly Rollick/Imp's Mischief.

Rating Justification:

This deck has focused stax/combo elements enabling T6-8 wins via Torment of Hailfire or attrition locks, but its commander dependency and vulnerability to common hate pieces cap its resilience. It aligns with the "Focused" tier (T7-8 wins) but lacks the speed/protection for higher optimization.

Power level: 6.0 - 6.5

DECK LIST
Tergrid, God of Fright // Tergrid's Lantern
Planeswalker: 1
($7.61)
1
Liliana of the Veil
1 B B
Creature: 25
($239.35)
1
Accursed Marauder
1 B
1
Aclazotz, Deepest Betrayal // Temple of the Dead
3 B B
1
Archfiend of Depravity
3 B B
1
Braids, Arisen Nightmare
1 B B
1
Chainer, Dementia Master
3 B B
1
Crypt Ghast
3 B
1
Gray Merchant of Asphodel
3 B B
1
K'rrik, Son of Yawgmoth
4 B/P B/P B/P
1
Mikaeus, the Unhallowed
3 B B B
1
Mindslicer
2 B B
1
Nirkana Revenant
4 B B
1
Opposition Agent
2 B
1
Orcish Bowmasters
1 B
1
Phyrexian Obliterator
B B B B
1
Plaguecrafter
2 B
1
Qarsi Revenant
1 B B
1
Rankle, Master of Pranks
2 B B
1
Sangromancer
2 B B
1
Shadowgrange Archfiend
6 B
1
Sheoldred // The True Scriptures
3 B B
1
Sidisi, Regent of the Mire
1 B
1
The Raven Man
1 B
1
Vilis, Broker of Blood
5 B B B
1
Xiahou Dun, the One-Eyed
2 B B
1
Yawgmoth, Thran Physician
2 B B
Artifact: 10
($176.34)
1
Arcane Signet
2
1
Chrome Mox
0
1
Jet Medallion
2
1
Lightning Greaves
2
1
Mana Vault
1
1
Nyx Lotus
4
1
Sol Ring
1
1
Swiftfoot Boots
2
1
The One Ring
4
1
Throne of Eldraine
5
Enchantment: 9
($50.26)
1
Black Market
3 B B
1
Contamination
2 B
1
Dictate of Erebos
3 B B
1
Grave Pact
1 B B B
1
Mind Slash
1 B B
1
Necropotence
B B B
1
Oppression
1 B B
1
Phyrexian Reclamation
B
1
Waste Not
1 B
Instant: 10
($39.4)
1
Dark Ritual
B
1
Deadly Rollick
3 B
1
Fell the Profane // Fell Mire
2 B B
1
Flare of Malice
2 B B
1
Imp's Mischief
1 B
1
Liliana's Triumph
1 B
1
Malakir Rebirth // Malakir Mire
B
1
Soul Shatter
2 B
1
Vona's Hunger
2 B
1
Withering Torment
2 B
Sorcery: 12
($137.66)
1
Agadeem's Awakening // Agadeem, the Undercrypt
X B B B
1
Beseech the Mirror
1 B B B
1
Blasphemous Edict
3 B B
1
Bubbling Muck
B
1
Dark Deal
2 B
1
Death Cloud
X B B B
1
Demonic Tutor
1 B
1
Feed the Swarm
1 B
1
Mire in Misery
1 B
1
Torment of Hailfire
X B B
1
Will of the Abzan
3 B
1
Yawgmoth's Will
2 B
Land: 32
($300.87)
1
Ancient Tomb
1
Bojuka Bog
1
Boseiju, Who Shelters All
1
Cabal Coffers
1
Cavern of Souls
1
Dakmor Salvage
1
Geier Reach Sanitarium
1
Gemstone Caverns
1
Inventors' Fair
1
Nykthos, Shrine to Nyx
1
Phyrexian Tower
16
Swamp
2
Thespian's Stage
1
Urborg, Tomb of Yawgmoth
1
Urza's Cave
1
Urza's Saga

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