









Overview:
This Chiss-Goria, Forge Tyrant deck is a mono-red artifact synergy build focused on flooding the board with low-cost artifacts to enable explosive turns. The commander serves as the primary value engine, leveraging its affinity for artifacts and attack trigger to cheat out high-impact artifacts like Triplicate Titan or Metalwork Colossus. Secondary strategies include artifact recursion (Daretti, Scrap Savant, Trash for Treasure), incremental damage (Ghirapur Aether Grid, Bosh, Iron Golem), and combat pressure from artifact synergies (Hellkite Igniter, Nettlecyst). The deck’s power hinges on maintaining a critical mass of artifacts to enable cost reduction and recursion loops.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-4): Deploy mana rocks (Sol Ring, Iron Myr), artifact tokens (via Dowsing Device/Breya's Apprentice), and value artifacts like Ichor Wellspring. Use looting effects (Thrill of Possibility, Faithless Looting) to dig for key pieces.
- Commander Deployment (Turns 3-5): Cast Chiss-Goria once 4-6 artifacts are in play (reducing its cost to ~3-5 mana). Prioritize protection with Swiftfoot Boots or Darksteel Citadel-assisted indestructibility via Slobad, Goblin Tinkerer.
- Value Engine Activation: Attack with Chiss-Goria to exile 5 cards, casting high-impact artifacts like Meteor Golem or Mirrorworks for free. Use Inspiring Statuary to convert artifacts into mana for nonartifact spells.
- Win Condition Execution:
- Combat Overkill: Scale Hellkite Igniter/Steel Hellkite with artifact count.
- Recurring Damage: Loop Spine of Ish Sah with Junk Diver/Myr Retriever and sac outlets like Bosh, Iron Golem.
- Token Swarms: Generate massive boards with Threefold Thunderhulk or Myr Battlesphere.
Mulligan Priorities:
- Keep hands with 2-3 lands and at least 2 artifacts (e.g., Ichor Wellspring + Mind Stone).
- Prioritize early ramp (Sol Ring, Ornithopter of Paradise) or looting to dig for key pieces.
- Avoid hands with only high-CMC artifacts unless paired with Foundry Inspector/affinity enablers.
Key Tips:
- Use Mystic Forge to cast artifacts off the top and bypass land clogs.
- Pia's Revolution punishes artifact removal and fuels recursion loops.
- Liquimetal Torque turns problematic non-artifact permanents into vulnerable targets for your artifact removal suite.
Weaknesses:
Critical
- Artifact Wipes: Vandalblast or Bane of Progress can erase the deck’s board state with minimal recovery tools beyond Buried Ruin.
- Commander Reliance: Multiple removals on Chiss-Goria (CMC 9+ without artifacts) can stall the game plan.
- Stax Effects: Null Rod or Collector Ouphe nullifies artifact mana and key synergies.
Moderate
- Graveyard Hate: Rest in Peace disrupts recursion engines like Scrap Trawler and Junk Diver.
- Hand Disruption: Limited card advantage outside looting makes targeted discard (Thoughtseize) problematic.
Minor
- Flyer Defense: Relies on Duplicant or Steel Hellkite to handle aerial threats.
- Life Total Pressure: Aggro strategies can outpace the deck’s setup time.
Most Important Cards:
- Chiss-Goria, Forge Tyrant (Primary value engine/win condition)
- Foundry Inspector (Critical cost reduction for artifact flood)
- Daretti, Scrap Savant (Recursion and late-game emblem)
- Inspiring Statuary (Mana cheat for nonartifact spells)
- Hellkite Igniter (Scaling combat finisher)
- Bosh, Iron Golem (Recurring damage outlet)
- Mystic Forge (Consistency engine for artifact top-decks)
- Metalwork Colossus (Recurring threat enabled by artifact density)
- Pia's Revolution (Disruption shield/recursion)
- Swiftfoot Boots (Commander protection)
Attribute Ratings:
Speed: 6/10
Can deploy game-winning boards by turns 6-8 via Chiss-Goria triggers or Hellkite Igniter bursts, but lacks fast mana beyond Sol Ring for explosive starts.
Resilience: 5/10
Limited protection outside boots and Slobad, Goblin Tinkerer. Recursion exists but is slow and graveyard-dependent.
Consistency: 7/10
Strong card filtering (12+ looting/impulse effects) and artifact redundancy ensure steady artifact flood, but tutors are sparse.
Interaction: 4/10
Spot removal (Abrade, Chaos Warp) and artifact answers exist, but lacks stack interaction and struggles against resolved enchantments.
Rating Justification:
This deck operates in the T7-8 win range with moderate resilience, placing it in the Focused tier. While artifact density and Chiss-Goria’s ceiling are potent, reliance on combat and vulnerability to common artifact hate prevent higher optimization.
Power level: 5.5 - 6.0
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