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COMMANDER(S)
Zurgo Stormrender
QR Code
B R W
- Mardu
Created by  BullZa
Bracket
8.5 - 9.0
Bracket 5
Average CMC Average CMC
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ANALYSIS

Overview:

This Mardu (RWB) deck leverages Zurgo Stormrender as a token-generating engine and card advantage source, built around explosive token generation, sacrifice synergies, and high-speed combo potential. Zurgo enables the strategy by creating attacking Warrior tokens that draw cards when they leave post-combat, synergizing with aristocrats payoffs like Purphoros, God of the Forge, Zulaport Cutthroat, and Goblin Bombardment. The deck employs cEDH-level fast mana, tutors, and recursion to execute multiple win lines: overwhelming token combat, aristocrats drain loops, and deterministic combos like Phyrexian Altar + Pitiless Plunderer + token generator for infinite death triggers. Zurgo is synergistic but not essential; the deck functions powerfully without him.

Primer:

Core Strategy Execution:

  1. Explosive Start (Turns 0-2): Deploy fast mana (Mana Crypt, Lion's Eye Diamond, Mox Diamond, Dark Ritual) to accelerate. Tutors (Vampiric Tutor, Demonic Tutor, Imperial Seal) fetch key pieces like Ad Nauseam or combo components.
  2. Engine Setup (Turns 2-4): Cast Zurgo or token generators (Adeline, Resplendent Cathar, Voice of Victory) to create tokens. Deploy sacrifice outlets (Goblin Bombardment, Phyrexian Altar) and payoffs (Purphoros, Zulaport Cutthroat). Use Underworld Breach or Yawgmoth's Will for graveyard recursion.
  3. Win Execution (Turns 3-5):
    • Combat: Overwhelm with tokens boosted by Brutal Hordechief or Ironwill Forger's myriad.
    • Aristocrats: Loop token sacrifices with Pitiless Plunderer + Phyrexian Altar for infinite mana/death triggers.
    • Storm: Cast Ad Nauseam to draw the deck, then win via Tainted Pact/Thassa's Oracle (exiled via Praetor's Grasp) or Goblin Bombardment loops.
    • Breach Lines: Lion's Eye Diamond + Underworld Breach + Wheel of Fortune to generate mana/cards, looping into a win.

Mulligan Priorities:

  • Keep hands with 1-2 lands only if they include fast mana + tutor or a combo piece (e.g., LED + Breach).
  • Prioritize hands with: Fast mana (≥2 pieces), a tutor, or an engine card (Zurgo/Adeline + sacrifice outlet).
  • Reject hands lacking acceleration or win-enablers.

Key Tips:

  • Protect Critical Turns: Use Silence, Orim's Chant, Grand Abolisher, or Deflecting Swat to safeguard combo attempts.
  • Leverage Breach/Will: Recur rituals (Rite of Flame, Culling the Weak), tutors, and win conditions from the graveyard.
  • Optimize Zurgo: Attack early to generate tokens. Sacrifice tokens after combat for cards via Zurgo’s trigger.
  • Tutor Hierarchy: Fetch fast mana first, then combo pieces (Altar/Plunderer), then protection. Goblin Engineer can recur Altar.

Weaknesses:

Critical

  • Graveyard Hate: Rest in Peace or Leyline of the Void cripples Breach, Yawgmoth's Will, and reanimation.
  • Artifact Stax: Null Rod or Collector Ouphe shuts off fast mana, Altar, and artifact-based combos.
  • Rule of Law Effects: Prevents storm turns and multiple spell combos.

Moderate

  • Board Wipes: Mass removal (Toxic Deluge) resets tokens but is mitigated by recursion.
  • Taxing Effects: Thalia, Guardian of Thraben slows the deck’s low-curve spells.
  • Anti-Token Tech: Rakdos Charm or Elesh Norn, Grand Cenobite disrupts token strategies.

Minor

  • Spot Removal: Targeted interaction can delay but not stop the deck due to redundancy.
  • Life Loss: Ad Nauseam risks self-damage, but the deck’s low average CMC (≤2.0) mitigates this.

Most Important Cards:

  • Underworld Breach (Recursion engine for combo turns)
  • Phyrexian Altar (Infinite mana/sacrifice combo piece)
  • Ad Nauseam (Draws most of the deck for deterministic wins)
  • Lion's Eye Diamond (Mana source for Breach loops)
  • Pitiless Plunderer (Combo piece with Altar + token)
  • Yawgmoth's Will (Recurs spells from graveyard)
  • Demonic Tutor (Fetches any win condition)
  • Purphoros, God of the Forge (Primary aristocrats payoff)
  • Dark Ritual (Accelerates early wins)
  • Goblin Bombardment (Sacrifice outlet and win condition)

Attribute Ratings:

Speed: 9/10

  • Capable of T1-3 wins with perfect hands (e.g., Ritual → Breach + LED → Wheel → Oracle) and consistent T3-5 wins via tutors and fast mana.

Resilience: 7/10

  • Multiple protection spells and recursion (Breach, Will) provide recovery, but folds to specific, timely hate (e.g., T0 Leyline).

Consistency: 9/10

  • 14 tutors, extensive card draw (Ad Nauseam, Zurgo), and redundant combo pieces ensure reliable access to win conditions.

Interaction: 8/10

  • Efficient disruption (Silence, Orim's Chant, Red Elemental Blast, Swords to Plowshares, Opposition Agent) protects combos and disrupts opponents.

Rating Justification:

This deck operates at cEDH viability with T2-3 win potential through efficient combos, unparalleled tutoring, and explosive mana, but its fragility to graveyard/artifact hate and reliance on unprotected commanders for some lines prevent it from reaching top-tier robustness. Speed and consistency align with high-tier cEDH, though resilience lags slightly.

Power level: 8.5 - 9.0

DECK LIST
Zurgo Stormrender
Creature: 19
($165.92)
1
Adeline, Resplendent Cathar
1 W W
1
Ainok Strike Leader
1 W
1
Birgi, God of Storytelling // Harnfel, Horn of Bounty
2 R
1
Brutal Hordechief
3 B
1
Dauthi Voidwalker
B B
1
Goblin Engineer
1 R
1
Grand Abolisher
W W
1
Ironwill Forger
3 W
1
Mahadi, Emporium Master
1 B R
1
Opposition Agent
2 B
1
Orcish Bowmasters
1 B
1
Pitiless Plunderer
3 B
1
Purphoros, God of the Forge
3 R
1
Ragavan, Nimble Pilferer
R
1
Rakdos, Patron of Chaos
4 B R
1
Recruiter of the Guard
2 W
1
Redoubled Stormsinger
2 R
1
Voice of Victory
1 W
1
Zulaport Cutthroat
1 B
Artifact: 13
($1384.48)
1
Arcane Signet
2
1
Chrome Mox
0
1
Grim Monolith
2
1
Lightning Greaves
2
1
Lion's Eye Diamond
0
1
Lotus Petal
0
1
Mana Vault
1
1
Mox Diamond
0
1
Mox Opal
0
1
Phyrexian Altar
3
1
Sensei's Divining Top
1
1
Skullclamp
1
1
Sol Ring
1
Enchantment: 6
($65.06)
1
Animate Dead
1 B
1
Dance of the Dead
1 B
1
Goblin Bombardment
1 R
1
Smothering Tithe
3 W
1
Underworld Breach
1 R
1
Within Range
3 B
Instant: 13
($161.43)
1
Ad Nauseam
3 B B
1
Culling the Weak
B
1
Dark Ritual
B
1
Deadly Dispute
1 B
1
Deflecting Swat
2 R
1
Enlightened Tutor
W
1
Orim's Chant
W
1
Red Elemental Blast
R
1
Silence
W
1
Swords to Plowshares
W
1
Tainted Pact
1 B
1
Vampiric Tutor
B
1
Will of the Mardu
2 W
Sorcery: 13
($474.21)
1
Demonic Tutor
1 B
1
Diabolic Intent
1 B
1
Emeria's Call // Emeria, Shattered Skyclave
4 W W W
1
Gamble
R
1
Grim Tutor
1 B B
1
Imperial Seal
B
1
Jeska's Will
2 R
1
Praetor's Grasp
1 B B
1
Reanimate
B
1
Rite of Flame
R
1
Twinflame
1 R
1
Wheel of Fortune
2 R
1
Yawgmoth's Will
2 B
Land: 35
($973.02)
1
Ancient Tomb
1
Arid Mesa
1
Badlands
1
Blackcleave Cliffs
1
Blightstep Pathway // Searstep Pathway
1
Blood Crypt
1
Bloodstained Mire
1
Brightclimb Pathway // Grimclimb Pathway
1
Cavern of Souls
1
City of Brass
1
Command Tower
1
Concealed Courtyard
1
Fetid Heath
1
Gemstone Caverns
1
Godless Shrine
1
Graven Cairns
1
Luxury Suite
1
Mana Confluence
1
Marsh Flats
1
Mountain
1
Needleverge Pathway // Pillarverge Pathway
1
Plains
1
Plateau
1
Polluted Delta
1
Sacred Foundry
1
Scalding Tarn
1
Scrubland
1
Silent Clearing
1
Sokenzan, Crucible of Defiance
1
Spectator Seating
1
Sulfurous Springs
1
Swamp
1
Takenuma, Abandoned Mire
1
Urza's Saga
1
Verdant Catacombs

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