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COMMANDER(S)
Y'shtola, Night's Blessed
QR Code
B U W
- Esper
Created by  fortune317
Bracket
7.5 - 8.0
Bracket 3
Average CMC Average CMC
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ANALYSIS

Overview:

This Esper control/combo deck helmed by Y'shtola, Night's Blessed leverages life-drain synergies, stax elements, and high-impact noncreature spells to dominate the late game. The commander enables incremental card advantage through opponent life loss while amplifying spellcasting with 2-damage pings. The deck's core strategy involves controlling the early game with premium interaction, generating explosive mana through artifact synergies, then closing with Aetherflux Reservoir, Bolas's Citadel chains, or infinite mana combos using Isochron Scepter/Dramatic Reversal or Displacer Kitten loops. Y'shtola acts as a value engine rather than a wincon, with backup plans including Sheoldred, the Apocalypse life drain and Talion, the Kindly Lord selective pressure.

Primer:

Core Strategy Execution:

  1. Early Setup (T1-4): Deploy mana rocks (Sol Ring, Mox Amber, Arcane Signet), stax pieces (Mystic Remora, Esper Sentinel), and life-drain engines (Kambal, Consul of Allocation, Bloodchief Ascension). Use counterspells (Force of Negation, Mana Drain) to disrupt opponents.
  2. Midgame Value (T4-6): Cast Y'shtola to amplify spellcasting damage. Activate Smothering Tithe/Black Market Connections for resources. Deploy Displacer Kitten to flicker value permanents like Academy Ruins or Teferi, Time Raveler.
  3. Win Conditions (T5+):
    • Aetherflux Storm: Chain spells using Bolas's Citadel/Sensei's Divining Top with Aetherflux Reservoir.
    • Infinite Mana: Isochron Scepter imprinting Dramatic Reversal with 3+ mana rocks generates infinite storm/activations.
    • Displacer Kitten Loops: Flicker Academy Ruins to recur artifacts or Volrath's Stronghold for creatures.
    • Sheoldred/Talion: Punish draws with Windfall effects and Trouble in Pairs.

Mulligan Priorities:

  • Keep hands with 2-3 lands including at least one colored source.
  • Prioritize early interaction (counters/removal) or mana acceleration.
  • Value hands with Mystic Remora, Smothering Tithe, or Esper Sentinel.
  • Avoid hands lacking early plays or color fixing.

Key Tips:

  • Use Displacer Kitten to reset Ophidian Eye/Curiosity on Y'shtola for repeated triggers.
  • Bolas's Citadel + Sensei's Divining Top lets you play your entire library.
  • Clever Concealment protects key permanents during critical turns.
  • The Meathook Massacre scales with both creature strategies and life-drain themes.

Weaknesses:

Critical

  • Vulnerable to artifact/enchantment wipe chains (Vandalblast, Farewell) disrupting mana base and engines.
  • Struggles against Drannith Magistrate/Lavinia, Azorius Renegade locking out noncreature spells.

Moderate

  • Rule of Law effects severely limit combo potential and value generation.
  • Aggressive decks can pressure life total before control elements stabilize.

Minor

  • Limited graveyard recursion outside Sevinne's Reclamation/Volrath's Stronghold.
  • High density of nonbasic lands makes Blood Moon problematic.

Most Important Cards:

  • Aetherflux Reservoir (Primary wincon via storm)
  • Bolas's Citadel (Unbounded spellcasting engine)
  • Isochron Scepter (Combo piece with Dramatic Reversal)
  • Displacer Kitten (Value multiplier & combo enabler)
  • Mana Drain (Premium counterspell & ramp)
  • Smothering Tithe (Mana explosion & stax)
  • Sheoldred, the Apocalypse (Passive life-drain threat)
  • Teferi, Time Raveler (Stax breaker & tempo control)
  • Force of Negation (Free interaction for combo protection)
  • Mystic Remora (Early-game card advantage engine)

Attribute Ratings:

Speed: 7/10
Capable of T5-7 wins with ideal draws (Citadel chains, Scepter combo), but typically aims for later turns through controlled value.

Resilience: 8/10
Robust interaction suite (12+ counterspells/removal), protection spells (Flawless Maneuver, Mithril Coat), and redundant engines mitigate disruption.

Consistency: 7/10
Strong card selection (Dig Through Time, Sensei's Divining Top) but lacks demonic tutors, relying on draw engines to find combo pieces.

Interaction: 9/10
Premium instant-speed answers (Deadly Rollick, Anguished Unmaking, Force of Negation) and stax elements pressure opponents' strategies.

Rating Justification:

This deck combines cEDH-level interaction density with high-powered combo finishes, consistently threatening T5-6 wins through protected lines. While slightly slower than top-tier combo decks due to mana requirements, its resilience and adaptability place it firmly in optimized competitive tiers.

Power level: 7.5 - 8.0

DECK LIST
Y'shtola, Night's Blessed
Planeswalker: 1
($2.94)
1
Teferi, Time Raveler
1 W U
Creature: 10
($177.96)
1
Deep Gnome Terramancer
1 W
1
Delney, Streetwise Lookout
2 W
1
Displacer Kitten
3 U
1
Esper Sentinel
W
1
Faerie Mastermind
1 U
1
Kambal, Consul of Allocation
1 W B
1
Lotho, Corrupt Shirriff
W B
1
Sheoldred, the Apocalypse
2 B B
1
Talion, the Kindly Lord
2 U B
1
Witch Enchanter // Witch-Blessed Meadow
3 W
Artifact: 14
($144.07)
1
Aetherflux Reservoir
4
1
Arcane Signet
2
1
Archaeomancer's Map
2 W
1
Bolas's Citadel
3 B B B
1
Fellwar Stone
2
1
Isochron Scepter
2
1
Mithril Coat
3
1
Mox Amber
0
1
Relic of Legends
3
1
Sensei's Divining Top
1
1
Skyclave Relic
3
1
Sol Ring
1
1
Talisman of Dominance
2
1
Talisman of Progress
2
Enchantment: 11
($149.41)
1
Black Market Connections
2 B
1
Bloodchief Ascension
B
1
Curiosity
U
1
Mystic Remora
U
1
Ophidian Eye
2 U
1
Smothering Tithe
3 W
1
Solitary Confinement
2 W
1
The Meathook Massacre
X B B
1
Touch the Spirit Realm
2 W
1
Treachery
3 U U
1
Trouble in Pairs
2 W W
Instant: 26
($241.78)
1
An Offer You Can't Refuse
U
1
Anguished Unmaking
1 W B
1
Clever Concealment
2 W W
1
Deadly Rollick
3 B
1
Dig Through Time
6 U U
1
Dismember
1 B/P B/P
1
Dramatic Reversal
1 U
1
Fact or Fiction
3 U
1
Fell the Profane // Fell Mire
2 B B
1
Fierce Guardianship
2 U
1
Flawless Maneuver
2 W
1
Force of Negation
1 U U
1
Galadriel's Dismissal
W
1
Inkshield
3 W B
1
Malakir Rebirth // Malakir Mire
B
1
Mana Drain
U U
1
March of Otherworldly Light
X W
1
Mystical Dispute
2 U
1
Sejiri Shelter // Sejiri Glacier
1 W
1
Silundi Vision // Silundi Isle
2 U
1
Sink into Stupor // Soporific Springs
1 U U
1
Snuff Out
3 B
1
Soul Shatter
2 B
1
Swan Song
U
1
Void Rend
W U B
1
Waterlogged Teachings // Inundated Archive
3 U/B
Sorcery: 8
($71.24)
1
Agadeem's Awakening // Agadeem, the Undercrypt
X B B B
1
Ondu Inversion // Ondu Skyruins
6 W W
1
Reanimate
B
1
Sea Gate Restoration // Sea Gate, Reborn
4 U U U
1
Sevinne's Reclamation
2 W
1
Supreme Verdict
1 W W U
1
Toxic Deluge
2 B
1
Windfall
2 U
Land: 29
($924.87)
1
Academy Ruins
1
Adarkar Wastes
1
City of Brass
1
Command Tower
1
Eiganjo, Seat of the Empire
1
Exotic Orchard
1
Flooded Strand
1
Godless Shrine
1
Hallowed Fountain
1
Island
1
Mana Confluence
1
Marsh Flats
1
Morphic Pool
1
Mystic Gate
1
Otawara, Soaring City
2
Plains
1
Plaza of Heroes
1
Polluted Delta
1
Raffine's Tower
1
Reflecting Pool
1
Scrubland
1
Sea of Clouds
1
Tundra
1
Underground River
1
Underground Sea
1
Urza's Saga
1
Volrath's Stronghold
1
Watery Grave

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