









Overview:
This Temur (G/U/R) Dragon tribal deck helmed by Ureni of the Unwritten focuses on cheating out high-impact Dragons through Ureni's attack/ETB trigger while leveraging cost reduction and token duplication synergies. The deck aims to overwhelm opponents with massive flying threats enhanced by combat multipliers like Atarka, World Render and Twinflame Tyrant, supported by value engines such as Kindred Discovery and Temur Ascendancy. Ureni serves as both a threat accelerator and a resilient recursion engine via its deep top-deck digging ability. Backup win conditions include Hellkite Tyrant artifact theft, Scourge of the Throne combat loops, and Terror of the Peaks burn triggers.
Primer:
Core Strategy Execution:
- Early Setup (Turns 1-4):
- Prioritize ramping with Sol Ring, Farseek, Urza's Incubator, and Herald's Horn.
- Deploy key cost reducers like Dragonlord's Servant or Sarkhan, Soul Aflame.
- Protect critical pieces with Lightning Greaves/Swiftfoot Boots.
Midgame Deployment (Turns 5-7):
- Cast Ureni, triggering its "top 8" ability to cheat Dragons like Ancient Silver Dragon or Miirym, Sentinel Wyrm into play.
- Exploit Dragon ETB effects: Scourge of Valkas for burn, Lathliss, Dragon Queen for token generation.
- Use Conjurer's Closet or Irenicus's Vile Duplication to double key Dragons.
Endgame Dominance (Turns 8+):
- Activate combat loops with Hellkite Charger + Klauth, Unrivaled Ancient mana.
- Seal games with Blasphemous Act + Wrathful Red Dragon damage redirection.
- Leverage Last March of the Ents for explosive late-game refills.
Mulligan Priorities:
- Keep hands with 3+ lands (ideally including Cavern of Souls or tri-lands).
- Prioritize early ramp (≥1 cost reducer or 2-mana ramp spell).
- Value hands containing protection (Heroic Intervention, Rhythm of the Wild) against control metas.
Key Tips:
- Use Deceptive Frostkite to copy Ureni for additional Dragon-cheating triggers.
- Reflections of Littjara doubles Dragon casts, creating token copies for Miirym duplication.
- Smuggler's Surprise can protect your board while filtering for key pieces.
Weaknesses:
Critical
- Board wipes (Farewell, Cyclonic Rift) devastate the creature-heavy strategy with limited recovery outside Haven of the Spirit Dragon.
- Anti-flying tech (Solemnity + Gravity Sphere, Archon of Valor's Reach naming "Dragon") nullifies primary threats.
Moderate
- Tax effects (Thalia, Guardian of Thraben, Glowstone) delay critical Dragon deployment.
- Artifact hate disrupts key enablers like Urza's Incubator and Herald's Horn.
Minor
- Single-target removal on Ureni becomes manageable with sufficient ramp and recursion.
- Graveyard hate minimally impacts the deck outside Haven of the Spirit Dragon.
Most Important Cards:
- Urza's Incubator (Critical cost reduction for tribal core)
- Miirym, Sentinel Wyrm (Token duplication engine)
- Terror of the Peaks (Burn amplification)
- Hellkite Tyrant (Alternate win condition)
- Kindred Discovery (Card draw engine)
- Temur Ascendancy (Haste enabler + card advantage)
- Scourge of the Throne (Combat phase multiplier)
- Klauth, Unrivaled Ancient (Mana generation for explosive turns)
- Dragon Tempest (Haste + targeted removal)
- Ancient Silver Dragon (Card advantage bomb)
Attribute Ratings:
Speed: 6/10
- Capable of deploying game-ending boards by T7-8 through cost reduction and Ureni triggers, but lacks T4-5 "oops I win" combos.
Resilience: 5/10
- Limited protection beyond hexproof equipment and Heroic Intervention leaves it vulnerable to repeated wipes. Recursion is sparse outside commander synergy.
Consistency: 7/10
- Strong tribal tutoring (Worldly Tutor, Maelstrom of the Spirit Dragon) and card draw (Ancient Silver Dragon, Kindred Discovery) ensure Dragon access.
Interaction: 4/10
- Reactive tools like Beast Within and Counterspell are present but sparse. Relies on threat density over disruption.
Rating Justification:
This deck operates as a focused tribal build with strong synergy and explosive late-game potential but lacks the speed (T7-8 wins) and resilience to compete with high-power combos. Its combat-focused strategy and moderate interaction align with optimized casual tiers.
Power level: 5.5 - 6.0
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