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COMMANDER(S)
Black Panther, Wakandan King
QR Code
G W
- Selesnya
Bracket
6.0 - 6.5
Bracket 1
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ANALYSIS

Overview:

This Selesnya deck leverages Black Panther's unique land-counter synergy to fuel a multifaceted strategy centered on +1/+1 counters, token generation, and land animation. The commander enables explosive card draw and life gain by transferring counters from lands to creatures, while supporting cards amplify counter placement, token doubling, and land-based threats. Primary win conditions include commander damage via buffed Black Panther/Inkmoth Nexus, overwhelming token armies with finishers like Craterhoof Behemoth, and infect via animated Inkmoth Nexus. The deck operates as a synergistic midrange engine with multiple value layers but lacks cEDH-level speed and interaction.

Primer:

Core Strategy Execution:

  1. Early Setup (Turns 1-4):
    • Ramp with dorks (Birds of Paradise, Delighted Halfling) and land-fetch (Rampant Growth, Three Visits).
    • Deploy counter amplifiers: Hardened Scales, Branching Evolution, or Kami of Whispered Hopes.
    • Trigger landfall with fetches (Fabled Passage) to stack counters via Black Panther's Survey ability.
  2. Mid-Game Engine (Turns 4-6):
    • Activate Black Panther's Mine Vibranium to move counters to key creatures (e.g., Inkmoth Nexus, Mossborn Hydra) for card draw.
    • Generate tokens using Felidar Retreat, Scute Swarm, or Adeline, Resplendent Cathar, amplified by Mondrak, Glory Dominus/Parallel Lives.
    • Deploy value engines: Growing Rites of Itlimoc, Beast Whisperer, or Toski, Bearer of Secrets.
  3. Win Condition Execution (Turns 6-8+):
    • Commander/Infect Damage: Move 10+ counters to animated Inkmoth Nexus or Black Panther, then grant evasion via Rogue's Passage.
    • Token Overrun: Resolve Craterhoof Behemoth, Zopandrel, Hunger Dominus, or White Sun's Zenith with token doublers.
    • Combo Potential: Kami of Whispered Hopes + Mondrak, Glory Dominus + counter source creates exponential growth for lethal swings.

Mulligan Priorities:

  • Keep hands with 2-3 lands (prioritize green sources), 1 ramp spell, and 1 counter/token engine.
  • Essential keeps: Black Panther + land-fetch, or a critical mass piece (e.g., Hardened Scales + token generator).
  • Avoid hands lacking ramp or reliant solely on high-CMC cards without acceleration.

Key Tips:

  • Counter Management: Prioritize moving counters to utility lands (Inkmoth/Blinkmoth) for evasion threats. Use Karn's Bastion to proliferate.
  • Protection: Deploy Heroic Intervention or Clever Concealment proactively against wipes. Swiftfoot Boots on Black Panther ensures Mine Vibrancy activations.
  • Draw Sequencing: Time Mine Vibrancy activations after combat to maximize draw triggers from modified attackers.
  • Land Animation: Hold mana to animate lands EOT to dodge sorcery-speed removal.

Weaknesses:

Critical

  • Land Destruction/Stax: Armageddon or Wave of Vitriol cripples counter-stacked lands and mana base. Blood Moon disrupts color fixing.
  • Mass Removal: Board wipes (Farewell, Toxic Deluge) reset counter investments and token armies with minimal recovery tools.
  • Anti-Counter/Token Hate: The One Ring/Torpor Orb nullifies ETB draw; Cursed Totem shuts off activated abilities on key creatures.

Moderate

  • Graveyard Hate: Rest in Peace disrupts Eternal Witness/Season of the Burrow recursion.
  • Spot Removal on Engines: Losing Mondrak, Parallel Lives, or Kami of Whispered Hopes slows the strategy significantly.

Minor

  • Flyer Defense: Limited reach/flying blockers may struggle against aerial threats.
  • Combo Fragility: Kami/Mondrak combo requires multiple unprotected pieces.

Most Important Cards:

  • Inkmoth Nexus (Primary wincon via infect + counters)
  • Mondrak, Glory Dominus (Token/counter doubling, combo piece)
  • Hardened Scales (Core counter amplification)
  • Craterhoof Behemoth (Token/creature finisher)
  • Felidar Retreat (Landfall token/counter engine)
  • Kami of Whispered Hopes (Mana acceleration, combo piece)
  • Scute Swarm (Scalable token generation)
  • Zopandrel, Hunger Dominus (Combat damage multiplier)
  • Parallel Lives (Token doubling synergy)
  • Growing Rites of Itlimoc (Mana acceleration, card selection)

Attribute Ratings:

Speed: 6/10

  • Can threaten wins via infect or Craterhoof by turns 7-8 with ideal draws, but relies on incremental setup.

Resilience: 5/10

  • Limited protection for key permanents; struggles to rebuild after wipes despite some recursion (Season of the Burrow).

Consistency: 7/10

  • Strong ramp and card draw (Black Panther activations, Toski) ensure access to engine pieces, but lacks tutors for specific combos.

Interaction: 4/10

  • Minimal stack interaction; relies on spot removal (Swords to Plowshares, Nature's Claim) and combat tricks (Legolas's Quick Reflexes).

Rating Justification:

This deck achieves T7-8 wins through combat or infect with robust token/counter synergies, aligning with the "Focused" tier (6.0). However, vulnerability to disruption and slower combo execution compared to higher-tier decks caps its ceiling.

Power level: 6.0 - 6.5

DECK LIST
Black Panther, Wakandan King
Creature: 30
($196.43)
1
Adeline, Resplendent Cathar
1 W W
1
Aerith Gainsborough
2 W
1
Aragorn and Arwen, Wed
4 G W
1
Beast Whisperer
2 G G
1
Birds of Paradise
G
1
Boromir, Warden of the Tower
2 W
1
Craterhoof Behemoth
5 G G G
1
Delighted Halfling
G
1
Duskshell Crawler
1 G
1
Emeria Angel
2 W W
1
Exemplar of Light
2 W W
1
Forgotten Ancient
3 G
1
Ghalta and Mavren
3 G G W W
1
Incubation Druid
1 G
1
Jacked Rabbit
X 1 W
1
Kami of Whispered Hopes
2 G
1
Kutzil, Malamet Exemplar
1 G W
1
Loot, Exuberant Explorer
2 G
1
Lumra, Bellow of the Woods
4 G G
1
Mondrak, Glory Dominus
2 W W
1
Mossborn Hydra
2 G
1
Nesting Dovehawk
3 W
1
Ocelot Pride
W
1
Rosa, Resolute White Mage
3 W
1
Scute Swarm
2 G
1
Toski, Bearer of Secrets
3 G
1
Undergrowth Champion
1 G G
1
Voice of Victory
1 W
1
Warden of the Grove
2 G
1
Zopandrel, Hunger Dominus
5 G G
Artifact: 6
($32.23)
1
Herd Heirloom
1 G
1
Power Fist
1 G
1
Rammas Echor, Ancient Shield
3 W
1
Sol Ring
1
1
The Wind Crystal
2 W W
1
Thousand Moons Smithy // Barracks of the Thousand
2 W W
Enchantment: 9
($62.88)
1
Branching Evolution
2 G
1
Court of Garenbrig
1 G G
1
Felidar Retreat
3 W
1
Flowering of the White Tree
W W
1
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun
2 G
1
Hardened Scales
G
1
Hydra's Growth
2 G
1
Parallel Lives
3 G
1
Primal Vigor
4 G
Instant: 9
($47.76)
1
Chord of Calling
X G G G
1
Clever Concealment
2 W W
1
Heroic Intervention
1 G
1
Legolas's Quick Reflexes
G
1
Nature's Claim
G
1
Path to Exile
W
1
Secure the Wastes
X W
1
Swords to Plowshares
W
1
White Sun's Zenith
X W W W
Sorcery: 7
($32.8)
1
Kodama's Reach
2 G
1
Last March of the Ents
6 G G
1
Nature's Lore
1 G
1
Rampant Growth
1 G
1
Requisition Raid
W
1
Season of the Burrow
3 W W
1
Three Visits
1 G
Land: 38
($104.7)
1
Blinkmoth Nexus
1
Boseiju, Who Endures
1
Branchloft Pathway // Boulderloft Pathway
1
Brushland
1
Canopy Vista
1
Captivating Cave
1
Castle Ardenvale
1
Command Tower
1
Creosote Heath
1
Eiganjo, Seat of the Empire
1
Fabled Passage
5
Forest
1
Fortified Village
1
Gavony Township
1
Horizon Canopy
1
Inkmoth Nexus
1
Karn's Bastion
1
Lair of the Hydra
1
Lush Portico
1
Monumental Henge
3
Plains
1
Reflecting Pool
1
Restless Prairie
1
Rogue's Passage
1
Scattered Groves
1
Sungrass Prairie
1
Sunpetal Grove
1
Temple of Plenty
1
The Shire
1
Windswept Heath
1
Wooded Bastion
1
Yavimaya, Cradle of Growth

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