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COMMANDER(S)
Helga, Skittish Seer
QR Code
G U W
- Bant
Bracket
6.0 - 6.5
Bracket 4
Average CMC Average CMC
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ANALYSIS

Overview:

This Bant (G/W/U) deck helmed by Helga, Skittish Seer focuses on high-value creature synergy and mana acceleration. The strategy revolves around casting creatures with MV 4+ to trigger Helga's card draw and +1/+1 counter accumulation, then leveraging her tap ability for explosive mana generation. Key themes include untap synergies (via Thousand-Year Elixir, Kiora's Follower), cascade/value engines (Imoti, Celebrant of Bounty, Apex Devastator), and alternate win conditions like Simic Ascendancy. Helga serves as both an enabler and payoff, though the deck can function through multiple value engines if she's removed.

Primer:

Core Strategy Execution:

  1. Early Setup (T1-3): Deploy mana dorks (Birds of Paradise, Llanowar Elves), ramp (Crop Rotation, Sowing Mycospawn), and protection (Grand Abolisher). Use Mystic Remora/Carpet of Flowers for early card advantage.
  2. Value Engine Activation (T3-5): Cast MV4+ creatures to trigger Helga's draw/counters. Prioritize untappers like Kiora's Follower to maximize Helga's mana generation. Deploy key pieces like Intruder Alarm for infinite untap potential or The Great Henge for sustained value.
  3. Win Condition Deployment (T5-8):
    • Combat: Overwhelm with massive creatures (Avacyn, Angel of Hope, Ghalta, Primal Hunger) enhanced by End-Raze Forerunners.
    • Combo: Use Intruder Alarm + untappers to generate infinite mana with Helga, then win via Walking Ballista or Hydroid Krasis.
    • Alternate: Accumulate 20 counters on Simic Ascendancy through Helga triggers and +1/+1 synergies.

Mulligan Priorities:

  • Keep hands with 2-3 lands including color-fixing (Ancient Ziggurat, Command Tower).
  • Prioritize early ramp (1-2 MV dorks/rocks) and at least one MV4+ creature.
  • Look for protection (Heroic Intervention, Grand Abolisher) in interactive metas.
  • Avoid hands lacking green mana sources or with only high-CMC spells.

Key Tips:

  • Chain cascade triggers with Imoti, Celebrant of Bounty and Apex Devastator for massive value.
  • Use Thousand-Year Elixir to give Helga pseudo-haste and double her mana generation.
  • Teferi's Protection protects against board wipes during critical setup turns.
  • Eldritch Evolution/Neoform can upgrade midrange creatures into game-ending threats.

Weaknesses:

Critical

  • Heavy reliance on Helga's presence for optimal mana generation and card advantage
  • Minimal graveyard recursion outside Sevinne's Reclamation
  • Struggles against Cursed Totem/Linvala, Keeper of Silence shutting down tap abilities

Moderate

  • Vulnerable to artifact/enchantment hate disrupting Intruder Alarm, The Great Henge
  • Limited stack interaction for protecting combos (only 5 counterspells)
  • High average CMC (3.8) leads to clunky hands without proper ramp

Minor

  • Some enters-tapped lands slow early development
  • Requires careful sequencing to avoid overextending into board wipes

Most Important Cards:

  • Intruder Alarm (Enables infinite untap combos with Helga/creatures)
  • Helga, Skittish Seer (Primary value engine and mana accelerator)
  • Walking Ballista (Primary combo finisher)
  • Thousand-Year Elixir (Untap enabler and haste provider)
  • Apex Devastator (Cascade value bomb)
  • Imoti, Celebrant of Bounty (Cascade multiplier)
  • The Great Henge (Card draw and cost reduction)
  • Teferi's Protection (Board wipe insurance)
  • End-Raze Forerunners (Combat finisher)
  • Worldly Tutor (Key creature tutor)

Attribute Ratings:

Speed: 6/10
Can threaten T6-8 wins through combat or combo, but requires specific untap enablers to go faster.

Resilience: 5/10
Multiple protection spells but struggles to recover from repeated commander removal or early stax pieces.

Consistency: 7/10
Strong tutor suite and card draw, though lacks direct enchantment tutoring for key combo pieces.

Interaction: 5/10
Efficient targeted removal but limited counterspell density and no board wipes.

Rating Justification:

The deck demonstrates focused combo potential and strong value engines capable of T6-8 wins, but its reliance on commander-centric strategies and vulnerability to common disruption caps its ceiling. While faster than casual builds, it lacks the redundancy and protection of optimized lists.

Power level: 6.0 - 6.5

DECK LIST
Helga, Skittish Seer
Creature: 35
($96.44)
1
Apex Devastator
8 G G
1
Avacyn's Pilgrim
G
1
Avacyn, Angel of Hope
5 W W W
1
Birds of Paradise
G
1
Blinking Spirit
3 W
1
Chakram Retriever
4 U
1
Chulane, Teller of Tales
2 G W U
1
Crashing Drawbridge
2
1
End-Raze Forerunners
5 G G G
1
Ghalta, Primal Hunger
10 G G
1
Grand Abolisher
W W
1
Grand Arbiter Augustin IV
2 W U
1
Hullbreaker Horror
5 U U
1
Hydroid Krasis
X G U
1
Imoti, Celebrant of Bounty
3 G U
1
Inga and Esika
2 G U
1
Jin-Gitaxias, Core Augur
8 U U
1
Kiora's Follower
G U
1
Llanowar Elves
G
1
Murkfiend Liege
2 G/U G/U G/U
1
Nimbleclaw Adept
3 U
1
Noble Hierarch
G
1
Overcharged Amalgam
2 U U
1
Primordial Sage
4 G G
1
Saryth, the Viper's Fang
2 G G
1
Sister of Silence
4 U
1
Smirking Spelljacker
4 U
1
Sowing Mycospawn
3 G
1
Subtlety
2 U U
1
Territory Culler
4 G
1
Thryx, the Sudden Storm
3 U U
1
Tishana, Voice of Thunder
5 G U
1
Venser, Shaper Savant
2 U U
1
Walking Ballista
X X
1
Zimone, Paradox Sculptor
2 G U
Artifact: 7
($122.25)
1
Arcane Signet
2
1
Fellwar Stone
2
1
Herd Heirloom
1 G
2
Mox Amber
0
1
Sol Ring
1
1
Thousand-Year Elixir
3
Enchantment: 5
($16.34)
1
Carpet of Flowers
G
1
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun
2 G
1
Intruder Alarm
2 U
1
Mystic Remora
U
1
Simic Ascendancy
G U
Instant: 14
($119.05)
1
Auroral Procession
G U
1
Counterspell
U U
1
Crop Rotation
G
1
Dovin's Veto
W U
1
Eladamri's Call
G W
1
Flawless Maneuver
2 W
1
Heroic Intervention
1 G
1
Seedtime
1 G
1
Stubborn Denial
U
1
Summoner's Pact
0
1
Swan Song
U
1
Swords to Plowshares
W
1
Teferi's Protection
2 W
1
Worldly Tutor
G
Sorcery: 5
($3.7)
1
Eldritch Evolution
1 G G
1
Neoform
G U
1
Reap and Sow
3 G
1
Selvala's Stampede
4 G G
1
Sevinne's Reclamation
2 W
Land: 33
($47.14)
1
Adarkar Wastes
1
Aether Hub
1
Ancient Ziggurat
1
Botanical Sanctum
1
Brushland
1
Command Tower
1
Deserted Beach
1
Dreamroot Cascade
1
Escape Tunnel
1
Exotic Orchard
1
Flooded Strand
2
Forest
1
Gemstone Mine
1
Glacial Fortress
1
Hinterland Harbor
1
Hushwood Verge
2
Island
1
Mistrise Village
2
Plains
1
Prairie Stream
1
Razorverge Thicket
1
Seachrome Coast
1
Sunpetal Grove
1
Terramorphic Expanse
1
Thran Quarry
1
Treva's Ruins
1
Waterlogged Grove
1
Willowrush Verge
1
Windswept Heath
1
Yavimaya Coast

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